Player Matchup

Osiris
Osiris
Platinum V
MrCeviches
Osiris
Platinum V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
2,019 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
Skrillthunder-
Kukulkan
Platinum III
Level 157
God Stats
2W - 2L
1,624 SR
Queue Stats
112W - 96L
1,904 MMR
Solo
Pele
Pele
Diamond V
byCreepZyron
Pele
Diamond V
Level 152
God Stats
1W - 2L
1,532 SR
Queue Stats
331W - 323L
2,109 MMR
Solo
Xing Tian
Xing Tian
Gold II
mugressi uwu
Xing Tian
Gold II
Level 121
God Stats
0W - 3L
1,670 SR
Queue Stats
76W - 86L
1,713 MMR
Party 1
Cernunnos
Cernunnos
Diamond I
ywla
Cernunnos
Diamond I
Level 134
God Stats
2W - 2L
1,743 SR
Queue Stats
87W - 57L
2,787 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 126
1,614 SR
2,106 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 123
1,542 SR
1,947 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Diamond I
BaldNSmurf
Bakasura
Diamond I
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 53L
2,479 MMR
Solo
Cabrakan
Cabrakan
Diamond III
Cre8tion
Cabrakan
Diamond III
Level 125
God Stats
5W - 7L
1,367 SR
Queue Stats
427W - 422L
2,173 MMR
Solo
Nu Wa
Nu Wa
Gold III
eseton1
Nu Wa
Gold III
Level 156
God Stats
4W - 1L
1,859 SR
Queue Stats
27W - 16L
1,775 MMR
Solo
Neith
Neith
Platinum V
monetmami
Neith
Platinum V
Level 88
God Stats
7W - 8L
1,485 SR
Queue Stats
128W - 124L
1,806 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MrCeviches
Osiris
12
4 / 3 / 0
8,067
504
10,657
16,825
16,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
13
0 / 4 / 2
7,861
491
8,032
7,652
3,216
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 4 / 0
8,015
501
5,525
14,070
5,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
mugressi uwu
Xing Tian
11
0 / 3 / 1
6,368
398
4,487
14,512
12,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ywla
Cernunnos
15
1 / 2 / 1
8,560
535
9,343
11,928
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThanatosArachnePoseidonSusanoHades

VS

Bans
TyrThorIshtarNe ZhaLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
8 / 1 / 2
10,339
646
7,006
6,587
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
BaldNSmurf
Bakasura
16
5 / 0 / 8
9,624
602
12,167
17,926
9,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Cre8tion
Cabrakan
12
3 / 0 / 8
8,434
527
5,027
11,998
12,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
eseton1
Nu Wa
13
0 / 4 / 5
7,766
485
9,986
9,384
3,229
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
monetmami
Neith
15
0 / 2 / 2
8,732
546
5,931
9,655
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
7
Kills
16
16
Deaths
7
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
1
2
9
W
Bakasura
BaldNSmurf
Bakasura
5
0
8
9
W
Cabrakan
Cre8tion
Cabrakan
3
0
8
7
L
Osiris
MrCeviches
Osiris
4
3
0
1.33
L
Kukulkan
0
4
2
0.25
L
2
4
0
0.5
W
Nu Wa
eseton1
Nu Wa
0
4
5
0.63
W
Neith
monetmami
Neith
0
2
2
0.5
L
Xing Tian
mugressi uwu
Xing Tian
0
3
1
0.17
L
Cernunnos
ywla
Cernunnos
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,044
Damage
40,117
64,987
Taken
55,550
42,255
Mitigated
33,464
18,051
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,006
953
0
1,996
6,587
3,491
90
2,474
4,113
80,250
0
W
Bakasura
BaldNSmurf
Bakasura
12,167
7,657
0
5,486
17,926
9,475
0
4,304
13,622
0
89,884
W
Cabrakan
Cre8tion
Cabrakan
5,027
660
2,228
3,294
11,998
12,464
0
5,350
6,409
9,995
1,551
L
Osiris
MrCeviches
Osiris
10,657
3,192
0
6,444
16,825
16,662
0
8,083
8,297
0
71,019
L
Kukulkan
8,032
293
0
294
7,652
3,216
62
3,525
3,597
73,444
0
L
5,525
2,059
0
1,245
14,070
5,277
0
4,816
8,981
0
78,212
W
Nu Wa
eseton1
Nu Wa
9,986
4,577
0
720
9,384
3,229
459
268
9,116
55,646
0
W
Neith
monetmami
Neith
5,931
1,531
0
2,253
9,655
4,805
1,500
644
9,011
0
79,975
L
Xing Tian
mugressi uwu
Xing Tian
4,487
626
276
3,079
14,512
12,558
0
4,620
9,368
30,662
0
L
Cernunnos
ywla
Cernunnos
9,343
4,660
0
6,713
11,928
4,542
0
1,489
10,319
0
87,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,871
Gold Earned
44,895
580
Minions Killed
545
0
Camps Cleared
0
1,531,215
Distance Traveled
1,652,258
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,339
646
158
10
0
352,598
4
W
Bakasura
9,624
602
138
9
0
381,330
2
W
Cabrakan
8,434
527
24
2
0
352,121
6
L
Osiris
8,067
504
116
7
0
295,090
4
L
Kukulkan
7,861
491
128
8
0
293,542
5
L
Pele
8,015
501
129
8
0
366,520
5
W
Nu Wa
7,766
485
77
5
0
296,802
5
W
Neith
8,732
546
148
9
0
269,407
3
L
Xing Tian
6,368
398
52
3
0
288,679
5
L
Cernunnos
8,560
535
155
10
0
287,384
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role