Player Matchup

Fafnir
Fafnir
AmazingCat1
Fafnir
Level 66
God Stats
1W - 0L
1,586 SR
Queue Stats
103W - 63L
1,601 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HawThornKatz87
Ah Muzen Cab
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 30L
1,466 Elo+
Solo
Odin
Odin
MangoNugzzz
Odin
Level 89
God Stats
3W - 1L
1,822 SR
Queue Stats
83W - 52L
1,639 Elo+
Party 3
Chaac
Chaac
MarboZz
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,675 Elo+
Party 3
Anubis
Anubis
Preminent
Anubis
Level 129
God Stats
3W - 2L
1,538 SR
Queue Stats
384W - 305L
1,539 Elo+
Party 3
Team Averages
Level 76
1,589 SR
1,584 Elo+

VS

Team Averages
Level 22
1,429 SR
1,216 Elo+
Arachne
Arachne
ApartChalice859
Arachne
Level 7
God Stats
1W - 1L
1,461 SR
Queue Stats
1W - 5L
1,252 Elo+
Party 2
Merlin
Merlin
KOUHEIGAIA
Merlin
Level 23
God Stats
0W - 2L
1,184 SR
Queue Stats
1W - 6L
1,122 Elo+
Party 1
Bakasura
Bakasura
LASTVISION00
Bakasura
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,334 Elo+
Party 1
Cupid
Cupid
Mistykitten1978
Cupid
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,252 Elo+
Party 2
Bellona
Bellona
RaineJN
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,122 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
5 / 0 / 40
12,457
1,384
11,030
10,993
17,385
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
HawThornKatz87
Ah Muzen Cab
18
13 / 0 / 25
11,450
1,272
18,789
9,083
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 1 / 32
10,586
1,176
20,615
9,612
11,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
MarboZz
Chaac
18
7 / 0 / 35
10,790
1,199
15,136
11,270
12,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Preminent
Anubis
19
22 / 2 / 15
12,293
1,366
33,398
12,024
7,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

329

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 1
8,753
973
5,452
23,488
14,300
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
KOUHEIGAIA
Merlin
15
1 / 14 / 2
9,398
1,044
14,159
21,275
7,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
LASTVISION00
Bakasura
13
0 / 13 / 1
8,293
921
11,727
23,360
11,019
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 4 / 1
8,564
952
6,740
12,989
5,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
RaineJN
Bellona
14
1 / 12 / 0
8,987
999
8,816
23,962
23,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

201
Kill Participation
8
54
Kills
3
3
Deaths
54
147
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
0
40
25
L
1
11
1
0.14
W
Ah Muzen Cab
HawThornKatz87
Ah Muzen Cab
13
0
25
25.5
L
Merlin
KOUHEIGAIA
Merlin
1
14
2
0.14
L
Bakasura
LASTVISION00
Bakasura
0
13
1
0.04
W
7
1
32
23
W
Chaac
MarboZz
Chaac
7
0
35
24.5
L
0
4
1
0.13
W
Anubis
Preminent
Anubis
22
2
15
14.75
L
Bellona
RaineJN
Bellona
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,968
Damage
46,894
52,982
Taken
105,074
52,507
Mitigated
61,944
20,792
Healing
5,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
11,030
4,575
0
3,613
10,993
17,385
0
2,272
8,464
20,685
0
L
5,452
4,662
0
1,620
23,488
14,300
0
9,683
13,231
0
14,413
W
Ah Muzen Cab
HawThornKatz87
Ah Muzen Cab
18,789
12,554
441
3,212
9,083
4,444
0
2,173
6,322
0
36,282
L
Merlin
KOUHEIGAIA
Merlin
14,159
2,137
0
0
21,275
7,868
0
8,968
11,827
43,620
0
L
Bakasura
LASTVISION00
Bakasura
11,727
6,303
0
596
23,360
11,019
0
8,835
13,983
0
14,784
W
20,615
6,822
0
1,153
9,612
11,093
0
2,126
6,581
0
34,943
W
Chaac
MarboZz
Chaac
15,136
4,159
0
4,849
11,270
12,466
0
3,829
7,221
1,575
19,767
L
6,740
3,106
935
691
12,989
5,036
0
5,393
7,367
0
21,026
W
Anubis
Preminent
Anubis
33,398
5,169
0
7,524
12,024
7,119
0
3,759
8,185
54,910
0
L
Bellona
RaineJN
Bellona
8,816
3,528
699
856
23,962
23,721
0
12,011
11,416
0
23,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,576
Gold Earned
43,995
183
Minions Killed
160
6
Camps Cleared
4
831,825
Distance Traveled
688,890
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,457
1,384
19
2
1
170,422
0
L
Arachne
8,753
973
19
2
2
125,679
1
W
Ah Muzen Cab
11,450
1,272
41
5
2
167,768
2
L
Merlin
9,398
1,044
66
7
1
137,448
2
L
Bakasura
8,293
921
20
2
1
155,373
1
W
Odin
10,586
1,176
41
5
2
166,943
0
W
Chaac
10,790
1,199
18
2
0
194,415
0
L
Cupid
8,564
952
32
4
0
139,176
0
W
Anubis
12,293
1,366
64
7
1
132,277
0
L
Bellona
8,987
999
23
3
0
131,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role