Player Matchup

Guan Yu
Guan Yu
Bobefer
Guan Yu
Level 101
God Stats
0W - 2L
1,264 SR
Queue Stats
125W - 97L
1,554 Elo+
Party 3
Cerberus
Cerberus
Erei03
Cerberus
Level 76
God Stats
0W - 1L
1,345 SR
Queue Stats
2W - 4L
1,359 Elo+
Party 2
Vamana
Vamana
Esctear
Vamana
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,359 Elo+
Party 2
Ganesha
Ganesha
FurSnake
Ganesha
Level 144
God Stats
2W - 2L
1,635 SR
Queue Stats
167W - 132L
1,604 Elo+
Party 3
Ishtar
Ishtar
Tsuurin
Ishtar
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,359 Elo+
Party 2
Team Averages
Level 100
1,449 SR
1,447 Elo+

VS

Team Averages
Level 117
1,430 SR
1,458 Elo+
Achilles
Achilles
DangerDewm
Achilles
Level 158
God Stats
3W - 5L
1,600 SR
Queue Stats
225W - 265L
1,457 Elo+
Party 1
Ganesha
Ganesha
Hookerbot5000
Ganesha
Level 83
God Stats
1W - 1L
1,361 SR
Queue Stats
19W - 24L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
OfficialWhiteEgg
Kukulkan
Level 114
God Stats
6W - 4L
1,516 SR
Queue Stats
360W - 387L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
Zapp_F_Brannigan
Guan Yu
Level 142
God Stats
2W - 5L
1,172 SR
Queue Stats
416W - 489L
1,409 Elo+
Party 1
Cernunnos
Cernunnos
khmrjordan
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bobefer
Guan Yu
16
2 / 6 / 5
9,004
643
11,882
28,726
27,382
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Erei03
Cerberus
16
1 / 2 / 8
8,884
635
10,445
18,381
19,445
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vamana
Esctear
Vamana
17
4 / 5 / 0
10,577
756
15,512
25,860
25,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
FurSnake
Ganesha
16
1 / 2 / 4
9,534
681
18,065
17,622
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Tsuurin
Ishtar
16
2 / 5 / 3
9,243
660
25,946
20,099
10,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DangerDewm
Achilles
18
9 / 0 / 8
11,054
790
23,992
33,417
31,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ganesha
15
0 / 3 / 15
10,124
723
4,759
20,983
23,160
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 3 / 13
10,567
755
29,130
12,601
5,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 15
9,514
680
11,978
26,716
25,932
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
khmrjordan
Cernunnos
20
6 / 1 / 12
11,619
830
29,282
17,876
9,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
83
10
Kills
20
20
Deaths
10
20
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Bobefer
Guan Yu
2
6
5
0.75
W
Achilles
DangerDewm
Achilles
9
0
8
13
L
Cerberus
Erei03
Cerberus
1
2
8
2.5
L
Vamana
Esctear
Vamana
4
5
0
0.8
L
Ganesha
FurSnake
Ganesha
1
2
4
1.5
W
Ganesha
0
3
15
2.5
W
4
3
13
3.5
L
Ishtar
Tsuurin
Ishtar
2
5
3
0.7
W
1
3
15
2.83
W
Cernunnos
khmrjordan
Cernunnos
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,850
Damage
99,141
110,688
Taken
111,593
100,348
Mitigated
95,582
46,743
Healing
61,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Bobefer
Guan Yu
11,882
1,658
10,663
7,634
28,726
27,382
0
6,158
21,829
0
16,313
W
Achilles
DangerDewm
Achilles
23,992
3,787
3,438
18,473
33,417
31,184
625
7,531
25,886
0
31,678
L
Cerberus
Erei03
Cerberus
10,445
70
2,839
7,530
18,381
19,445
28
6,694
11,133
21,564
0
L
Vamana
Esctear
Vamana
15,512
6,441
3,623
6,650
25,860
25,049
698
7,849
17,555
0
28,483
L
Ganesha
FurSnake
Ganesha
18,065
572
635
2,804
17,622
17,536
282
7,614
9,765
25,530
0
W
Ganesha
4,759
622
4,082
2,487
20,983
23,160
721
4,697
16,286
8,779
0
W
29,130
1,923
1,816
1,490
12,601
5,654
1,127
7,024
5,577
54,183
0
L
Ishtar
Tsuurin
Ishtar
25,946
9,642
749
3,616
20,099
10,936
952
5,574
14,379
0
53,827
W
11,978
2,060
14,893
9,997
26,716
25,932
926
5,473
21,243
0
19,286
W
Cernunnos
khmrjordan
Cernunnos
29,282
17,886
846
4,464
17,876
9,652
4,279
3,785
14,091
0
59,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,242
Gold Earned
52,878
148
Minions Killed
151
0
Camps Cleared
0
1,293,874
Distance Traveled
1,323,632
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,004
643
16
1
0
266,353
0
W
Achilles
11,054
790
15
1
0
325,057
0
L
Cerberus
8,884
635
35
3
0
314,823
0
L
Vamana
10,577
756
31
2
0
244,132
1
L
Ganesha
9,534
681
1
0
0
251,158
1
W
Ganesha
10,124
723
0
0
0
216,810
0
W
Kukulkan
10,567
755
65
5
0
274,766
2
L
Ishtar
9,243
660
65
5
0
217,408
0
W
Guan Yu
9,514
680
16
1
0
270,579
3
W
Cernunnos
11,619
830
55
4
0
236,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role