Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
CarriedYou73
Raijin
Level 87
God Stats
0W - 2L
1,408 SR
Queue Stats
47W - 56L
1,442 Elo+
Party 1
Erlang Shen
Erlang Shen
KeyoriKun
Erlang Shen
Level 128
God Stats
2W - 5L
1,461 SR
Queue Stats
336W - 348L
1,469 Elo+
Solo
Da Ji
Da Ji
OnyxxReigns
Da Ji
Level 126
God Stats
1W - 2L
1,772 SR
Queue Stats
14W - 27L
1,414 Elo+
Party 1
Neith
Neith
sloth82001
Neith
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,522 Elo+
Party 1
Team Averages
Level 122
1,528 SR
1,470 Elo+

VS

Team Averages
Level 119
1,708 SR
1,478 Elo+
Ne Zha
Ne Zha
Bert97
Ne Zha
Level 132
God Stats
2W - 0L
1,962 SR
Queue Stats
70W - 67L
1,466 Elo+
Party 3
Amaterasu
Amaterasu
ElPatron47
Amaterasu
Level 112
God Stats
13W - 9L
1,572 SR
Queue Stats
191W - 199L
1,458 Elo+
Solo
Izanami
Izanami
KronaRagnarok
Izanami
Level 103
God Stats
8W - 5L
1,654 SR
Queue Stats
137W - 131L
1,517 Elo+
Party 2
Agni
Agni
Screaminwilly19
Agni
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 86L
1,441 Elo+
Party 3
Maui
Maui
investedngreen88
Maui
Level 107
God Stats
4W - 2L
1,854 SR
Queue Stats
64W - 68L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 2 / 2
5,860
451
2,953
9,818
9,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
10
0 / 1 / 1
5,481
422
4,231
7,824
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
KeyoriKun
Erlang Shen
11
1 / 2 / 0
6,796
523
7,109
13,417
9,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 7 / 1
5,619
432
2,731
12,397
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
11
1 / 2 / 0
6,467
497
6,090
8,417
2,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bert97
Ne Zha
13
5 / 1 / 2
7,864
605
4,205
10,171
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
ElPatron47
Amaterasu
12
3 / 1 / 2
7,769
598
10,033
11,946
8,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
12
4 / 0 / 1
7,535
580
9,843
8,432
3,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 0 / 3
7,383
568
7,272
5,712
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 2
6,620
509
2,742
9,595
6,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
14
14
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
2
0.5
W
Ne Zha
Bert97
Ne Zha
5
1
2
6
L
Raijin
0
1
1
0.5
W
Amaterasu
ElPatron47
Amaterasu
3
1
2
4
L
Erlang Shen
KeyoriKun
Erlang Shen
1
2
0
0.5
W
Izanami
4
0
1
4.5
L
0
7
1
0.07
W
1
0
3
2.5
W
1
1
2
2
L
Neith
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,114
Damage
34,095
51,873
Taken
45,856
28,561
Mitigated
25,438
18,634
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,953
1,383
0
2,227
9,818
9,017
0
2,960
6,858
12,787
0
W
Ne Zha
Bert97
Ne Zha
4,205
1,405
0
1,921
10,171
4,359
102
1,002
9,169
0
57,478
L
Raijin
4,231
278
0
2,685
7,824
3,037
0
4,285
3,539
34,154
0
W
Amaterasu
ElPatron47
Amaterasu
10,033
6,259
0
4,208
11,946
8,639
1,350
334
11,612
0
53,485
L
Erlang Shen
KeyoriKun
Erlang Shen
7,109
5,003
0
8,404
13,417
9,515
489
0
13,417
0
43,538
W
Izanami
9,843
6,118
0
4,087
8,432
3,116
0
912
7,520
0
71,268
L
2,731
954
0
3,366
12,397
4,425
0
1,734
10,663
0
32,234
W
7,272
462
0
3,552
5,712
2,331
420
3,009
2,703
59,539
0
W
2,742
677
154
2,123
9,595
6,993
0
1,927
7,668
15,010
0
L
Neith
6,090
3,097
0
1,952
8,417
2,567
0
1,035
7,382
0
57,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,223
Gold Earned
37,171
328
Minions Killed
441
0
Camps Cleared
0
1,185,624
Distance Traveled
1,286,138
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,860
451
22
2
0
247,555
9
W
Ne Zha
7,864
605
97
7
0
290,026
2
L
Raijin
5,481
422
50
4
0
259,730
4
W
Amaterasu
7,769
598
86
7
0
256,151
2
L
Erlang Shen
6,796
523
82
6
0
211,503
1
W
Izanami
7,535
580
125
10
0
234,119
1
L
Da Ji
5,619
432
66
5
0
236,505
0
W
Agni
7,383
568
109
8
0
250,581
2
W
Maui
6,620
509
24
2
0
255,261
2
L
Neith
6,467
497
108
8
0
230,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role