Player Matchup

Ganesha
Ganesha
AFLUFFYCOYOTE
Ganesha
Level 99
God Stats
0W - 2L
1,773 SR
Queue Stats
41W - 133L
1,180 Elo+
Party 1
Freya
Freya
BrokenDusty
Freya
Level 98
God Stats
1W - 12L
1,152 SR
Queue Stats
29W - 116L
1,133 Elo+
Party 1
Ishtar
Ishtar
Dahliadoxxxy
Ishtar
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 51L
1,068 Elo+
Party 1
Team Averages
Level 85
1,475 SR
1,127 Elo+

VS

Team Averages
Level 91
1,371 SR
1,417 Elo+
Ao Kuang
Ao Kuang
DaftofStateFarm
Ao Kuang
Level 47
God Stats
7W - 2L
1,155 SR
Queue Stats
120W - 95L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StankyDANKK
Ah Muzen Cab
Level 86
God Stats
32W - 38L
1,437 SR
Queue Stats
69W - 93L
1,408 Elo+
Party 2
Baron Samedi
Baron Samedi
anaselakremepiee
Baron Samedi
Level 140
God Stats
5W - 2L
1,522 SR
Queue Stats
77W - 105L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 5 / 3
7,350
735
3,454
14,652
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 7 / 0
8,297
830
5,049
14,311
6,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
10
0 / 7 / 3
6,690
669
4,510
11,273
5,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
14
6 / 1 / 10
9,333
933
9,791
9,057
4,503
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
StankyDANKK
Ah Muzen Cab
15
7 / 1 / 9
9,359
936
15,875
7,625
2,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
anaselakremepiee
Baron Samedi
15
6 / 1 / 13
9,245
925
7,986
7,435
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
19
19
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
5
3
0.3
L
3
7
0
0.43
W
Ao Kuang
6
1
10
11
L
Ishtar
0
7
3
0.21
W
Ah Muzen Cab
StankyDANKK
Ah Muzen Cab
7
1
9
11.5
W
Baron Samedi
anaselakremepiee
Baron Samedi
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,013
Damage
33,652
40,236
Taken
24,117
25,515
Mitigated
11,453
6,785
Healing
11,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
3,454
584
240
2,371
14,652
13,653
0
5,256
9,396
6,650
0
L
5,049
1,665
0
2,637
14,311
6,523
0
6,263
8,048
22,077
0
W
Ao Kuang
9,791
4,289
0
5,616
9,057
4,503
1,160
2,437
6,620
41,177
0
L
Ishtar
4,510
2,175
0
1,537
11,273
5,339
615
6,282
4,991
0
20,200
W
Ah Muzen Cab
StankyDANKK
Ah Muzen Cab
15,875
8,257
0
2,874
7,625
2,911
913
3,091
4,534
0
46,157
W
Baron Samedi
anaselakremepiee
Baron Samedi
7,986
999
814
2,670
7,435
4,039
933
3,410
4,025
22,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,337
Gold Earned
27,937
98
Minions Killed
135
0
Camps Cleared
0
445,950
Distance Traveled
624,731
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,350
735
4
0
0
157,197
0
L
Freya
8,297
830
47
5
0
161,213
0
W
Ao Kuang
9,333
933
50
5
0
228,247
0
L
Ishtar
6,690
669
47
5
0
127,540
1
W
Ah Muzen Cab
9,359
936
57
6
0
201,789
1
W
Baron Samedi
9,245
925
28
3
0
194,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role