Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
IAMPASIDENYT
Sylvanus
Level 83
God Stats
3W - 0L
1,904 SR
Queue Stats
176W - 89L
1,666 Elo+
Party 1
Bellona
Bellona
XxZippyxX
Bellona
Level 69
God Stats
5W - 5L
1,446 SR
Queue Stats
114W - 55L
1,660 Elo+
Party 1
Charybdis
Charybdis
llZuesull
Charybdis
Level 29
God Stats
8W - 5L
1,630 SR
Queue Stats
127W - 52L
1,749 Elo+
Party 1
Team Averages
Level 62
1,596 SR
1,615 Elo+

VS

Team Averages
Level 91
1,655 SR
1,613 Elo+
Neith
Neith
ChaddingtonIV
Neith
Level 15
God Stats
1W - 1L
1,739 SR
Queue Stats
17W - 6L
1,818 Elo+
Party 3
Hercules
Hercules
FYB DeviI
Hercules
Level 118
God Stats
2W - 2L
1,658 SR
Queue Stats
6W - 13L
1,383 Elo+
Party 2
Hades
Hades
PushinP2910
Hades
Level 158
God Stats
2W - 1L
1,829 SR
Queue Stats
52W - 45L
1,613 Elo+
Party 2
Atlas
Atlas
TombErector
Atlas
Level 149
God Stats
10W - 12L
1,551 SR
Queue Stats
542W - 369L
1,658 Elo+
Party 3
Merlin
Merlin
imntaqtpie
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
7 / 2 / 5
9,086
909
8,739
10,223
6,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Janus
 
Janus
16
4 / 2 / 4
8,438
844
12,310
5,770
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
IAMPASIDENYT
Sylvanus
14
0 / 1 / 8
8,038
804
7,965
13,818
16,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
XxZippyxX
Bellona
14
5 / 3 / 3
8,183
818
6,165
14,955
18,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
llZuesull
Charybdis
16
1 / 0 / 9
8,373
837
10,985
7,733
3,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 3
8,276
828
8,980
8,431
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
FYB DeviI
Hercules
13
1 / 3 / 6
7,082
708
8,139
14,301
12,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 2 / 6
7,368
737
9,600
9,227
7,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 2 / 1
8,561
856
7,086
11,792
8,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Merlin
imntaqtpie
Merlin
12
0 / 7 / 2
6,752
675
7,180
9,197
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
17
Kills
8
8
Deaths
17
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
7
2
5
4.75
W
Janus
 
Janus
4
2
4
3
L
4
3
3
1.83
L
Hercules
FYB DeviI
Hercules
1
3
6
1.33
W
Sylvanus
IAMPASIDENYT
Sylvanus
0
1
8
4
L
0
2
6
1.5
L
3
2
1
1.75
W
Bellona
XxZippyxX
Bellona
5
3
3
2.17
L
Merlin
imntaqtpie
Merlin
0
7
2
0.14
W
Charybdis
llZuesull
Charybdis
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,164
Damage
40,985
52,499
Taken
52,948
48,171
Mitigated
37,720
14,372
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,739
1,903
0
2,055
10,223
6,868
283
3,234
6,739
26,889
0
W
Janus
 
Janus
12,310
925
0
339
5,770
2,580
430
2,700
2,912
38,510
0
L
8,980
4,125
0
1,743
8,431
4,389
399
3,371
5,060
0
36,372
L
Hercules
FYB DeviI
Hercules
8,139
2,731
254
4,449
14,301
12,858
45
9,641
4,660
0
11,944
W
Sylvanus
IAMPASIDENYT
Sylvanus
7,965
1,389
3,285
4,699
13,818
16,284
140
6,592
6,922
12,062
0
L
9,600
1,429
727
3,250
9,227
7,508
0
4,343
4,884
31,863
0
L
7,086
2,574
224
2,357
11,792
8,941
0
7,441
4,351
14,920
0
W
Bellona
XxZippyxX
Bellona
6,165
2,134
0
652
14,955
18,666
0
7,462
7,291
0
17,967
L
Merlin
imntaqtpie
Merlin
7,180
1,141
0
627
9,197
4,024
0
4,218
4,979
14,505
0
W
Charybdis
llZuesull
Charybdis
10,985
5,898
0
3,342
7,733
3,773
1,084
3,878
3,769
0
43,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
38,039
215
Minions Killed
184
0
Camps Cleared
0
1,071,918
Distance Traveled
1,024,200
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,086
909
43
4
0
234,981
3
W
Janus
8,438
844
71
7
0
231,565
3
L
Neith
8,276
828
67
7
0
203,008
0
L
Hercules
7,082
708
15
2
0
207,699
0
W
Sylvanus
8,038
804
10
1
0
172,873
0
L
Hades
7,368
737
67
7
0
204,783
0
L
Atlas
8,561
856
13
1
0
221,647
0
W
Bellona
8,183
818
12
1
0
210,272
0
L
Merlin
6,752
675
22
2
0
187,063
0
W
Charybdis
8,373
837
79
8
0
222,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role