Player Matchup

Hades
Hades
ItsKakuja
Hades
Level 121
God Stats
3W - 4L
1,397 SR
Queue Stats
337W - 352L
1,525 Elo+
Party 1
Medusa
Medusa
ShadowKillerz98
Medusa
Level 123
God Stats
22W - 12L
1,596 SR
Queue Stats
209W - 232L
1,529 Elo+
Party 1
Thanatos
Thanatos
Y OMallii
Thanatos
Level 114
God Stats
12W - 13L
1,623 SR
Queue Stats
365W - 386L
1,487 Elo+
Party 1
Xing Tian
Xing Tian
Y Wolfi
Xing Tian
Level 103
God Stats
17W - 20L
1,444 SR
Queue Stats
209W - 238L
1,504 Elo+
Party 1
Sol
Sol
i diclonius
Sol
Level 117
God Stats
3W - 4L
1,470 SR
Queue Stats
209W - 204L
1,550 Elo+
Party 1
Team Averages
Level 116
1,506 SR
1,519 Elo+

VS

Team Averages
Level 116
1,612 SR
1,481 Elo+
Thor
Thor
CHAOS_SHADOW47
Thor
Level 132
God Stats
4W - 4L
1,554 SR
Queue Stats
168W - 159L
1,464 Elo+
Party 2
Geb
Geb
Mi-Lord_Farquaad
Geb
Level 115
God Stats
39W - 25L
1,637 SR
Queue Stats
123W - 121L
1,481 Elo+
Party 2
Sol
Sol
PBnJillGaming_
Sol
Level 123
God Stats
2W - 2L
1,641 SR
Queue Stats
175W - 159L
1,482 Elo+
Party 2
Ah Puch
Ah Puch
ajstiyles
Ah Puch
Level 87
God Stats
8W - 7L
1,609 SR
Queue Stats
20W - 22L
1,501 Elo+
Party 2
Chaac
Chaac
badassshadow
Chaac
Level 124
God Stats
12W - 10L
1,621 SR
Queue Stats
174W - 170L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ItsKakuja
Hades
20
7 / 0 / 1
13,418
610
23,570
18,188
15,766
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

18
2 / 2 / 7
11,062
503
15,082
12,865
6,307
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Y OMallii
Thanatos
16
14 / 8 / 3
11,104
505
14,793
21,943
9,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Y Wolfi
Xing Tian
14
2 / 3 / 12
10,147
461
8,657
21,755
23,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 2 / 8
11,536
524
24,132
25,355
11,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 5
10,351
471
13,300
24,056
10,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 4 / 9
9,468
430
9,249
21,420
22,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 8 / 3
9,043
411
14,368
23,206
9,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
ajstiyles
Ah Puch
15
3 / 6 / 3
10,012
455
13,169
17,803
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 4 / 2
11,221
510
12,789
22,029
30,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
37
30
Kills
15
15
Deaths
30
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
W
Hades
ItsKakuja
Hades
7
0
1
7.5
L
2
4
9
1.63
L
2
8
3
0.44
W
2
2
7
2.75
W
Thanatos
Y OMallii
Thanatos
14
8
3
1.94
W
Xing Tian
Y Wolfi
Xing Tian
2
3
12
2.67
L
Ah Puch
ajstiyles
Ah Puch
3
6
3
0.75
L
3
4
2
1
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,234
Damage
62,875
100,106
Taken
108,514
66,328
Mitigated
79,694
48,007
Healing
30,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,300
4,069
0
3,714
24,056
10,009
0
9,147
14,909
0
61,334
W
Hades
ItsKakuja
Hades
23,570
5,164
212
13,572
18,188
15,766
0
3,340
14,848
134,699
0
L
9,249
1,537
427
2,098
21,420
22,755
0
11,866
7,421
18,269
3,948
L
14,368
6,502
0
10,078
23,206
9,110
0
14,536
8,670
68,972
0
W
15,082
5,206
0
301
12,865
6,307
2,878
6,786
6,079
0
94,162
W
Thanatos
Y OMallii
Thanatos
14,793
4,129
0
9,730
21,943
9,683
0
4,178
17,765
0
67,246
W
Xing Tian
Y Wolfi
Xing Tian
8,657
647
192
4,591
21,755
23,407
115
11,804
8,883
19,836
1,167
L
Ah Puch
ajstiyles
Ah Puch
13,169
319
0
5,347
17,803
7,550
0
4,422
13,381
65,740
0
L
12,789
3,722
0
8,804
22,029
30,270
0
16,147
5,882
0
99,127
W
24,132
13,690
0
19,409
25,355
11,165
2,564
10,631
14,724
111,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,267
Gold Earned
50,095
653
Minions Killed
507
0
Camps Cleared
0
1,953,930
Distance Traveled
1,976,427
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,351
471
88
4
0
378,170
3
W
Hades
13,418
610
243
11
0
370,040
1
L
Geb
9,468
430
21
1
0
441,857
6
L
Sol
9,043
411
109
5
0
359,498
4
W
Medusa
11,062
503
138
6
0
392,274
1
W
Thanatos
11,104
505
80
4
0
384,844
2
W
Xing Tian
10,147
461
28
1
0
454,008
2
L
Ah Puch
10,012
455
99
5
0
392,061
10
L
Chaac
11,221
510
190
9
0
404,841
2
W
Sol
11,536
524
164
7
0
352,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role