Player Matchup

Hachiman
Hachiman
ArcherMaru
Hachiman
Level 84
God Stats
6W - 8L
1,350 SR
Queue Stats
76W - 78L
1,481 Elo+
Party 1
Horus
Horus
Big_Nutticius_
Horus
Level 118
God Stats
17W - 14L
1,566 SR
Queue Stats
176W - 181L
1,474 Elo+
Party 1
Sol
Sol
greglw96
Sol
Level 132
God Stats
13W - 5L
1,745 SR
Queue Stats
247W - 292L
1,469 Elo+
Party 1
Team Averages
Level 111
1,554 SR
1,475 Elo+

VS

Team Averages
Level 37
1,409 SR
1,202 Elo+
Persephone
Persephone
C-Joshua-B
Persephone
Level 29
God Stats
4W - 5L
1,509 SR
Queue Stats
19W - 44L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
Flame-ej1
Cthulhu
Level 36
God Stats
4W - 11L
1,325 SR
Queue Stats
35W - 81L
1,200 Elo+
Party 2
Anubis
Anubis
ITz_REALz_GUYz
Anubis
Level 47
God Stats
2W - 5L
1,394 SR
Queue Stats
41W - 97L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArcherMaru
Hachiman
16
12 / 0 / 4
10,311
859
14,285
9,244
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 2 / 15
8,636
720
7,262
13,338
11,176
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 0 / 11
9,299
775
10,911
6,444
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
C-Joshua-B
Persephone
12
1 / 5 / 0
8,154
680
4,405
9,874
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Flame-ej1
Cthulhu
11
1 / 5 / 0
7,733
644
5,021
14,805
16,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 8 / 2
7,578
632
4,882
13,010
5,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
18
Kills
2
2
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ArcherMaru
Hachiman
12
0
4
14
W
2
2
15
4.75
L
Persephone
C-Joshua-B
Persephone
1
5
0
0.2
L
Cthulhu
Flame-ej1
Cthulhu
1
5
0
0.2
L
0
8
2
0.13
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,458
Damage
14,308
29,026
Taken
37,689
18,150
Mitigated
25,379
11,066
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ArcherMaru
Hachiman
14,285
10,569
0
4,755
9,244
4,051
1,218
5,292
3,952
0
46,999
W
7,262
2,843
1,078
1,866
13,338
11,176
234
5,698
7,640
0
14,033
L
Persephone
C-Joshua-B
Persephone
4,405
729
435
1,660
9,874
3,543
120
3,390
6,479
27,874
0
L
Cthulhu
Flame-ej1
Cthulhu
5,021
441
47
1,274
14,805
16,056
138
3,949
10,856
11,608
0
L
4,882
281
0
2,747
13,010
5,780
289
3,105
9,905
23,967
0
W
10,911
3,697
0
3,367
6,444
2,923
1,676
3,342
3,102
46,490
3,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,246
Gold Earned
23,465
142
Minions Killed
114
0
Camps Cleared
0
624,159
Distance Traveled
546,493
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,311
859
61
5
0
203,617
0
W
Horus
8,636
720
6
1
0
209,696
3
L
Persephone
8,154
680
59
5
0
185,148
0
L
Cthulhu
7,733
644
11
1
0
212,505
3
L
Anubis
7,578
632
44
4
0
148,840
0
W
Sol
9,299
775
75
6
0
210,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role