Player Matchup

Merlin
Merlin
BriceLeee
Merlin
Level 100
God Stats
4W - 3L
1,506 SR
Queue Stats
146W - 274L
1,359 Elo+
Party 2
Nike
Nike
IowanYouLose
Nike
Level 99
God Stats
4W - 7L
1,225 SR
Queue Stats
92W - 237L
1,215 Elo+
Party 2
Jing Wei
Jing Wei
Skillethead8588
Jing Wei
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,149 Elo+
Solo
Team Averages
Level 82
1,410 SR
1,241 Elo+

VS

Team Averages
Level 134
1,680 SR
1,496 Elo+
Neith
Neith
ERRRRRRRRRRRR
Neith
Level 149
God Stats
13W - 6L
1,544 SR
Queue Stats
147W - 121L
1,505 Elo+
Party 1
Ares
Ares
ReDrewVinated
Ares
Level 143
God Stats
12W - 1L
1,867 SR
Queue Stats
107W - 91L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
Tweeeeeeeeeeaks
Baron Samedi
Level 109
God Stats
7W - 3L
1,629 SR
Queue Stats
85W - 73L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BriceLeee
Merlin
13
1 / 3 / 0
7,539
754
3,186
7,369
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 0
7,500
750
2,369
8,057
6,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jing Wei
12
0 / 6 / 1
6,465
647
2,159
11,003
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 8
8,662
866
11,333
5,835
3,056
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 12
8,649
865
4,838
9,836
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Tweeeeeeeeeeaks
Baron Samedi
12
6 / 1 / 8
8,210
821
5,893
4,796
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
3
Kills
14
14
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
BriceLeee
Merlin
1
3
0
0.33
W
6
1
8
10
L
2
5
0
0.4
W
2
1
12
8
L
Jing Wei
0
6
1
0.08
W
Baron Samedi
Tweeeeeeeeeeaks
Baron Samedi
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,714
Damage
22,064
26,429
Taken
20,467
13,209
Mitigated
17,161
2,332
Healing
7,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BriceLeee
Merlin
3,186
322
31
1,222
7,369
3,129
0
2,983
4,386
39,594
0
W
11,333
4,516
0
2,638
5,835
3,056
2,236
937
4,898
0
43,257
L
2,369
190
0
311
8,057
6,049
0
3,687
4,370
0
8,539
W
4,838
214
0
1,810
9,836
11,231
83
921
8,915
17,506
0
L
Jing Wei
2,159
1,315
0
768
11,003
4,031
0
4,118
6,885
0
17,229
W
Baron Samedi
Tweeeeeeeeeeaks
Baron Samedi
5,893
251
1,277
1,662
4,796
2,874
829
1,367
3,429
21,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,504
Gold Earned
25,521
108
Minions Killed
129
0
Camps Cleared
0
481,794
Distance Traveled
565,241
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,539
754
66
7
0
165,419
0
W
Neith
8,662
866
59
6
0
185,834
2
L
Nike
7,500
750
11
1
0
157,389
0
W
Ares
8,649
865
30
3
0
200,028
4
L
Jing Wei
6,465
647
31
3
0
158,986
0
W
Baron Samedi
8,210
821
40
4
0
179,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role