Player Matchup

Janus
Janus
Masters
 
Janus
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond III
 
Mercury
Diamond III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Diamond II
Flυx
Artio
Diamond II
Level 154
God Stats
9W - 9L
1,556 SR
Queue Stats
617W - 619L
2,330 MMR
Solo
Cernunnos
Cernunnos
Masters
Saphreon
Cernunnos
Masters
Level 160
God Stats
13W - 6L
1,794 SR
Queue Stats
48W - 28L
2,756 MMR
Solo
Hun Batz
Hun Batz
Diamond II
TheDahaka
Hun Batz
Diamond II
Level 157
God Stats
2W - 1L
1,709 SR
Queue Stats
212W - 202L
2,408 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,612 SR
2,099 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,629 SR
2,194 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
DivineEwok
Rama
Diamond III
Level 157
God Stats
23W - 9L
1,705 SR
Queue Stats
150W - 127L
2,243 MMR
Solo
Chronos
Chronos
Masters
Mersiv
Chronos
Masters
Level 92
God Stats
1W - 1L
1,841 SR
Queue Stats
201W - 190L
2,377 MMR
Party 1
Thor
Thor
Masters
MoeChetta
Thor
Masters
Level 151
God Stats
34W - 32L
1,601 SR
Queue Stats
304W - 278L
2,581 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
vMob
Cabrakan
Platinum I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 48L
2,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 3
6,123
612
5,001
3,359
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
 
Mercury
10
5 / 0 / 3
6,026
603
5,300
6,474
2,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Flυx
Artio
8
0 / 4 / 5
5,025
503
2,852
10,197
5,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
Saphreon
Cernunnos
11
5 / 0 / 2
6,572
657
8,657
5,789
1,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
TheDahaka
Hun Batz
10
1 / 0 / 2
5,834
583
5,048
6,884
2,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
MauiAo KuangHe BoSusano

VS

Bans
Guan YuRavanaAgniSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 1
4,822
482
2,506
8,403
3,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
3 / 3 / 1
5,117
512
6,059
7,092
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Mersiv
Chronos
9
0 / 2 / 0
5,325
533
2,354
5,916
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
0 / 3 / 0
5,383
538
5,882
9,374
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
vMob
Cabrakan
7
1 / 2 / 2
5,133
513
2,852
7,572
4,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
4
4
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
3
3.5
W
Mercury
 
Mercury
5
0
3
6.5
L
Fenrir
 
Fenrir
0
3
1
0.17
L
3
3
1
1.17
W
Artio
Flυx
Artio
0
4
5
0.63
L
Chronos
Mersiv
Chronos
0
2
0
0
L
Thor
0
3
0
0
W
Cernunnos
Saphreon
Cernunnos
5
0
2
6
W
Hun Batz
TheDahaka
Hun Batz
1
0
2
2
L
Cabrakan
vMob
Cabrakan
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
19,653
32,703
Taken
38,357
13,243
Mitigated
17,388
11,269
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,001
430
0
437
3,359
1,271
0
1,644
1,715
49,131
0
W
Mercury
 
Mercury
5,300
2,812
0
775
6,474
2,136
0
530
5,900
0
36,494
L
Fenrir
 
Fenrir
2,506
962
0
1,402
8,403
3,100
0
1,461
6,910
0
29,446
L
6,059
5,465
0
3,191
7,092
2,145
0
1,225
5,867
0
27,453
W
Artio
Flυx
Artio
2,852
642
298
2,378
10,197
5,260
0
2,110
8,087
11,705
0
L
Chronos
Mersiv
Chronos
2,354
959
0
1,367
5,916
2,456
0
2,836
3,080
38,938
0
L
Thor
5,882
1,231
0
3,769
9,374
4,703
0
539
8,353
0
31,788
W
Cernunnos
Saphreon
Cernunnos
8,657
4,204
0
3,798
5,789
1,879
0
842
4,947
0
49,293
W
Hun Batz
TheDahaka
Hun Batz
5,048
1,718
0
3,583
6,884
2,697
0
80
6,247
0
33,819
L
Cabrakan
vMob
Cabrakan
2,852
683
0
1,495
7,572
4,984
0
1,792
5,737
11,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,580
Gold Earned
25,780
334
Minions Killed
268
0
Camps Cleared
0
1,063,048
Distance Traveled
951,169
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,123
612
98
10
0
227,614
5
W
Mercury
6,026
603
65
7
0
230,598
3
L
Fenrir
4,822
482
61
6
0
211,463
0
L
Rama
5,117
512
47
5
0
172,598
4
W
Artio
5,025
503
13
1
0
198,564
3
L
Chronos
5,325
533
83
8
0
179,803
4
L
Thor
5,383
538
57
6
0
189,720
1
W
Cernunnos
6,572
657
93
9
0
190,367
3
W
Hun Batz
5,834
583
65
7
0
215,905
3
L
Cabrakan
5,133
513
20
2
0
197,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role