Player Matchup

Zhong Kui
Zhong Kui
G_Lopez10101
Zhong Kui
Level 99
God Stats
2W - 2L
1,238 SR
Queue Stats
8W - 16L
1,293 Elo+
Solo
Aphrodite
Aphrodite
M0b1u5
Aphrodite
Level 127
God Stats
10W - 14L
1,406 SR
Queue Stats
250W - 249L
1,428 Elo+
Party 1
Achilles
Achilles
UnHolyManners13
Achilles
Level 142
God Stats
5W - 4L
1,460 SR
Queue Stats
433W - 434L
1,471 Elo+
Party 1
Izanami
Izanami
ccmixcoatl
Izanami
Level 155
God Stats
18W - 22L
1,441 SR
Queue Stats
453W - 512L
1,427 Elo+
Solo
Fenrir
Fenrir
thehfads
Fenrir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,469 Elo+
Solo
Team Averages
Level 127
1,409 SR
1,418 Elo+

VS

Team Averages
Level 126
1,433 SR
1,428 Elo+
Neith
Neith
JEFE WARRIOR
Neith
Level 160
God Stats
1W - 1L
1,143 SR
Queue Stats
64W - 72L
1,525 Elo+
Solo
Maui
Maui
OutlawHeart
Maui
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,467 Elo+
Solo
Mulan
Mulan
Satanael332
Mulan
Level 127
God Stats
1W - 3L
1,494 SR
Queue Stats
137W - 181L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
lolo700
Nu Wa
Level 109
God Stats
3W - 6L
1,426 SR
Queue Stats
32W - 54L
1,338 Elo+
Party 2
Mercury
Mercury
xChaka I10I
Mercury
Level 88
God Stats
3W - 2L
1,601 SR
Queue Stats
32W - 49L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
G_Lopez10101
Zhong Kui
13
0 / 1 / 4
7,591
506
7,201
11,680
8,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
M0b1u5
Aphrodite
12
1 / 2 / 3
7,088
473
5,180
10,421
4,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
13
2 / 1 / 3
7,941
529
6,433
13,930
12,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
ccmixcoatl
Izanami
15
3 / 1 / 1
9,009
601
7,791
12,407
4,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
thehfads
Fenrir
14
3 / 3 / 1
8,328
555
5,553
11,531
5,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
7,977
532
7,107
7,639
2,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 1
6,417
428
3,075
13,090
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
2 / 3 / 1
8,028
535
10,632
14,906
9,472
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
lolo700
Nu Wa
12
0 / 0 / 2
6,849
457
6,912
6,562
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
xChaka I10I
Mercury
13
3 / 3 / 3
8,005
534
5,425
11,095
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
9
Kills
8
8
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
G_Lopez10101
Zhong Kui
0
1
4
2
L
3
1
2
4
W
Aphrodite
M0b1u5
Aphrodite
1
2
3
1.25
L
0
2
1
0.25
L
2
3
1
0.83
W
Achilles
2
1
3
3.5
W
Izanami
ccmixcoatl
Izanami
3
1
1
3.5
L
Nu Wa
lolo700
Nu Wa
0
0
2
1
W
Fenrir
thehfads
Fenrir
3
3
1
1.17
L
Mercury
xChaka I10I
Mercury
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,158
Damage
33,151
59,969
Taken
53,292
34,243
Mitigated
26,731
26,937
Healing
12,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
G_Lopez10101
Zhong Kui
7,201
1,356
0
4,889
11,680
8,270
1,185
4,104
7,142
58,976
0
L
7,107
2,433
0
3,682
7,639
2,544
1,122
1,117
6,522
0
74,441
W
Aphrodite
M0b1u5
Aphrodite
5,180
702
3,815
5,853
10,421
4,017
598
2,566
7,753
35,983
899
L
3,075
1,104
0
1,440
13,090
8,490
72
3,908
9,133
17,100
0
L
10,632
2,354
0
4,630
14,906
9,472
0
1,617
12,707
0
56,317
W
Achilles
6,433
1,641
0
6,874
13,930
12,086
232
683
13,217
0
38,909
W
Izanami
ccmixcoatl
Izanami
7,791
5,504
0
3,672
12,407
4,555
2,565
1,524
10,853
0
86,304
L
Nu Wa
lolo700
Nu Wa
6,912
2,959
0
1,342
6,562
2,320
420
2,783
3,731
46,074
0
W
Fenrir
thehfads
Fenrir
5,553
2,111
0
1,834
11,531
5,315
0
444
11,017
0
61,807
L
Mercury
xChaka I10I
Mercury
5,425
1,573
0
950
11,095
3,905
36
2,860
8,053
0
62,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,957
Gold Earned
37,276
461
Minions Killed
416
0
Camps Cleared
0
1,402,598
Distance Traveled
1,455,431
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,591
506
95
6
0
246,276
1
L
Neith
7,977
532
98
7
0
260,031
1
W
Aphrodite
7,088
473
70
5
0
301,231
1
L
Maui
6,417
428
32
2
0
297,929
5
L
Mulan
8,028
535
110
7
0
262,822
4
W
Achilles
7,941
529
72
5
0
281,700
4
W
Izanami
9,009
601
129
9
0
264,398
3
L
Nu Wa
6,849
457
76
5
0
288,103
5
W
Fenrir
8,328
555
95
6
0
308,993
1
L
Mercury
8,005
534
100
7
0
346,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role