Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
GodMitza
Thanatos
Level 95
God Stats
0W - 3L
1,187 SR
Queue Stats
32W - 46L
1,478 Elo+
Party 2
Nemesis
Nemesis
Veiscati
Nemesis
Level 88
God Stats
2W - 5L
1,316 SR
Queue Stats
384W - 448L
1,578 Elo+
Solo
Ne Zha
Ne Zha
évangéline
Ne Zha
Level 65
God Stats
16W - 12L
1,650 SR
Queue Stats
234W - 256L
1,502 Elo+
Solo
Hou Yi
Hou Yi
ζenkai
Hou Yi
Level 108
God Stats
12W - 10L
1,652 SR
Queue Stats
63W - 55L
1,531 Elo+
Solo
Team Averages
Level 84
1,461 SR
1,518 Elo+

VS

Team Averages
Level 73
1,626 SR
1,491 Elo+
Xbalanque
Xbalanque
DaGoettaMoasda
Xbalanque
Level 119
God Stats
6W - 4L
1,494 SR
Queue Stats
237W - 229L
1,474 Elo+
Solo
Bastet
Bastet
PrinceHeath
Bastet
Level 129
God Stats
11W - 11L
1,468 SR
Queue Stats
109W - 120L
1,495 Elo+
Solo
Horus
Horus
jpaulc
Horus
Level 31
God Stats
1W - 0L
1,744 SR
Queue Stats
15W - 5L
1,452 Elo+
Party 1
Anubis
Anubis
meamsteven
Anubis
Level 56
God Stats
2W - 3L
1,518 SR
Queue Stats
3W - 4L
1,583 Elo+
Solo
Poseidon
Poseidon
xXScoobyDooXx
Poseidon
Level 29
God Stats
4W - 1L
1,907 SR
Queue Stats
5W - 3L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
0 / 3 / 9
9,749
975
9,046
14,541
12,449
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
GodMitza
Thanatos
15
4 / 10 / 4
9,948
995
9,420
17,918
6,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Veiscati
Nemesis
15
0 / 1 / 5
8,976
898
2,467
6,976
6,836
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
15
5 / 5 / 4
10,668
1,067
12,879
21,185
8,120
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
ζenkai
Hou Yi
15
2 / 2 / 4
10,192
1,019
10,292
16,152
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

158

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DaGoettaMoasda
Xbalanque
16
1 / 1 / 7
9,463
946
12,732
8,512
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
16
0 / 2 / 16
10,116
1,012
13,510
8,720
3,512
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
jpaulc
Horus
16
5 / 2 / 9
10,633
1,063
7,335
12,804
12,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
meamsteven
Anubis
17
2 / 4 / 12
10,446
1,045
8,436
8,390
4,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
xXScoobyDooXx
Poseidon
18
13 / 2 / 6
13,924
1,392
29,561
8,517
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
71
11
Kills
21
21
Deaths
11
26
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
9
1.5
W
Xbalanque
DaGoettaMoasda
Xbalanque
1
1
7
4.5
L
Thanatos
GodMitza
Thanatos
4
10
4
0.6
W
Bastet
0
2
16
4
L
Nemesis
Veiscati
Nemesis
0
1
5
2.5
W
Horus
jpaulc
Horus
5
2
9
4.75
W
Anubis
meamsteven
Anubis
2
4
12
2
W
Poseidon
xXScoobyDooXx
Poseidon
13
2
6
8
L
Ne Zha
5
5
4
1.4
L
Hou Yi
ζenkai
Hou Yi
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,104
Damage
71,574
76,772
Taken
46,943
39,809
Mitigated
27,155
13,047
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
9,046
71
63
3,284
14,541
12,449
0
7,538
7,003
24,049
0
W
Xbalanque
DaGoettaMoasda
Xbalanque
12,732
8,140
0
940
8,512
3,925
0
1,144
7,368
0
34,460
L
Thanatos
GodMitza
Thanatos
9,420
2,532
0
3,449
17,918
6,292
0
8,425
9,493
0
13,286
W
Bastet
13,510
2,081
0
2,414
8,720
3,512
0
1,766
6,954
0
27,338
L
Nemesis
Veiscati
Nemesis
2,467
215
0
469
6,976
6,836
0
3,580
3,396
0
11,119
W
Horus
jpaulc
Horus
7,335
2,891
1,972
2,695
12,804
12,362
0
3,458
9,346
0
11,141
W
Anubis
meamsteven
Anubis
8,436
83
0
1,859
8,390
4,025
0
1,806
6,584
21,301
0
W
Poseidon
xXScoobyDooXx
Poseidon
29,561
5,874
0
2,462
8,517
3,331
0
872
7,645
72,247
0
L
Ne Zha
12,879
1,450
0
2,155
21,185
8,120
0
11,947
9,238
0
38,379
L
Hou Yi
ζenkai
Hou Yi
10,292
6,367
0
3,627
16,152
6,112
0
6,507
9,645
0
42,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,533
Gold Earned
54,582
189
Minions Killed
218
4
Camps Cleared
11
837,875
Distance Traveled
982,368
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,749
975
49
5
0
174,082
0
W
Xbalanque
9,463
946
39
4
3
184,390
1
L
Thanatos
9,948
995
9
1
0
148,684
0
W
Bastet
10,116
1,012
42
4
0
226,509
0
L
Nemesis
8,976
898
9
1
0
133,365
3
W
Horus
10,633
1,063
3
0
0
192,928
0
W
Anubis
10,446
1,045
31
3
1
182,822
1
W
Poseidon
13,924
1,392
103
10
7
195,719
1
L
Ne Zha
10,668
1,067
34
3
1
212,773
0
L
Hou Yi
10,192
1,019
88
9
3
168,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role