Player Matchup

Ao Kuang
Ao Kuang
Daqzi
Ao Kuang
Level 77
God Stats
3W - 6L
1,282 SR
Queue Stats
211W - 284L
1,411 Elo+
Party 1
Anubis
Anubis
Lhuv Nova
Anubis
Level 89
God Stats
2W - 3L
1,419 SR
Queue Stats
216W - 248L
1,434 Elo+
Party 1
Bacchus
Bacchus
LordLugs
Bacchus
Level 124
God Stats
3W - 6L
1,450 SR
Queue Stats
558W - 594L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
Mortem Necro
Gilgamesh
Level 29
God Stats
3W - 4L
1,564 SR
Queue Stats
69W - 95L
1,378 Elo+
Party 1
Medusa
Medusa
crowdingsins
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,497 Elo+
Party 1
Team Averages
Level 69
1,443 SR
1,425 Elo+

VS

Team Averages
Level 81
1,380 SR
1,393 Elo+
Kuzenbo
Kuzenbo
ChefDeihle1998
Kuzenbo
Level 107
God Stats
2W - 1L
1,446 SR
Queue Stats
63W - 79L
1,348 Elo+
Party 2
Bellona
Bellona
DIG10510
Bellona
Level 67
God Stats
12W - 15L
1,469 SR
Queue Stats
43W - 63L
1,332 Elo+
Party 2
Chang'e
Chang'e
Level 7 WizardX
Chang'e
Level 102
God Stats
14W - 7L
1,550 SR
Queue Stats
181W - 165L
1,429 Elo+
Party 3
Loki
Loki
Undy Wetter
Loki
Level 99
God Stats
7W - 6L
1,135 SR
Queue Stats
112W - 103L
1,429 Elo+
Party 3
Ishtar
Ishtar
vSnagAlot6810
Ishtar
Level 29
God Stats
1W - 1L
1,301 SR
Queue Stats
19W - 18L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daqzi
Ao Kuang
14
4 / 6 / 3
9,388
494
8,643
17,548
7,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Lhuv Nova
Anubis
13
0 / 8 / 1
8,273
435
11,670
16,324
9,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LordLugs
Bacchus
14
3 / 0 / 1
9,349
492
9,208
15,039
19,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Mortem Necro
Gilgamesh
15
1 / 5 / 0
9,185
483
7,707
18,943
16,514
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
13
0 / 5 / 3
8,353
440
9,002
13,634
5,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 10
8,845
466
5,656
14,309
17,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
DIG10510
Bellona
15
2 / 2 / 6
9,549
503
11,091
17,103
18,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 1 / 7
11,435
602
20,805
13,144
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
12 / 3 / 6
11,063
582
13,608
15,513
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 1
9,092
479
6,369
11,382
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
24
24
Deaths
9
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
W
Bellona
DIG10510
Bellona
2
2
6
2.5
L
Ao Kuang
Daqzi
Ao Kuang
4
6
3
0.92
W
8
1
7
11.5
L
Anubis
Lhuv Nova
Anubis
0
8
1
0.06
L
Bacchus
LordLugs
Bacchus
3
0
1
3.5
L
Gilgamesh
Mortem Necro
Gilgamesh
1
5
0
0.2
W
12
3
6
5
L
Medusa
0
5
3
0.3
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,230
Damage
57,529
81,488
Taken
71,451
58,554
Mitigated
54,193
14,953
Healing
24,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,656
2,757
0
1,330
14,309
17,174
287
7,552
6,757
18,384
0
W
Bellona
DIG10510
Bellona
11,091
2,970
0
5,479
17,103
18,830
987
5,293
11,810
0
60,209
L
Ao Kuang
Daqzi
Ao Kuang
8,643
1,968
0
1,511
17,548
7,033
0
4,523
13,025
54,015
0
W
20,805
2,516
3,029
7,748
13,144
6,653
959
5,403
7,741
111,530
0
L
Anubis
Lhuv Nova
Anubis
11,670
285
281
4,949
16,324
9,136
737
10,950
5,374
70,617
0
L
Bacchus
LordLugs
Bacchus
9,208
448
147
3,858
15,039
19,897
273
4,759
10,280
32,535
10,464
L
Gilgamesh
Mortem Necro
Gilgamesh
7,707
2,219
0
2,084
18,943
16,514
702
2,734
16,209
0
67,258
W
13,608
4,791
0
4,458
15,513
7,002
0
5,797
9,716
0
72,888
L
Medusa
9,002
4,309
0
2,123
13,634
5,974
966
3,495
10,139
0
57,087
W
6,369
4,435
0
2,884
11,382
4,534
1,125
3,534
7,848
0
65,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,548
Gold Earned
49,984
452
Minions Killed
539
0
Camps Cleared
0
1,779,624
Distance Traveled
1,871,048
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,845
466
16
1
0
389,859
8
W
Bellona
9,549
503
115
6
0
368,908
2
L
Ao Kuang
9,388
494
77
4
0
373,593
2
W
Chang'e
11,435
602
177
9
0
360,530
4
L
Anubis
8,273
435
110
6
0
307,558
7
L
Bacchus
9,349
492
65
3
0
404,035
2
L
Gilgamesh
9,185
483
107
6
0
369,312
0
W
Loki
11,063
582
122
6
0
407,967
4
L
Medusa
8,353
440
93
5
0
325,126
2
W
Ishtar
9,092
479
109
6
0
343,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role