Player Matchup

Fafnir
Fafnir
NeedTheD
Fafnir
Level 160
God Stats
2W - 0L
1,488 SR
Queue Stats
25W - 7L
1,793 Elo+
Party 2
Fenrir
Fenrir
Pizlenut
Fenrir
Level 160
God Stats
1W - 1L
1,481 SR
Queue Stats
132W - 78L
1,704 Elo+
Party 2
Olorun
Olorun
SnazzyPandaBear
Olorun
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,135 Elo+
Solo
Team Averages
Level 143
1,490 SR
1,544 Elo+

VS

Team Averages
Level 87
1,514 SR
1,371 Elo+
Baron Samedi
Baron Samedi
Big_Gr59ve
Baron Samedi
Level 120
God Stats
8W - 10L
1,465 SR
Queue Stats
256W - 308L
1,405 Elo+
Solo
Izanami
Izanami
Pleasurs
Izanami
Level 64
God Stats
10W - 8L
1,572 SR
Queue Stats
53W - 86L
1,356 Elo+
Party 1
Ares
Ares
tiddyboimaher
Ares
Level 78
God Stats
50W - 58L
1,503 SR
Queue Stats
77W - 117L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
NeedTheD
Fafnir
10
1 / 0 / 4
5,794
828
2,814
4,388
3,672
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Pizlenut
Fenrir
10
3 / 0 / 2
6,160
880
4,936
7,421
3,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 0 / 4
5,833
833
3,764
3,526
1,586
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big_Gr59ve
Baron Samedi
5
0 / 2 / 0
4,521
646
936
3,196
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pleasurs
Izanami
10
0 / 1 / 0
5,518
788
4,955
3,987
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8
0 / 2 / 0
5,130
733
2,290
6,849
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Big_Gr59ve
Baron Samedi
0
2
0
0
W
Fafnir
NeedTheD
Fafnir
1
0
4
3
W
Fenrir
Pizlenut
Fenrir
3
0
2
4
L
Izanami
Pleasurs
Izanami
0
1
0
0
W
1
0
4
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,514
Damage
8,181
15,335
Taken
14,032
8,350
Mitigated
7,796
6,727
Healing
2,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Big_Gr59ve
Baron Samedi
936
25
93
675
3,196
1,429
0
1,202
1,994
6,329
0
W
Fafnir
NeedTheD
Fafnir
2,814
758
0
1,685
4,388
3,672
81
527
3,861
10,507
0
W
Fenrir
Pizlenut
Fenrir
4,936
2,460
0
2,584
7,421
3,092
105
1,897
5,524
0
18,639
L
Izanami
Pleasurs
Izanami
4,955
3,249
0
1,225
3,987
1,919
0
2,265
1,722
0
22,819
W
3,764
1,755
654
1,804
3,526
1,586
1,386
971
2,555
19,782
1,097
L
2,290
154
0
515
6,849
4,448
0
3,026
3,823
7,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,787
Gold Earned
15,169
75
Minions Killed
78
0
Camps Cleared
0
377,966
Distance Traveled
283,213
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,521
646
12
2
0
63,925
1
W
Fafnir
5,794
828
15
2
0
108,120
2
W
Fenrir
6,160
880
17
2
0
143,607
0
L
Izanami
5,518
788
54
8
0
121,235
2
W
Olorun
5,833
833
43
6
0
126,239
2
L
Ares
5,130
733
12
2
0
98,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role