Player Matchup

Cu Chulainn
Cu Chulainn
DefBolo
Cu Chulainn
Level 128
God Stats
16W - 10L
1,584 SR
Queue Stats
433W - 422L
1,515 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LacsKiller07
Morgan Le Fay
Level 104
God Stats
3W - 4L
1,393 SR
Queue Stats
198W - 201L
1,438 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tumamaesuncheto
Tsukuyomi
Level 112
God Stats
12W - 10L
1,562 SR
Queue Stats
157W - 159L
1,469 Elo+
Party 2
Neith
Neith
novhthomy
Neith
Level 66
God Stats
3W - 0L
1,783 SR
Queue Stats
44W - 58L
1,431 Elo+
Party 3
Geb
Geb
thedarlandboss1
Geb
Level 121
God Stats
1W - 1L
1,199 SR
Queue Stats
175W - 158L
1,495 Elo+
Party 3
Team Averages
Level 106
1,504 SR
1,469 Elo+

VS

Team Averages
Level 131
1,597 SR
1,455 Elo+
Rama
Rama
AstrixXCV
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,373 Elo+
Party 1
Cliodhna
Cliodhna
Mashiroh
Cliodhna
Level 160
God Stats
1W - 2L
1,610 SR
Queue Stats
8W - 9L
1,487 Elo+
Party 1
Sobek
Sobek
THERailGamer
Sobek
Level 89
God Stats
5W - 7L
1,498 SR
Queue Stats
424W - 429L
1,459 Elo+
Solo
Sol
Sol
TraceBenetUz
Sol
Level 146
God Stats
0W - 1L
1,875 SR
Queue Stats
27W - 29L
1,487 Elo+
Solo
Pele
Pele
yoSinz
Pele
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DefBolo
Cu Chulainn
17
5 / 0 / 1
10,478
616
13,129
13,289
12,713
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
LacsKiller07
Morgan Le Fay
16
2 / 0 / 2
9,312
548
9,655
11,547
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Tumamaesuncheto
Tsukuyomi
14
3 / 2 / 4
8,793
517
10,025
11,581
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
novhthomy
Neith
13
1 / 1 / 2
8,069
475
9,891
7,162
2,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 3 / 5
8,290
488
7,251
14,363
13,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 2 / 4
8,388
493
7,844
14,710
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Mashiroh
Cliodhna
13
3 / 3 / 2
7,654
450
7,102
13,744
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 5
7,466
439
5,433
18,276
17,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 1 / 0
7,935
467
8,210
9,668
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
yoSinz
Pele
13
1 / 5 / 0
8,001
471
5,904
16,465
8,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
12
Kills
6
6
Deaths
12
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
1
2
4
1.5
W
Cu Chulainn
DefBolo
Cu Chulainn
5
0
1
5.5
W
Morgan Le Fay
LacsKiller07
Morgan Le Fay
2
0
2
3
L
Cliodhna
Mashiroh
Cliodhna
3
3
2
1.33
L
1
1
5
3.5
L
0
1
0
0
W
Tsukuyomi
Tumamaesuncheto
Tsukuyomi
3
2
4
2.5
W
Neith
novhthomy
Neith
1
1
2
2
W
1
3
5
1.17
L
Pele
yoSinz
Pele
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,951
Damage
34,493
57,942
Taken
72,863
39,087
Mitigated
42,789
16,089
Healing
24,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,844
6,368
0
8,399
14,710
6,114
897
1,858
12,852
0
78,837
W
Cu Chulainn
DefBolo
Cu Chulainn
13,129
1,993
0
3,211
13,289
12,713
53
333
12,956
13,394
76,748
W
Morgan Le Fay
LacsKiller07
Morgan Le Fay
9,655
982
0
3,847
11,547
5,586
0
5,032
6,515
88,794
0
L
Cliodhna
Mashiroh
Cliodhna
7,102
1,204
0
4,207
13,744
6,367
378
3,216
10,528
0
54,217
L
5,433
623
0
5,256
18,276
17,537
27
6,203
12,073
17,044
0
L
8,210
1,781
0
2,987
9,668
4,344
1,441
4,468
5,200
60,247
7,075
W
Tsukuyomi
Tumamaesuncheto
Tsukuyomi
10,025
2,556
0
3,764
11,581
4,814
0
3,313
8,268
0
61,642
W
Neith
novhthomy
Neith
9,891
4,417
406
2,297
7,162
2,969
0
475
6,687
0
53,879
W
7,251
691
0
2,564
14,363
13,005
0
4,809
9,554
29,459
557
L
Pele
yoSinz
Pele
5,904
1,432
0
3,558
16,465
8,427
0
3,335
13,130
0
59,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,942
Gold Earned
39,444
536
Minions Killed
475
0
Camps Cleared
0
1,690,095
Distance Traveled
1,514,161
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,388
493
140
8
0
275,843
1
W
Cu Chulainn
10,478
616
172
10
0
339,408
5
W
Morgan Le Fay
9,312
548
143
8
0
331,683
6
L
Cliodhna
7,654
450
95
6
0
351,407
1
L
Sobek
7,466
439
18
1
0
327,201
5
L
Sol
7,935
467
117
7
0
280,895
6
W
Tsukuyomi
8,793
517
100
6
0
378,893
5
W
Neith
8,069
475
94
6
0
288,336
1
W
Geb
8,290
488
27
2
0
351,775
6
L
Pele
8,001
471
105
6
0
278,815
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role