Player Matchup

Merlin
Merlin
 
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Cabez0n4740
Hun Batz
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 54L
1,334 Elo+
Solo
Camazotz
Camazotz
TPT-GhostyyC417
Camazotz
Level 67
God Stats
0W - 1L
1,633 SR
Queue Stats
36W - 62L
1,284 Elo+
Solo
Khepri
Khepri
kendricklajoe
Khepri
Level 123
God Stats
0W - 2L
1,138 SR
Queue Stats
101W - 130L
1,324 Elo+
Party 3
Izanami
Izanami
xLadyRoyal
Izanami
Level 121
God Stats
10W - 18L
1,391 SR
Queue Stats
201W - 263L
1,326 Elo+
Party 3
Team Averages
Level 93
1,432 SR
1,353 Elo+

VS

Team Averages
Level 90
1,528 SR
1,348 Elo+
Ishtar
Ishtar
Cookie_Kookie
Ishtar
Level 56
God Stats
11W - 15L
1,462 SR
Queue Stats
14W - 19L
1,326 Elo+
Party 2
Loki
Loki
LOW_KI326
Loki
Level 24
God Stats
10W - 6L
1,454 SR
Queue Stats
14W - 19L
1,326 Elo+
Party 2
Hercules
Hercules
Logical_Reaper3
Hercules
Level 126
God Stats
28W - 40L
1,348 SR
Queue Stats
378W - 410L
1,336 Elo+
Solo
He Bo
He Bo
MurdaMafiaMizfit
He Bo
Level 157
God Stats
6W - 8L
1,784 SR
Queue Stats
826W - 893L
1,373 Elo+
Party 1
Poseidon
Poseidon
RahFrost
Poseidon
Level 87
God Stats
6W - 4L
1,595 SR
Queue Stats
114W - 132L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
1
0 / 0 / 0
1,512
189
0
0
0
Hun Batz
Cabez0n4740
Hun Batz
9
3 / 0 / 0
5,238
655
846
2,990
973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
6
0 / 1 / 1
3,891
486
2,465
4,112
1,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 4
4,609
576
1,427
6,854
3,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
xLadyRoyal
Izanami
7
4 / 1 / 0
4,567
571
3,275
4,470
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,578
572
1,879
2,723
769
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Loki
7
1 / 1 / 0
4,461
558
310
4,822
1,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
8
1 / 1 / 0
4,674
584
851
4,304
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 1
4,408
551
3,638
6,010
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
RahFrost
Poseidon
7
1 / 2 / 0
4,325
541
3,562
3,135
646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
4
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Hun Batz
Cabez0n4740
Hun Batz
3
0
0
3
W
0
1
1
0.5
W
Loki
1
1
0
1
W
Hercules
1
1
0
1
W
1
2
1
0.75
W
Poseidon
RahFrost
Poseidon
1
2
0
0.5
L
Camazotz
0
1
1
0.5
L
0
2
4
1
L
Izanami
xLadyRoyal
Izanami
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,013
Damage
10,240
18,426
Taken
20,994
7,588
Mitigated
5,639
7,836
Healing
6,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Hun Batz
Cabez0n4740
Hun Batz
846
262
0
1,195
2,990
973
0
0
2,990
0
22,907
W
1,879
1,214
0
801
2,723
769
948
0
2,439
0
18,354
W
Loki
310
41
0
1,714
4,822
1,222
0
0
4,787
0
19,302
W
Hercules
851
112
0
2,622
4,304
1,728
0
0
4,304
0
24,941
W
3,638
670
0
1,302
6,010
1,274
0
1,006
5,004
16,890
2,469
W
Poseidon
RahFrost
Poseidon
3,562
844
0
250
3,135
646
0
421
2,714
21,334
0
L
Camazotz
2,465
875
0
2,042
4,112
1,550
0
0
4,112
0
13,815
L
1,427
208
164
2,487
6,854
3,486
0
4,140
2,496
9,785
0
L
Izanami
xLadyRoyal
Izanami
3,275
2,298
0
1,948
4,470
1,579
0
2,465
1,893
0
27,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,817
Gold Earned
22,446
132
Minions Killed
213
0
Camps Cleared
0
595,635
Distance Traveled
668,006
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
1,512
189
0
0
0
0
0
L
Hun Batz
5,238
655
43
5
0
194,482
2
W
Ishtar
4,578
572
37
5
0
116,462
2
W
Loki
4,461
558
46
6
0
140,928
0
W
Hercules
4,674
584
53
7
0
136,501
0
W
He Bo
4,408
551
33
4
0
133,385
0
W
Poseidon
4,325
541
44
6
0
140,730
1
L
Camazotz
3,891
486
22
3
0
120,205
1
L
Khepri
4,609
576
19
2
0
144,229
1
L
Izanami
4,567
571
48
6
0
136,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role