Player Matchup

Discordia
Discordia
EvilRob_BD
Discordia
Level 96
God Stats
5W - 4L
1,545 SR
Queue Stats
152W - 187L
1,482 Elo+
Party 1
Ymir
Ymir
LordTouchMe101
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 69L
1,582 Elo+
Party 3
Horus
Horus
TheBlackMamba-2-
Horus
Level 89
God Stats
3W - 3L
1,574 SR
Queue Stats
224W - 261L
1,443 Elo+
Party 1
Thoth
Thoth
snowman122
Thoth
Level 56
God Stats
3W - 3L
1,573 SR
Queue Stats
137W - 117L
1,533 Elo+
Party 1
Ullr
Ullr
xMPx ZeKKeN
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 146L
1,495 Elo+
Party 3
Team Averages
Level 94
1,538 SR
1,507 Elo+

VS

Team Averages
Level 91
1,489 SR
1,454 Elo+
Chernobog
Chernobog
ArmoredFoolMK2
Chernobog
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
Cherrios20
Sylvanus
Level 149
God Stats
8W - 7L
1,544 SR
Queue Stats
776W - 840L
1,485 Elo+
Solo
Hou Yi
Hou Yi
DiscoLettuce684
Hou Yi
Level 123
God Stats
3W - 8L
1,402 SR
Queue Stats
471W - 469L
1,514 Elo+
Solo
Ymir
Ymir
GREYXGOD
Ymir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,488 Elo+
Party 2
Hercules
Hercules
kurofalcon
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EvilRob_BD
Discordia
20
9 / 5 / 11
11,845
740
28,574
18,820
9,389
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 7 / 11
10,806
675
11,869
29,953
43,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 5 / 12
10,814
676
7,736
24,290
36,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
20
10 / 4 / 10
13,601
850
36,667
14,065
7,088
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 5
8,139
509
2,303
5,113
2,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ArmoredFoolMK2
Chernobog
19
5 / 5 / 15
12,030
752
19,768
19,573
11,402
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Cherrios20
Sylvanus
19
0 / 4 / 20
11,157
697
11,123
21,943
27,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 5 / 7
13,360
835
26,707
15,460
7,977
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
19
0 / 4 / 14
10,281
643
6,999
20,920
30,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
kurofalcon
Hercules
18
5 / 6 / 10
11,518
720
16,049
28,293
34,296
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
89
24
Kills
23
23
Deaths
24
49
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ArmoredFoolMK2
Chernobog
5
5
15
2.5
W
Sylvanus
Cherrios20
Sylvanus
0
4
20
2.5
W
13
5
7
3.3
L
Discordia
EvilRob_BD
Discordia
9
5
11
2.9
W
Ymir
0
4
14
1.75
L
3
7
11
1.21
L
2
5
12
1.6
W
Hercules
kurofalcon
Hercules
5
6
10
1.67
L
Thoth
10
4
10
3.75
L
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,149
Damage
80,646
92,241
Taken
106,189
99,444
Mitigated
111,519
25,010
Healing
44,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ArmoredFoolMK2
Chernobog
19,768
10,236
2,665
4,949
19,573
11,402
4,762
16,435
3,138
0
49,085
W
Sylvanus
Cherrios20
Sylvanus
11,123
4,157
13,894
7,340
21,943
27,668
723
15,881
6,062
22,197
2,737
W
26,707
14,861
2,326
1,303
15,460
7,977
2,730
10,578
4,882
0
45,173
L
Discordia
EvilRob_BD
Discordia
28,574
3,876
2,178
3,191
18,820
9,389
0
3,528
15,292
44,628
0
W
Ymir
6,999
1,189
2,178
1,572
20,920
30,176
891
15,019
5,901
17,384
0
L
11,869
1,727
1,882
4,597
29,953
43,570
355
6,625
23,328
19,255
0
L
7,736
3,220
4,035
6,105
24,290
36,735
385
3,772
20,518
243
10,321
W
Hercules
kurofalcon
Hercules
16,049
5,813
0
8,375
28,293
34,296
1,613
19,440
8,853
0
25,932
L
Thoth
36,667
1,545
823
1,125
14,065
7,088
1,540
2,565
11,500
78,581
0
L
2,303
906
475
599
5,113
2,662
136
1,060
4,053
0
3,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,205
Gold Earned
58,346
182
Minions Killed
157
0
Camps Cleared
0
1,232,546
Distance Traveled
1,329,280
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,030
752
50
3
0
265,241
0
W
Sylvanus
11,157
697
39
2
0
250,645
1
W
Hou Yi
13,360
835
29
2
0
269,794
0
L
Discordia
11,845
740
46
3
0
251,559
4
W
Ymir
10,281
643
23
1
0
269,909
0
L
Ymir
10,806
675
22
1
0
270,538
2
L
Horus
10,814
676
14
1
0
297,885
1
W
Hercules
11,518
720
16
1
0
273,691
0
L
Thoth
13,601
850
93
6
0
292,754
0
L
Ullr
8,139
509
7
0
0
119,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role