Player Matchup

Nu Wa
Nu Wa
ItchyPup8570271
Nu Wa
Level 52
God Stats
25W - 28L
1,494 SR
Queue Stats
110W - 118L
1,507 Elo+
Solo
Bellona
Bellona
Sev5634
Bellona
Level 104
God Stats
3W - 5L
1,340 SR
Queue Stats
306W - 302L
1,474 Elo+
Solo
Chang'e
Chang'e
SupernalCoin07
Chang'e
Level 69
God Stats
13W - 13L
1,511 SR
Queue Stats
145W - 154L
1,459 Elo+
Solo
Team Averages
Level 75
1,448 SR
1,480 Elo+

VS

Team Averages
Level 38
1,361 SR
1,418 Elo+
Heimdallr
Heimdallr
ISH_dimer
Heimdallr
Level 12
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 11L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MjFanForever_KOP
Baron Samedi
Level 85
God Stats
0W - 1L
1,353 SR
Queue Stats
1W - 13L
1,255 Elo+
Party 1
Ymir
Ymir
liltanktyke
Ymir
Level 16
God Stats
0W - 7L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 10
10,390
866
9,691
4,111
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Sev5634
Bellona
16
9 / 1 / 7
10,864
905
16,299
14,587
16,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 2 / 10
10,025
835
12,312
11,553
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ISH_dimer
Heimdallr
11
1 / 6 / 2
7,591
633
4,717
14,621
6,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
MjFanForever_KOP
Baron Samedi
12
1 / 6 / 2
7,768
647
3,771
9,965
4,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 2
8,330
694
4,557
20,324
17,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
19
Kills
3
3
Deaths
19
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ISH_dimer
Heimdallr
1
6
2
0.33
W
5
0
10
10
L
Baron Samedi
MjFanForever_KOP
Baron Samedi
1
6
2
0.33
W
Bellona
Sev5634
Bellona
9
1
7
12.5
W
5
2
10
5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,302
Damage
13,045
30,251
Taken
44,910
22,774
Mitigated
28,777
9,323
Healing
8,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ISH_dimer
Heimdallr
4,717
1,930
0
2,196
14,621
6,845
0
5,604
9,017
0
24,686
W
9,691
3,358
0
15
4,111
1,423
1,677
523
3,552
51,456
0
L
Baron Samedi
MjFanForever_KOP
Baron Samedi
3,771
287
1,054
2,151
9,965
4,716
0
4,037
5,928
17,525
0
W
Bellona
Sev5634
Bellona
16,299
4,940
1,778
2,260
14,587
16,202
230
3,224
11,135
0
38,360
W
12,312
1,224
1,454
3,816
11,553
5,149
1,035
4,235
7,178
52,566
0
L
4,557
1,249
388
2,267
20,324
17,216
0
12,362
7,962
12,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,279
Gold Earned
23,689
185
Minions Killed
77
0
Camps Cleared
0
716,043
Distance Traveled
482,104
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,591
633
32
3
0
194,246
2
W
Nu Wa
10,390
866
75
6
0
218,735
2
L
Baron Samedi
7,768
647
29
2
0
127,249
3
W
Bellona
10,864
905
44
4
0
274,063
0
W
Chang'e
10,025
835
66
6
0
223,245
1
L
Ymir
8,330
694
16
1
0
160,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role