Player Matchup

Amaterasu
Amaterasu
Artoriasjlv
Amaterasu
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,728 Elo+
Solo
Bellona
Bellona
Ferox HBK
Bellona
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,669 Elo+
Party 2
Cthulhu
Cthulhu
Jörmungader
Cthulhu
Level 29
God Stats
0W - 2L
1,526 SR
Queue Stats
6W - 15L
1,387 Elo+
Party 2
Izanami
Izanami
MADOGG2640
Izanami
Level 62
God Stats
24W - 11L
1,718 SR
Queue Stats
165W - 176L
1,533 Elo+
Party 1
Skadi
Skadi
RimReaper23
Skadi
Level 29
God Stats
6W - 5L
1,683 SR
Queue Stats
89W - 94L
1,510 Elo+
Party 1
Team Averages
Level 59
1,585 SR
1,565 Elo+

VS

Team Averages
Level 76
1,705 SR
1,694 Elo+
Rama
Rama
CallMeCaveman
Rama
Level 99
God Stats
19W - 7L
1,816 SR
Queue Stats
345W - 154L
1,792 Elo+
Party 3
Maui
Maui
FrostyXP
Maui
Level 122
God Stats
4W - 3L
1,593 SR
Queue Stats
8W - 5L
1,648 Elo+
Party 3
Odin
Odin
ImGreatOkay
Odin
Level 82
God Stats
1W - 0L
1,862 SR
Queue Stats
369W - 204L
1,717 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Nemunasw
Morgan Le Fay
Level 21
God Stats
23W - 6L
1,883 SR
Queue Stats
51W - 12L
1,836 Elo+
Party 3
Tsukuyomi
Tsukuyomi
mahisaid
Tsukuyomi
Level 57
God Stats
5W - 5L
1,368 SR
Queue Stats
120W - 101L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Artoriasjlv
Amaterasu
8
0 / 1 / 2
5,465
497
5,474
11,524
7,775
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
Ferox HBK
Bellona
9
0 / 2 / 1
5,407
492
2,032
8,533
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Jörmungader
Cthulhu
9
0 / 4 / 0
4,909
446
3,009
8,828
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MADOGG2640
Izanami
9
1 / 3 / 1
5,446
495
5,444
8,200
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 2 / 0
6,629
603
5,344
9,028
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
6,025
548
6,120
8,459
1,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Maui
9
1 / 1 / 4
6,134
558
3,338
8,821
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
5 / 0 / 2
8,091
736
8,009
7,339
4,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
Nemunasw
Morgan Le Fay
12
3 / 1 / 2
7,261
660
6,471
4,997
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
mahisaid
Tsukuyomi
9
0 / 2 / 3
5,695
518
4,631
8,104
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
5
Kills
11
12
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Artoriasjlv
Amaterasu
0
1
2
1
W
2
1
2
3
L
Bellona
Ferox HBK
Bellona
0
2
1
0.25
W
Maui
1
1
4
3
W
5
0
2
6
L
Cthulhu
Jörmungader
Cthulhu
0
4
0
0
L
Izanami
MADOGG2640
Izanami
1
3
1
0.5
W
Morgan Le Fay
Nemunasw
Morgan Le Fay
3
1
2
4
L
4
2
0
2
W
Tsukuyomi
mahisaid
Tsukuyomi
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,303
Damage
28,569
46,113
Taken
37,720
23,217
Mitigated
16,160
11,368
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Artoriasjlv
Amaterasu
5,474
1,536
1,367
3,097
11,524
7,775
0
3,655
7,335
0
19,302
W
6,120
4,882
0
4,426
8,459
1,888
0
0
8,459
0
49,267
L
Bellona
Ferox HBK
Bellona
2,032
1,059
0
546
8,533
4,764
73
279
8,254
0
36,809
W
Maui
3,338
679
0
3,177
8,821
5,007
0
650
8,171
12,302
2,229
W
8,009
2,997
0
1,757
7,339
4,586
0
2,611
4,330
0
50,810
L
Cthulhu
Jörmungader
Cthulhu
3,009
944
59
1,269
8,828
4,118
0
0
8,828
17,965
0
L
Izanami
MADOGG2640
Izanami
5,444
3,557
0
2,214
8,200
3,007
0
2,197
6,003
0
46,598
W
Morgan Le Fay
Nemunasw
Morgan Le Fay
6,471
657
0
1,059
4,997
1,902
0
60
4,937
49,065
0
L
5,344
1,801
0
2,816
9,028
3,553
856
3,265
5,763
0
43,126
W
Tsukuyomi
mahisaid
Tsukuyomi
4,631
1,084
0
3,181
8,104
2,777
0
0
8,104
0
31,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,856
Gold Earned
33,206
309
Minions Killed
375
0
Camps Cleared
0
1,008,128
Distance Traveled
1,058,892
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,465
497
37
3
0
223,069
4
W
Rama
6,025
548
84
8
0
202,399
2
L
Bellona
5,407
492
63
6
0
229,989
3
W
Maui
6,134
558
19
2
0
212,256
6
W
Odin
8,091
736
114
10
0
196,167
1
L
Cthulhu
4,909
446
48
4
0
145,936
1
L
Izanami
5,446
495
83
8
0
200,806
1
W
Morgan Le Fay
7,261
660
92
8
0
211,234
0
L
Skadi
6,629
603
78
7
0
208,328
6
W
Tsukuyomi
5,695
518
66
6
0
236,836
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role