Player Matchup

Ishtar
Ishtar
Peleg34
Ishtar
Level 22
God Stats
4W - 4L
1,350 SR
Queue Stats
23W - 9L
1,641 Elo+
Party 1
Hera
Hera
dinosaurdave22
Hera
Level 54
God Stats
5W - 5L
1,456 SR
Queue Stats
108W - 70L
1,554 Elo+
Party 1
Jormungandr
Jormungandr
xTheCexyMexi
Jormungandr
Level 122
God Stats
15W - 4L
1,655 SR
Queue Stats
113W - 76L
1,583 Elo+
Party 1
Team Averages
Level 66
1,487 SR
1,593 Elo+

VS

Team Averages
Level 39
1,394 SR
1,115 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
ArcusMagus
Chiron
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
900 Elo+
Party 2
Kukulkan
Kukulkan
DaddyWantSmoke
Kukulkan
Level 35
God Stats
0W - 2L
1,183 SR
Queue Stats
0W - 6L
946 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Peleg34
Ishtar
13
1 / 1 / 6
7,938
722
3,198
5,568
2,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 0 / 5
8,434
767
8,279
3,253
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
xTheCexyMexi
Jormungandr
14
4 / 0 / 2
8,185
744
7,587
6,185
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 1 / 0
6,864
624
3,279
7,197
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chiron
ArcusMagus
Chiron
10
0 / 4 / 1
6,148
559
4,281
9,572
4,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
0 / 3 / 1
6,240
567
1,129
6,304
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
8
Kills
1
1
Deaths
8
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
Chiron
ArcusMagus
Chiron
0
4
1
0.13
L
Kukulkan
0
3
1
0.17
W
Ishtar
Peleg34
Ishtar
1
1
6
4
W
3
0
5
5.5
W
Jormungandr
xTheCexyMexi
Jormungandr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,064
Damage
8,689
15,006
Taken
23,073
8,876
Mitigated
10,161
5,311
Healing
6,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,279
982
0
2,844
7,197
3,268
556
3,933
3,264
22,436
1,925
L
Chiron
ArcusMagus
Chiron
4,281
1,514
420
1,134
9,572
4,176
0
6,623
2,949
0
14,451
L
Kukulkan
1,129
98
0
1,660
6,304
2,717
0
5,310
994
5,212
0
W
Ishtar
Peleg34
Ishtar
3,198
1,624
98
1,826
5,568
2,410
1,440
1,758
3,810
0
26,923
W
8,279
1,553
0
257
3,253
1,258
258
1,118
2,135
36,836
0
W
Jormungandr
xTheCexyMexi
Jormungandr
7,587
2,760
280
2,850
6,185
5,208
694
1,431
4,754
33,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,557
Gold Earned
19,252
147
Minions Killed
77
0
Camps Cleared
0
624,484
Distance Traveled
545,166
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,864
624
41
4
0
175,275
0
L
Chiron
6,148
559
21
2
0
193,883
0
L
Kukulkan
6,240
567
15
1
0
176,008
4
W
Ishtar
7,938
722
48
4
0
190,704
3
W
Hera
8,434
767
57
5
0
215,793
1
W
Jormungandr
8,185
744
42
4
0
217,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role