Player Matchup

Sylvanus
Sylvanus
Hofgothi
Sylvanus
Level 83
God Stats
1W - 2L
1,445 SR
Queue Stats
492W - 540L
1,377 Elo+
Solo
Heimdallr
Heimdallr
LumpPuppet3003
Heimdallr
Level 58
God Stats
1W - 2L
1,511 SR
Queue Stats
7W - 21L
1,318 Elo+
Party 1
Ganesha
Ganesha
TVAResc
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,294 Elo+
Party 1
Ishtar
Ishtar
adrianmezag
Ishtar
Level 29
God Stats
0W - 1L
1,192 SR
Queue Stats
2W - 5L
1,415 Elo+
Party 1
Nox
Nox
bruno boyan 576
Nox
Level 84
God Stats
1W - 1L
1,756 SR
Queue Stats
30W - 49L
1,350 Elo+
Party 1
Team Averages
Level 57
1,481 SR
1,351 Elo+

VS

Team Averages
Level 100
1,567 SR
1,411 Elo+
Heimdallr
Heimdallr
Chapman9218
Heimdallr
Level 96
God Stats
3W - 0L
1,779 SR
Queue Stats
64W - 82L
1,405 Elo+
Solo
Cthulhu
Cthulhu
SadLuisEsp25
Cthulhu
Level 68
God Stats
12W - 3L
1,694 SR
Queue Stats
154W - 153L
1,491 Elo+
Solo
Ra
Ra
SuckxITxTrebeck
Ra
Level 134
God Stats
5W - 5L
1,408 SR
Queue Stats
242W - 292L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
aSourSnatch
Ao Kuang
Level 113
God Stats
1W - 0L
1,453 SR
Queue Stats
108W - 122L
1,410 Elo+
Solo
Janus
Janus
stupidgutz
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hofgothi
Sylvanus
5
0 / 1 / 1
7,404
436
0
1,355
564
Heimdallr
LumpPuppet3003
Heimdallr
17
5 / 10 / 5
10,771
634
19,279
24,502
12,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
TVAResc
Ganesha
20
2 / 3 / 11
12,178
716
17,618
29,028
37,827
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ishtar
17
0 / 7 / 4
9,537
561
11,177
20,215
10,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 7 / 5
11,797
694
18,094
16,466
8,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chapman9218
Heimdallr
20
3 / 3 / 13
12,099
712
19,366
20,389
10,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
SadLuisEsp25
Cthulhu
20
6 / 3 / 14
12,594
741
13,227
23,564
31,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
5 / 2 / 11
11,934
702
13,451
17,148
8,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
aSourSnatch
Ao Kuang
20
11 / 4 / 10
14,457
850
17,964
31,585
19,669
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Janus
20
3 / 3 / 11
11,925
701
21,547
17,209
8,301
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
87
12
Kills
28
28
Deaths
15
26
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Chapman9218
Heimdallr
3
3
13
3.17
L
Sylvanus
Hofgothi
Sylvanus
0
1
1
0.5
L
Heimdallr
LumpPuppet3003
Heimdallr
5
10
5
0.75
W
Cthulhu
SadLuisEsp25
Cthulhu
6
3
14
4.33
W
5
2
11
5.25
L
Ganesha
TVAResc
Ganesha
2
3
11
2.5
W
Ao Kuang
aSourSnatch
Ao Kuang
11
4
10
4
L
Ishtar
0
7
4
0.29
L
5
7
5
1.07
W
Janus
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,168
Damage
85,555
91,566
Taken
109,895
69,762
Mitigated
78,659
27,823
Healing
58,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Chapman9218
Heimdallr
19,366
6,595
2,111
3,251
20,389
10,187
2,195
9,090
11,092
0
41,928
L
Sylvanus
Hofgothi
Sylvanus
0
0
0
0
1,355
564
0
1,355
0
0
0
L
Heimdallr
LumpPuppet3003
Heimdallr
19,279
7,094
2,159
2,562
24,502
12,587
0
17,266
7,236
0
31,587
W
Cthulhu
SadLuisEsp25
Cthulhu
13,227
155
4,437
4,001
23,564
31,998
166
7,146
16,176
27,038
0
W
13,451
1,614
14,006
7,115
17,148
8,504
627
6,477
10,551
38,920
0
L
Ganesha
TVAResc
Ganesha
17,618
636
1,578
13,563
29,028
37,827
0
17,508
11,497
33,829
0
W
Ao Kuang
aSourSnatch
Ao Kuang
17,964
4,576
4,845
13,109
31,585
19,669
4,071
5,471
25,909
29,306
0
L
Ishtar
11,177
5,721
1,004
3,970
20,215
10,072
0
15,935
4,280
0
27,031
L
18,094
674
1,252
1,735
16,466
8,712
0
14,125
2,341
44,033
0
W
Janus
21,547
1,218
2,134
3,290
17,209
8,301
338
6,642
10,449
41,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,687
Gold Earned
63,009
150
Minions Killed
184
0
Camps Cleared
0
1,195,505
Distance Traveled
1,637,565
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,099
712
41
2
0
284,378
1
L
Sylvanus
7,404
436
0
0
0
0
0
L
Heimdallr
10,771
634
27
2
0
248,437
0
W
Cthulhu
12,594
741
23
1
0
340,357
0
W
Ra
11,934
702
41
2
0
316,336
3
L
Ganesha
12,178
716
3
0
0
414,946
1
W
Ao Kuang
14,457
850
24
1
0
364,743
4
L
Ishtar
9,537
561
41
2
0
245,358
1
L
Nox
11,797
694
79
5
0
286,764
1
W
Janus
11,925
701
55
3
0
331,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role