Player Matchup

Thor
Thor
Bugathegreat
Thor
Level 99
God Stats
5W - 4L
1,330 SR
Queue Stats
44W - 43L
1,427 Elo+
Party 2
Ne Zha
Ne Zha
X Ghoatfury X
Ne Zha
Level 56
God Stats
5W - 3L
1,422 SR
Queue Stats
36W - 27L
1,503 Elo+
Party 2
Chaac
Chaac
melajalas
Chaac
Level 73
God Stats
7W - 8L
1,404 SR
Queue Stats
57W - 58L
1,443 Elo+
Party 2
Team Averages
Level 76
1,385 SR
1,458 Elo+

VS

Team Averages
Level 119
1,376 SR
1,270 Elo+
Fenrir
Fenrir
Coldy-Kun
Fenrir
Level 114
God Stats
0W - 2L
1,179 SR
Queue Stats
16W - 36L
1,193 Elo+
Party 1
Ra
Ra
Dragon_Psychos-D
Ra
Level 127
God Stats
2W - 5L
1,373 SR
Queue Stats
33W - 46L
1,328 Elo+
Party 1
Bellona
Bellona
cloud_kokoro
Bellona
Level 117
God Stats
1W - 2L
1,575 SR
Queue Stats
45W - 72L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 5
11,291
869
15,366
11,124
5,476
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 8
9,289
715
7,116
11,910
5,532
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
melajalas
Chaac
15
3 / 2 / 11
10,191
784
13,686
16,837
15,712
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coldy-Kun
Fenrir
13
1 / 7 / 6
8,796
677
4,768
12,337
5,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
7 / 3 / 1
11,378
875
12,362
10,743
4,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
cloud_kokoro
Bellona
13
0 / 5 / 8
8,919
686
11,049
17,364
23,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
8
8
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
3
5
4.17
L
Fenrir
Coldy-Kun
Fenrir
1
7
6
0.57
L
7
3
1
2.5
W
2
3
8
2
L
Bellona
cloud_kokoro
Bellona
0
5
8
0.8
W
Chaac
melajalas
Chaac
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,168
Damage
28,179
39,871
Taken
40,444
26,720
Mitigated
33,304
5,325
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,366
1,559
0
891
11,124
5,476
801
2,282
8,728
0
43,502
L
Fenrir
Coldy-Kun
Fenrir
4,768
1,602
0
308
12,337
5,345
0
0
12,337
0
8,784
L
12,362
923
3,360
4,044
10,743
4,851
488
12
10,731
53,165
0
W
7,116
2,659
0
2,038
11,910
5,532
0
3,860
7,918
0
40,182
L
Bellona
cloud_kokoro
Bellona
11,049
4,328
266
2,931
17,364
23,108
389
0
17,364
0
27,502
W
Chaac
melajalas
Chaac
13,686
2,454
0
2,396
16,837
15,712
476
5,690
10,752
0
41,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,771
Gold Earned
29,093
168
Minions Killed
140
0
Camps Cleared
0
667,163
Distance Traveled
715,265
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,291
869
67
5
0
221,491
1
L
Fenrir
8,796
677
10
1
0
248,782
2
L
Ra
11,378
875
101
8
0
262,770
5
W
Ne Zha
9,289
715
63
5
0
225,165
1
L
Bellona
8,919
686
29
2
0
203,713
1
W
Chaac
10,191
784
38
3
0
220,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role