Player Matchup

Hercules
Hercules
 
Hercules
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Amatedanksu
Geb
Level 146
God Stats
3W - 0L
1,676 SR
Queue Stats
44W - 32L
1,629 Elo+
Party 3
Tyr
Tyr
Pewdizle
Tyr
Level 16
God Stats
1W - 1L
1,743 SR
Queue Stats
10W - 10L
1,539 Elo+
Party 3
Anubis
Anubis
Shes 2 Toxic
Anubis
Level 129
God Stats
3W - 1L
1,285 SR
Queue Stats
7W - 7L
1,489 Elo+
Party 3
Ishtar
Ishtar
Vette vs Stang
Ishtar
Level 31
God Stats
22W - 22L
1,466 SR
Queue Stats
29W - 29L
1,448 Elo+
Party 1
Team Averages
Level 87
1,534 SR
1,521 Elo+

VS

Team Averages
Level 92
1,599 SR
1,447 Elo+
Maui
Maui
 
Maui
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Ricoruntz
Aphrodite
Level 122
God Stats
2W - 2L
1,730 SR
Queue Stats
27W - 29L
1,516 Elo+
Party 2
Arachne
Arachne
SOLJAHRU
Arachne
Level 44
God Stats
3W - 1L
1,927 SR
Queue Stats
35W - 45L
1,459 Elo+
Party 2
Izanami
Izanami
SenpaiMurda
Izanami
Level 46
God Stats
27W - 45L
1,330 SR
Queue Stats
85W - 124L
1,232 Elo+
Solo
Janus
Janus
jeanss__
Janus
Level 116
God Stats
13W - 14L
1,510 SR
Queue Stats
47W - 48L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 2 / 2
6,953
535
3,988
9,672
7,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 5
6,960
535
6,256
11,379
4,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 0 / 1
6,832
526
5,373
9,937
7,645
Anubis
14
4 / 1 / 3
8,321
640
10,441
11,544
6,650
Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,967
536
4,664
5,256
2,109
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
1 / 1 / 4
5,991
461
3,391
12,339
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Ricoruntz
Aphrodite
11
0 / 4 / 0
6,445
496
6,321
11,637
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
SOLJAHRU
Arachne
11
2 / 1 / 2
6,517
501
3,863
11,573
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
SenpaiMurda
Izanami
11
2 / 2 / 2
6,267
482
3,068
6,167
2,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
jeanss__
Janus
11
1 / 2 / 1
6,844
526
5,534
5,603
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
6
7
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
2
1
L
Maui
 
Maui
1
1
4
3
W
2
2
5
2.25
W
2
0
1
2.5
L
Aphrodite
Ricoruntz
Aphrodite
0
4
0
0
L
Arachne
SOLJAHRU
Arachne
2
1
2
3
L
Izanami
SenpaiMurda
Izanami
2
2
2
1.5
W
Anubis
4
1
3
5.5
W
1
2
0
0.5
L
Janus
jeanss__
Janus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,722
Damage
22,177
47,788
Taken
47,319
28,602
Mitigated
22,722
19,765
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,988
1,295
197
3,562
9,672
7,210
0
2,012
7,660
0
25,626
L
Maui
 
Maui
3,391
1,207
0
2,030
12,339
8,251
75
4,200
8,139
18,091
0
W
6,256
1,459
0
2,897
11,379
4,988
0
2,727
8,652
38,226
0
W
5,373
1,377
0
3,055
9,937
7,645
40
3,840
6,097
0
36,463
L
Aphrodite
Ricoruntz
Aphrodite
6,321
696
625
5,007
11,637
5,975
0
4,665
6,972
46,884
0
L
Arachne
SOLJAHRU
Arachne
3,863
2,827
0
3,627
11,573
3,993
0
3,019
8,554
0
42,472
L
Izanami
SenpaiMurda
Izanami
3,068
2,161
0
2,184
6,167
2,067
0
446
5,721
0
37,493
W
Anubis
10,441
364
271
8,858
11,544
6,650
1,229
5,119
6,425
68,953
0
W
4,664
2,690
0
925
5,256
2,109
2,514
1,548
3,708
0
53,045
L
Janus
jeanss__
Janus
5,534
846
0
245
5,603
2,436
936
4,367
1,236
51,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,033
Gold Earned
32,064
423
Minions Killed
351
0
Camps Cleared
0
1,280,569
Distance Traveled
1,242,511
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,953
535
44
3
0
261,579
5
L
Maui
5,991
461
23
2
0
264,229
2
W
Geb
6,960
535
73
6
0
281,640
5
W
Tyr
6,832
526
61
5
0
290,954
5
L
Aphrodite
6,445
496
84
6
0
203,537
3
L
Arachne
6,517
501
75
6
0
278,128
2
L
Izanami
6,267
482
63
5
0
230,294
0
W
Anubis
8,321
640
144
11
0
212,555
1
W
Ishtar
6,967
536
101
8
0
233,841
1
L
Janus
6,844
526
106
8
0
266,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role