Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Makhshark
Ne Zha
Level 127
God Stats
1W - 5L
1,516 SR
Queue Stats
23W - 16L
1,578 Elo+
Solo
Scylla
Scylla
Shinobu_97
Scylla
Level 104
God Stats
1W - 9L
1,486 SR
Queue Stats
7W - 16L
1,385 Elo+
Party 2
Anhur
Anhur
X187FAC
Anhur
Level 160
God Stats
2W - 5L
1,464 SR
Queue Stats
91W - 89L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
breeze996
Gilgamesh
Level 140
God Stats
0W - 2L
1,624 SR
Queue Stats
19W - 26L
1,436 Elo+
Solo
Team Averages
Level 129
1,518 SR
1,480 Elo+

VS

Team Averages
Level 67
1,541 SR
1,501 Elo+
Ares
Ares
Aeron AP
Ares
Level 72
God Stats
1W - 3L
1,212 SR
Queue Stats
313W - 389L
1,443 Elo+
Solo
Fenrir
Fenrir
ChipDiamond
Fenrir
Level 49
God Stats
1W - 0L
1,840 SR
Queue Stats
22W - 7L
1,709 Elo+
Party 1
Ao Kuang
Ao Kuang
KonstantinOleg
Ao Kuang
Level 27
God Stats
1W - 1L
1,686 SR
Queue Stats
13W - 5L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
NSG_BlaxkOut
Kukulkan
Level 83
God Stats
4W - 1L
1,469 SR
Queue Stats
63W - 83L
1,375 Elo+
Solo
Erlang Shen
Erlang Shen
das tha beat
Erlang Shen
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
1 / 5 / 1
9,377
625
8,471
19,189
18,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Makhshark
Ne Zha
16
1 / 7 / 1
9,966
664
14,592
18,389
9,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Shinobu_97
Scylla
14
0 / 5 / 1
8,670
578
7,908
7,766
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
X187FAC
Anhur
16
0 / 6 / 0
9,115
608
15,707
16,507
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
breeze996
Gilgamesh
16
1 / 3 / 1
10,189
679
12,642
19,056
17,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 0 / 9
10,137
676
7,825
10,349
11,916
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
20
9 / 1 / 12
12,183
812
19,330
25,558
22,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
20
12 / 1 / 11
12,548
837
27,341
31,137
18,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
NSG_BlaxkOut
Kukulkan
18
2 / 0 / 7
10,999
733
8,977
5,612
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
das tha beat
Erlang Shen
18
1 / 1 / 9
11,186
746
6,583
25,652
23,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
74
3
Kills
26
26
Deaths
3
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
5
1
0.3
W
Ares
2
0
9
6.5
W
Fenrir
9
1
12
15
W
Ao Kuang
12
1
11
17.5
L
Ne Zha
Makhshark
Ne Zha
1
7
1
0.21
W
Kukulkan
NSG_BlaxkOut
Kukulkan
2
0
7
5.5
L
Scylla
Shinobu_97
Scylla
0
5
1
0.1
L
Anhur
X187FAC
Anhur
0
6
0
0
L
Gilgamesh
breeze996
Gilgamesh
1
3
1
0.5
W
Erlang Shen
das tha beat
Erlang Shen
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,320
Damage
70,056
80,907
Taken
98,308
56,524
Mitigated
78,373
8,385
Healing
41,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,471
1,514
0
1,465
19,189
18,634
0
11,775
7,018
14,322
0
W
Ares
7,825
207
0
644
10,349
11,916
450
828
9,411
13,727
0
W
Fenrir
19,330
6,719
0
6,559
25,558
22,825
1,842
4,437
20,884
0
44,679
W
Ao Kuang
27,341
8,623
0
19,708
31,137
18,058
2,227
3,704
27,210
63,842
0
L
Ne Zha
Makhshark
Ne Zha
14,592
4,252
0
1,813
18,389
9,789
0
8,355
9,593
0
36,178
W
Kukulkan
NSG_BlaxkOut
Kukulkan
8,977
285
919
2,805
5,612
2,466
996
1,985
3,587
47,285
0
L
Scylla
Shinobu_97
Scylla
7,908
458
0
183
7,766
3,142
0
4,803
2,802
18,280
0
L
Anhur
X187FAC
Anhur
15,707
6,373
0
1,777
16,507
7,017
0
10,264
6,131
0
49,192
L
Gilgamesh
breeze996
Gilgamesh
12,642
3,314
1,541
1,606
19,056
17,942
0
8,808
9,462
0
28,464
W
Erlang Shen
das tha beat
Erlang Shen
6,583
3,492
0
10,807
25,652
23,108
2,845
4,620
19,016
0
32,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,317
Gold Earned
57,053
190
Minions Killed
281
0
Camps Cleared
0
1,161,826
Distance Traveled
1,493,047
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,377
625
1
0
0
199,677
0
W
Ares
10,137
676
9
1
0
248,489
5
W
Fenrir
12,183
812
48
3
0
355,307
2
W
Ao Kuang
12,548
837
60
4
0
295,146
4
L
Ne Zha
9,966
664
49
3
0
266,914
1
W
Kukulkan
10,999
733
101
7
0
283,014
0
L
Scylla
8,670
578
39
3
0
207,173
1
L
Anhur
9,115
608
70
5
0
237,793
2
L
Gilgamesh
10,189
679
31
2
0
250,269
0
W
Erlang Shen
11,186
746
63
4
0
311,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role