Player Matchup

Jormungandr
Jormungandr
BagedByTaint
Jormungandr
Level 38
God Stats
1W - 0L
1,668 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
RYUU KIRA 22
Xbalanque
Level 153
God Stats
2W - 3L
1,560 SR
Queue Stats
171W - 139L
1,527 Elo+
Party 2
Da Ji
Da Ji
TMANDADDY
Da Ji
Level 157
God Stats
5W - 4L
1,585 SR
Queue Stats
134W - 164L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
TicTacSlay
Guan Yu
Level 66
God Stats
2W - 0L
1,910 SR
Queue Stats
12W - 5L
1,754 Elo+
Party 2
Scylla
Scylla
Varsickle
Scylla
Level 149
God Stats
2W - 1L
1,367 SR
Queue Stats
223W - 179L
1,597 Elo+
Party 2
Team Averages
Level 113
1,618 SR
1,588 Elo+

VS

Team Averages
Level 92
1,517 SR
1,546 Elo+
Cthulhu
Cthulhu
Alanxx17
Cthulhu
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,638 Elo+
Party 1
Chiron
Chiron
NathyQlona
Chiron
Level 91
God Stats
2W - 1L
1,465 SR
Queue Stats
285W - 274L
1,543 Elo+
Party 1
King Arthur
King Arthur
Technicolors2
King Arthur
Level 143
God Stats
0W - 3L
1,495 SR
Queue Stats
27W - 13L
1,680 Elo+
Party 1
Bakasura
Bakasura
Y0lMlYA_-
Bakasura
Level 156
God Stats
2W - 2L
1,624 SR
Queue Stats
86W - 70L
1,639 Elo+
Party 1
Olorun
Olorun
tjl2014
Olorun
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BagedByTaint
Jormungandr
20
3 / 2 / 9
14,288
529
15,662
33,017
47,296
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
RYUU KIRA 22
Xbalanque
20
5 / 2 / 8
15,374
569
20,422
22,362
12,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
TMANDADDY
Da Ji
20
13 / 6 / 7
15,805
585
31,687
25,550
14,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
TicTacSlay
Guan Yu
18
1 / 4 / 9
12,714
471
13,810
27,326
41,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
Varsickle
Scylla
20
3 / 2 / 10
14,168
525
23,847
12,096
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alanxx17
Cthulhu
16
1 / 4 / 8
11,416
423
13,659
33,114
41,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
NathyQlona
Chiron
19
2 / 5 / 4
12,389
459
16,152
22,348
10,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Technicolors2
King Arthur
20
2 / 1 / 6
12,993
481
18,125
28,195
30,367
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Y0lMlYA_-
Bakasura
20
9 / 7 / 1
13,175
488
18,036
26,522
11,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
tjl2014
Olorun
18
2 / 8 / 2
11,390
422
9,430
23,653
10,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
25
Kills
16
16
Deaths
25
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alanxx17
Cthulhu
1
4
8
1.25
W
Jormungandr
BagedByTaint
Jormungandr
3
2
9
3.75
L
Chiron
NathyQlona
Chiron
2
5
4
0.8
W
Xbalanque
RYUU KIRA 22
Xbalanque
5
2
8
4.5
W
Da Ji
TMANDADDY
Da Ji
13
6
7
2.75
L
King Arthur
Technicolors2
King Arthur
2
1
6
5
W
Guan Yu
TicTacSlay
Guan Yu
1
4
9
1.38
W
Scylla
Varsickle
Scylla
3
2
10
4
L
Bakasura
Y0lMlYA_-
Bakasura
9
7
1
1.36
L
Olorun
tjl2014
Olorun
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,428
Damage
75,402
120,351
Taken
133,832
120,311
Mitigated
103,361
51,776
Healing
28,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alanxx17
Cthulhu
13,659
1,236
1,042
5,228
33,114
41,458
88
11,476
21,050
56,953
0
W
Jormungandr
BagedByTaint
Jormungandr
15,662
2,690
619
10,059
33,017
47,296
725
8,145
23,883
79,172
1,105
L
Chiron
NathyQlona
Chiron
16,152
5,323
1,098
6,721
22,348
10,301
1,090
3,412
18,793
0
116,548
W
Xbalanque
RYUU KIRA 22
Xbalanque
20,422
8,372
0
11,585
22,362
12,232
6,670
4,573
17,579
0
177,887
W
Da Ji
TMANDADDY
Da Ji
31,687
8,755
0
8,161
25,550
14,022
3,400
4,794
19,874
0
127,612
L
King Arthur
Technicolors2
King Arthur
18,125
1,777
0
2,830
28,195
30,367
122
9,355
17,178
5,544
100,697
W
Guan Yu
TicTacSlay
Guan Yu
13,810
2,053
5,587
12,647
27,326
41,274
232
5,521
21,194
0
76,448
W
Scylla
Varsickle
Scylla
23,847
2,714
0
3,118
12,096
5,487
2,833
2,398
8,999
141,950
0
L
Bakasura
Y0lMlYA_-
Bakasura
18,036
11,910
0
3,747
26,522
11,129
475
6,825
19,445
0
103,629
L
Olorun
tjl2014
Olorun
9,430
4,173
945
7,094
23,653
10,106
1,684
6,777
16,331
70,764
6,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,349
Gold Earned
61,363
762
Minions Killed
693
0
Camps Cleared
0
2,524,718
Distance Traveled
2,530,571
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,416
423
65
2
0
510,947
6
W
Jormungandr
14,288
529
99
4
0
554,279
5
L
Chiron
12,389
459
192
7
0
449,541
5
W
Xbalanque
15,374
569
211
8
0
501,050
9
W
Da Ji
15,805
585
137
5
0
490,729
5
L
King Arthur
12,993
481
162
6
0
542,408
10
W
Guan Yu
12,714
471
114
4
0
460,670
8
W
Scylla
14,168
525
201
7
0
517,990
11
L
Bakasura
13,175
488
149
6
0
581,691
4
L
Olorun
11,390
422
125
5
0
445,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role