Player Matchup

Odin
Odin
Protomies
Odin
Level 122
God Stats
2W - 0L
1,496 SR
Queue Stats
212W - 258L
1,515 Elo+
Party 2
Ah Puch
Ah Puch
nyhirr
Ah Puch
Level 107
God Stats
6W - 14L
1,346 SR
Queue Stats
385W - 418L
1,494 Elo+
Party 2
Mulan
Mulan
vMetri
Mulan
Level 82
God Stats
11W - 17L
1,429 SR
Queue Stats
222W - 258L
1,498 Elo+
Party 2
Team Averages
Level 104
1,424 SR
1,502 Elo+

VS

Team Averages
Level 82
1,456 SR
1,430 Elo+
Cernunnos
Cernunnos
FunckyMountain
Cernunnos
Level 87
God Stats
4W - 2L
1,591 SR
Queue Stats
25W - 32L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
Varzoh
Nu Wa
Level 96
God Stats
1W - 3L
1,387 SR
Queue Stats
120W - 148L
1,486 Elo+
Party 1
Nike
Nike
toxtli
Nike
Level 64
God Stats
2W - 5L
1,390 SR
Queue Stats
48W - 83L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
4 / 0 / 6
11,329
708
10,530
16,338
13,228
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
nyhirr
Ah Puch
18
3 / 0 / 8
11,763
735
18,124
8,029
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
vMetri
Mulan
16
4 / 5 / 6
11,590
724
12,420
18,115
16,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FunckyMountain
Cernunnos
16
5 / 3 / 0
10,843
678
14,533
14,840
7,165
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Varzoh
Nu Wa
15
0 / 4 / 3
9,438
590
7,649
10,708
4,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
toxtli
Nike
15
0 / 4 / 5
9,807
613
6,602
19,494
21,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
5
5
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
FunckyMountain
Cernunnos
5
3
0
1.67
W
Odin
4
0
6
7
L
Nu Wa
Varzoh
Nu Wa
0
4
3
0.38
W
Ah Puch
nyhirr
Ah Puch
3
0
8
7
L
Nike
toxtli
Nike
0
4
5
0.63
W
Mulan
vMetri
Mulan
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,074
Damage
28,784
42,482
Taken
45,042
33,710
Mitigated
32,890
8,492
Healing
6,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
FunckyMountain
Cernunnos
14,533
7,137
0
5,660
14,840
7,165
158
5,680
8,522
0
66,245
W
Odin
10,530
974
0
3,766
16,338
13,228
435
2,086
14,002
0
42,132
L
Nu Wa
Varzoh
Nu Wa
7,649
2,272
0
130
10,708
4,527
44
2,952
7,291
30,100
0
W
Ah Puch
nyhirr
Ah Puch
18,124
755
0
1,002
8,029
3,643
1,344
1,934
5,899
71,993
0
L
Nike
toxtli
Nike
6,602
670
403
760
19,494
21,198
0
8,501
10,035
0
28,240
W
Mulan
vMetri
Mulan
12,420
728
0
3,724
18,115
16,839
1,080
2,913
14,848
0
38,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
30,088
224
Minions Killed
224
0
Camps Cleared
0
884,786
Distance Traveled
825,151
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,843
678
114
7
0
263,787
4
W
Odin
11,329
708
65
4
0
311,476
0
L
Nu Wa
9,438
590
51
3
0
281,497
1
W
Ah Puch
11,763
735
122
8
0
304,210
1
L
Nike
9,807
613
59
4
0
279,867
1
W
Mulan
11,590
724
37
2
0
269,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role