Player Matchup

Merlin
Merlin
DoomedDuck38683
Merlin
Level 68
God Stats
23W - 28L
1,498 SR
Queue Stats
165W - 194L
1,442 Elo+
Party 3
Danzaburou
Danzaburou
EarthDiamond283
Danzaburou
Level 89
God Stats
6W - 10L
1,494 SR
Queue Stats
171W - 188L
1,418 Elo+
Party 3
Thor
Thor
Jarvan4Flag
Thor
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,389 Elo+
Party 2
Kumbhakarna
Kumbhakarna
natcats
Kumbhakarna
Level 123
God Stats
0W - 2L
1,363 SR
Queue Stats
31W - 41L
1,422 Elo+
Party 2
Amaterasu
Amaterasu
relyt122345
Amaterasu
Level 81
God Stats
1W - 3L
1,174 SR
Queue Stats
30W - 38L
1,432 Elo+
Party 2
Team Averages
Level 93
1,406 SR
1,421 Elo+

VS

Team Averages
Level 93
1,562 SR
1,394 Elo+
Skadi
Skadi
BONECOJOSIANPIN
Skadi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,489 Elo+
Solo
Hun Batz
Hun Batz
BackDoorStuffer
Hun Batz
Level 105
God Stats
3W - 2L
1,417 SR
Queue Stats
20W - 29L
1,323 Elo+
Party 1
Tyr
Tyr
Mintman219
Tyr
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 51L
1,389 Elo+
Party 1
Bacchus
Bacchus
TheBearddNerd
Bacchus
Level 123
God Stats
7W - 3L
1,892 SR
Queue Stats
37W - 43L
1,376 Elo+
Party 1
Vulcan
Vulcan
tigolbitties74
Vulcan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 59L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,937
457
3,089
3,924
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
EarthDiamond283
Danzaburou
9
0 / 2 / 0
5,434
418
4,698
9,300
3,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 0 / 0
5,967
459
2,890
7,619
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
natcats
Kumbhakarna
8
0 / 1 / 0
5,467
421
1,760
9,443
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
relyt122345
Amaterasu
12
0 / 2 / 0
6,270
482
5,543
13,730
7,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 2
6,635
510
8,640
8,363
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
12
2 / 0 / 1
6,788
522
2,652
7,228
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 1
7,554
581
7,321
10,045
7,812
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
10
1 / 0 / 3
6,266
482
4,266
8,301
7,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 0 / 0
6,469
498
4,248
3,922
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
6
6
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Hun Batz
2
0
1
2.5
L
0
1
0
0
L
Danzaburou
EarthDiamond283
Danzaburou
0
2
0
0
L
0
0
0
0
W
1
0
1
1.5
W
Bacchus
1
0
3
2.5
L
Kumbhakarna
natcats
Kumbhakarna
0
1
0
0
L
Amaterasu
relyt122345
Amaterasu
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,980
Damage
27,127
44,016
Taken
37,859
20,078
Mitigated
22,400
19,690
Healing
17,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,640
3,204
0
4,977
8,363
2,952
899
1,026
7,337
0
52,392
W
Hun Batz
2,652
223
0
4,506
7,228
2,963
286
0
7,228
0
47,794
L
3,089
43
0
132
3,924
1,688
0
2,185
1,739
37,932
0
L
Danzaburou
EarthDiamond283
Danzaburou
4,698
1,858
595
4,868
9,300
3,121
0
2,473
6,827
0
32,864
L
2,890
800
0
3,444
7,619
2,894
0
1,294
6,325
0
41,698
W
7,321
1,910
0
3,977
10,045
7,812
214
192
9,853
0
58,300
W
Bacchus
4,266
335
171
2,511
8,301
7,208
0
1,745
6,556
23,626
0
L
Kumbhakarna
natcats
Kumbhakarna
1,760
162
45
2,623
9,443
4,584
0
2,344
7,099
11,373
0
L
Amaterasu
relyt122345
Amaterasu
5,543
3,180
0
7,983
13,730
7,791
342
218
13,512
0
44,927
W
4,248
474
0
1,428
3,922
1,465
0
1,886
2,036
39,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,075
Gold Earned
33,712
298
Minions Killed
393
0
Camps Cleared
0
1,229,742
Distance Traveled
1,318,246
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,635
510
75
6
0
228,924
4
W
Hun Batz
6,788
522
99
8
0
304,922
4
L
Merlin
5,937
457
65
5
0
241,671
1
L
Danzaburou
5,434
418
51
4
0
210,939
3
L
Thor
5,967
459
85
7
0
280,090
1
W
Tyr
7,554
581
111
9
0
256,090
1
W
Bacchus
6,266
482
31
2
0
264,510
0
L
Kumbhakarna
5,467
421
17
1
0
252,707
2
L
Amaterasu
6,270
482
80
6
0
244,335
0
W
Vulcan
6,469
498
77
6
0
263,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role