Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CornBroYo
Kukulkan
Level 84
God Stats
6W - 13L
1,238 SR
Queue Stats
148W - 173L
1,455 Elo+
Solo
Achilles
Achilles
IFIREI44
Achilles
Level 101
God Stats
0W - 2L
1,298 SR
Queue Stats
52W - 68L
1,434 Elo+
Party 1
Geb
Geb
LokiOnDisneyPlus
Geb
Level 86
God Stats
0W - 2L
1,338 SR
Queue Stats
49W - 57L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
Swagsui
Ne Zha
Level 109
God Stats
2W - 5L
1,195 SR
Queue Stats
65W - 82L
1,435 Elo+
Party 1
Team Averages
Level 100
1,314 SR
1,455 Elo+

VS

Team Averages
Level 79
1,501 SR
1,487 Elo+
Xing Tian
Xing Tian
C6Rhymes4Crimes
Xing Tian
Level 86
God Stats
2W - 3L
1,440 SR
Queue Stats
66W - 81L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
DripEren
Baron Samedi
Level 63
God Stats
2W - 5L
1,334 SR
Queue Stats
154W - 163L
1,485 Elo+
Party 2
Loki
Loki
FadeaWays
Loki
Level 83
God Stats
7W - 6L
1,518 SR
Queue Stats
37W - 26L
1,589 Elo+
Solo
Artemis
Artemis
JoeBeadin
Artemis
Level 104
God Stats
8W - 2L
1,716 SR
Queue Stats
191W - 242L
1,478 Elo+
Party 2
Hades
Hades
SinOfWrath1x
Hades
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 76L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
1 / 0 / 0
9,690
510
8,568
13,482
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
CornBroYo
Kukulkan
15
2 / 7 / 3
9,505
500
11,096
13,137
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
IFIREI44
Achilles
16
4 / 2 / 2
10,122
533
10,628
16,991
16,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 2
9,144
481
5,123
16,336
16,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Swagsui
Ne Zha
16
3 / 3 / 3
9,673
509
10,290
18,073
8,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
C6Rhymes4Crimes
Xing Tian
13
1 / 1 / 5
8,987
473
6,758
16,604
16,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
DripEren
Baron Samedi
15
1 / 3 / 3
9,353
492
7,079
10,278
5,324
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
10 / 1 / 2
10,935
576
16,930
17,342
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
JoeBeadin
Artemis
13
0 / 1 / 1
7,670
404
4,606
7,875
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 5
9,811
516
14,930
15,248
10,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
14
14
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
0
0
1
W
Xing Tian
C6Rhymes4Crimes
Xing Tian
1
1
5
3.5
L
Kukulkan
CornBroYo
Kukulkan
2
7
3
0.5
W
Baron Samedi
DripEren
Baron Samedi
1
3
3
0.83
W
Loki
10
1
2
11
L
Achilles
IFIREI44
Achilles
4
2
2
2.5
W
Artemis
JoeBeadin
Artemis
0
1
1
0.5
L
0
2
2
0.5
W
2
4
5
1.13
L
Ne Zha
Swagsui
Ne Zha
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,705
Damage
50,303
78,019
Taken
67,347
53,425
Mitigated
43,415
18,631
Healing
20,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,568
4,721
0
8,666
13,482
6,280
4,032
2,020
11,155
0
92,452
W
Xing Tian
C6Rhymes4Crimes
Xing Tian
6,758
725
0
2,625
16,604
16,951
45
4,295
12,309
36,465
0
L
Kukulkan
CornBroYo
Kukulkan
11,096
255
0
649
13,137
5,889
0
4,736
8,401
78,318
0
W
Baron Samedi
DripEren
Baron Samedi
7,079
521
648
4,397
10,278
5,324
704
4,899
5,379
67,967
0
W
Loki
16,930
6,665
0
5,226
17,342
7,605
0
3,475
13,867
0
85,845
L
Achilles
IFIREI44
Achilles
10,628
2,117
0
2,735
16,991
16,322
0
11,176
5,815
0
51,541
W
Artemis
JoeBeadin
Artemis
4,606
1,358
0
2,818
7,875
2,657
0
992
6,883
0
36,931
L
5,123
388
263
3,809
16,336
16,126
0
5,293
11,043
33,534
3,943
W
14,930
1,411
459
4,483
15,248
10,878
465
2,157
13,091
67,862
0
L
Ne Zha
Swagsui
Ne Zha
10,290
2,347
0
2,509
18,073
8,808
0
5,542
12,531
0
84,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,134
Gold Earned
46,756
542
Minions Killed
477
0
Camps Cleared
0
1,811,825
Distance Traveled
1,648,416
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,690
510
163
9
0
341,664
3
W
Xing Tian
8,987
473
38
2
0
310,514
1
L
Kukulkan
9,505
500
134
7
0
348,424
3
W
Baron Samedi
9,353
492
123
6
0
345,572
6
W
Loki
10,935
576
110
6
0
369,955
2
L
Achilles
10,122
533
87
5
0
343,862
2
W
Artemis
7,670
404
72
4
0
320,087
2
L
Geb
9,144
481
44
2
0
372,098
4
W
Hades
9,811
516
134
7
0
302,288
1
L
Ne Zha
9,673
509
114
6
0
405,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role