Player Matchup

Cerberus
Cerberus
BeefyLeafy
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,787 Elo+
Party 2
Heimdallr
Heimdallr
Grimmgrin13
Heimdallr
Level 159
God Stats
3W - 9L
1,364 SR
Queue Stats
189W - 211L
1,464 Elo+
Solo
Set
Set
TheMcRibMangler
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,787 Elo+
Party 2
Persephone
Persephone
Tiramitsun
Persephone
Level 8
God Stats
3W - 3L
1,805 SR
Queue Stats
4W - 6L
1,787 Elo+
Party 2
King Arthur
King Arthur
idonotliketoes
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,787 Elo+
Party 2
Team Averages
Level 37
1,534 SR
1,722 Elo+

VS

Team Averages
Level 109
1,593 SR
1,560 Elo+
Scylla
Scylla
RM_BVB45
Scylla
Level 144
God Stats
15W - 16L
1,543 SR
Queue Stats
327W - 293L
1,580 Elo+
Party 1
King Arthur
King Arthur
Rodri1200
King Arthur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 12L
1,571 Elo+
Party 1
Hercules
Hercules
Soloman215
Hercules
Level 108
God Stats
1W - 1L
1,696 SR
Queue Stats
82W - 82L
1,522 Elo+
Party 3
Sol
Sol
Tragic Figures
Sol
Level 153
God Stats
17W - 11L
1,700 SR
Queue Stats
125W - 117L
1,541 Elo+
Party 3
Hachiman
Hachiman
lagui01
Hachiman
Level 103
God Stats
12W - 9L
1,527 SR
Queue Stats
321W - 260L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeefyLeafy
Cerberus
14
0 / 6 / 0
8,823
630
2,871
25,969
27,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Grimmgrin13
Heimdallr
18
3 / 5 / 0
10,763
769
10,726
19,226
10,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 2
9,890
706
15,829
20,481
16,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Tiramitsun
Persephone
14
0 / 2 / 1
8,583
613
9,466
10,850
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
idonotliketoes
King Arthur
16
0 / 8 / 5
9,473
677
10,220
23,382
24,681
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RM_BVB45
Scylla
18
3 / 2 / 18
11,617
830
21,621
7,980
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Rodri1200
King Arthur
18
5 / 1 / 15
11,177
798
17,727
18,949
17,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
Soloman215
Hercules
17
2 / 1 / 14
10,546
753
8,583
16,939
12,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 0 / 9
11,420
816
16,524
13,021
6,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
lagui01
Hachiman
20
11 / 1 / 12
12,536
895
22,690
16,555
7,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
94
5
Kills
26
25
Deaths
5
8
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BeefyLeafy
Cerberus
0
6
0
0
L
Heimdallr
Grimmgrin13
Heimdallr
3
5
0
0.6
W
Scylla
RM_BVB45
Scylla
3
2
18
6
W
King Arthur
Rodri1200
King Arthur
5
1
15
12.5
W
Hercules
Soloman215
Hercules
2
1
14
9
L
2
4
2
0.75
L
Persephone
Tiramitsun
Persephone
0
2
1
0.25
W
5
0
9
9.5
L
King Arthur
idonotliketoes
King Arthur
0
8
5
0.31
W
Hachiman
lagui01
Hachiman
11
1
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,112
Damage
87,145
99,908
Taken
73,444
83,822
Mitigated
46,710
11,657
Healing
27,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BeefyLeafy
Cerberus
2,871
162
0
2,947
25,969
27,440
0
8,803
16,744
11,229
0
L
Heimdallr
Grimmgrin13
Heimdallr
10,726
2,975
0
3,109
19,226
10,329
0
8,900
10,151
0
50,479
W
Scylla
RM_BVB45
Scylla
21,621
860
0
1,691
7,980
3,039
1,668
397
7,583
61,263
0
W
King Arthur
Rodri1200
King Arthur
17,727
1,974
0
1,116
18,949
17,390
292
4,998
13,943
0
28,978
W
Hercules
Soloman215
Hercules
8,583
2,108
1,001
9,351
16,939
12,604
503
4,054
12,885
0
19,729
L
15,829
6,010
0
4,628
20,481
16,406
0
9,544
10,769
0
44,860
L
Persephone
Tiramitsun
Persephone
9,466
1,126
0
723
10,850
4,966
0
3,930
6,645
19,461
0
W
16,524
6,842
0
7,755
13,021
6,011
7,874
485
12,536
61,740
4,330
L
King Arthur
idonotliketoes
King Arthur
10,220
1,806
0
250
23,382
24,681
0
6,057
16,763
0
28,978
W
Hachiman
lagui01
Hachiman
22,690
15,265
0
6,315
16,555
7,666
1,936
2,403
14,152
0
56,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,532
Gold Earned
57,296
234
Minions Killed
286
0
Camps Cleared
0
1,325,377
Distance Traveled
1,519,361
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,823
630
23
2
0
239,471
0
L
Heimdallr
10,763
769
84
6
0
256,594
0
W
Scylla
11,617
830
85
6
0
280,012
0
W
King Arthur
11,177
798
26
2
0
372,295
0
W
Hercules
10,546
753
22
2
0
298,076
0
L
Set
9,890
706
75
5
0
296,965
0
L
Persephone
8,583
613
14
1
0
274,890
0
W
Sol
11,420
816
84
6
0
291,419
0
L
King Arthur
9,473
677
38
3
0
257,457
1
W
Hachiman
12,536
895
69
5
0
277,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role