Player Matchup

Baron Samedi
Baron Samedi
ConduciveTie905
Baron Samedi
Level 114
God Stats
1W - 1L
1,759 SR
Queue Stats
16W - 13L
1,540 Elo+
Party 2
Horus
Horus
HarmbeAdam
Horus
Level 67
God Stats
9W - 3L
1,665 SR
Queue Stats
33W - 24L
1,560 Elo+
Party 2
Kukulkan
Kukulkan
MexicanJoe456
Kukulkan
Level 86
God Stats
2W - 0L
1,667 SR
Queue Stats
7W - 8L
1,469 Elo+
Party 2
Team Averages
Level 89
1,697 SR
1,523 Elo+

VS

Team Averages
Level 79
1,650 SR
1,486 Elo+
Neith
Neith
DanTheDawgg
Neith
Level 15
God Stats
2W - 2L
1,766 SR
Queue Stats
9W - 14L
1,268 Elo+
Party 1
Ra
Ra
T33BAW
Ra
Level 98
God Stats
5W - 5L
1,616 SR
Queue Stats
236W - 148L
1,695 Elo+
Party 1
Thor
Thor
Zelacian
Thor
Level 123
God Stats
10W - 5L
1,569 SR
Queue Stats
82W - 73L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ConduciveTie905
Baron Samedi
13
4 / 3 / 6
8,242
824
7,688
8,910
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
3 / 0 / 7
7,909
791
7,968
7,982
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
MexicanJoe456
Kukulkan
13
3 / 2 / 5
8,007
801
5,703
4,528
1,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
6,267
627
4,300
6,732
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ra
11
0 / 5 / 5
7,297
730
6,066
8,423
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
5 / 3 / 0
8,122
812
6,612
9,160
4,294
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
5
5
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ConduciveTie905
Baron Samedi
4
3
6
2.33
L
0
2
3
0.75
W
Horus
3
0
7
6.5
W
Kukulkan
MexicanJoe456
Kukulkan
3
2
5
2.75
L
Ra
0
5
5
0.5
L
Thor
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,359
Damage
16,978
21,420
Taken
24,315
13,985
Mitigated
10,497
8,061
Healing
3,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ConduciveTie905
Baron Samedi
7,688
588
601
2,553
8,910
4,287
86
2,627
6,283
28,995
0
L
4,300
1,879
0
940
6,732
2,563
0
3,381
3,140
0
16,024
W
Horus
7,968
2,795
793
3,270
7,982
7,709
431
2,505
5,477
0
14,845
W
Kukulkan
MexicanJoe456
Kukulkan
5,703
596
0
844
4,528
1,989
725
947
3,581
36,174
0
L
Ra
6,066
141
459
1,512
8,423
3,640
0
4,111
4,066
35,904
0
L
Thor
6,612
527
0
500
9,160
4,294
0
5,947
2,951
0
21,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,158
Gold Earned
21,686
130
Minions Killed
121
0
Camps Cleared
0
580,901
Distance Traveled
517,156
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,242
824
50
5
0
174,003
1
L
Neith
6,267
627
21
2
0
156,802
3
W
Horus
7,909
791
13
1
0
227,663
7
W
Kukulkan
8,007
801
67
7
0
179,235
3
L
Ra
7,297
730
68
7
0
173,256
4
L
Thor
8,122
812
32
3
0
187,098
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role