Player Matchup

Chaac
Chaac
Belligerent1
Chaac
Level 59
God Stats
1W - 2L
1,752 SR
Queue Stats
30W - 36L
1,363 Elo+
Solo
Hun Batz
Hun Batz
Garf Dungus
Hun Batz
Level 143
God Stats
10W - 6L
1,575 SR
Queue Stats
403W - 304L
1,623 Elo+
Party 1
Chronos
Chronos
Schmoe Jiden
Chronos
Level 147
God Stats
8W - 3L
1,932 SR
Queue Stats
395W - 285L
1,615 Elo+
Party 1
Team Averages
Level 116
1,753 SR
1,534 Elo+

VS

Team Averages
Level 159
1,578 SR
1,757 Elo+
Chang'e
Chang'e
Drewz03
Chang'e
Level 158
God Stats
4W - 2L
1,520 SR
Queue Stats
220W - 122L
1,740 Elo+
Party 2
Fenrir
Fenrir
Sickonez
Fenrir
Level 160
God Stats
1W - 1L
1,557 SR
Queue Stats
205W - 115L
1,786 Elo+
Party 2
Atlas
Atlas
lordofthecurls19
Atlas
Level 160
God Stats
22W - 13L
1,657 SR
Queue Stats
131W - 79L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
6,624
602
5,939
9,945
4,873
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Garf Dungus
Hun Batz
13
3 / 3 / 1
7,859
714
8,587
10,070
4,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Schmoe Jiden
Chronos
13
1 / 2 / 3
7,481
680
5,020
9,917
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Drewz03
Chang'e
14
1 / 3 / 6
8,291
754
5,481
9,053
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Sickonez
Fenrir
14
6 / 0 / 3
9,249
841
13,603
9,043
3,645
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 1 / 5
8,781
798
5,250
8,985
6,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
4
Kills
9
9
Deaths
4
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Chang'e
Drewz03
Chang'e
1
3
6
1.33
L
Hun Batz
Garf Dungus
Hun Batz
3
3
1
1.17
L
Chronos
Schmoe Jiden
Chronos
1
2
3
1.25
W
Fenrir
Sickonez
Fenrir
6
0
3
7.5
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,546
Damage
24,334
29,932
Taken
27,081
12,263
Mitigated
13,562
4,972
Healing
12,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,939
1,507
0
2,507
9,945
4,873
0
4,418
5,527
0
18,776
W
Chang'e
Drewz03
Chang'e
5,481
92
1,941
4,266
9,053
2,954
410
917
8,136
37,883
0
L
Hun Batz
Garf Dungus
Hun Batz
8,587
2,216
0
1,240
10,070
4,023
0
3,787
6,283
0
33,024
L
Chronos
Schmoe Jiden
Chronos
5,020
1,352
0
1,225
9,917
3,367
0
2,560
7,357
22,486
0
W
Fenrir
Sickonez
Fenrir
13,603
4,298
0
2,157
9,043
3,645
1,240
3,158
5,885
0
35,103
W
5,250
2,162
0
4,409
8,985
6,963
372
1,718
7,267
20,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,964
Gold Earned
26,321
114
Minions Killed
147
0
Camps Cleared
0
557,529
Distance Traveled
663,014
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,624
602
27
2
0
161,678
2
W
Chang'e
8,291
754
88
8
0
216,698
5
L
Hun Batz
7,859
714
42
4
0
206,055
3
L
Chronos
7,481
680
45
4
0
189,796
2
W
Fenrir
9,249
841
42
4
0
231,698
1
W
Atlas
8,781
798
17
2
0
214,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role