Player Matchup

Bellona
Bellona
Diamond III
 
Bellona
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond I
 
Loki
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Flamicken
Ah Muzen Cab
Diamond I
Level 160
God Stats
1W - 2L
1,097 SR
Queue Stats
569W - 556L
2,417 MMR
Solo
Ymir
Ymir
Masters
paolo159
Ymir
Masters
Level 159
God Stats
26W - 17L
1,684 SR
Queue Stats
575W - 572L
2,334 MMR
Solo
Scylla
Scylla
Masters
pudgepug
Scylla
Masters
Level 155
God Stats
15W - 5L
1,743 SR
Queue Stats
119W - 96L
2,835 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,505 SR
2,117 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,452 SR
2,168 MMR
Charybdis
Charybdis
Diamond V
 
Charybdis
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond V
 
Athena
Diamond V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Masters
Mersiv
Ishtar
Masters
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 190L
2,423 MMR
Party 1
Ravana
Ravana
Masters
MoeChetta
Ravana
Masters
Level 151
God Stats
1W - 9L
1,258 SR
Queue Stats
304W - 278L
2,626 MMR
Party 1
Amaterasu
Amaterasu
Masters
VVobble
Amaterasu
Masters
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 204L
2,790 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 0 / 2
6,675
668
6,700
7,678
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
 
Loki
11
2 / 0 / 5
6,026
603
4,510
7,175
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Flamicken
Ah Muzen Cab
11
2 / 1 / 1
6,704
670
5,721
7,002
2,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
3 / 1 / 5
5,798
580
4,713
8,156
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
pudgepug
Scylla
11
4 / 0 / 4
6,205
621
6,309
3,802
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ThorSetCabrakanAo Kuang

VS

Bans
He BoTyrNe ZhaMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 3 / 0
5,302
530
4,903
8,627
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
 
Athena
6
1 / 4 / 1
4,947
495
2,817
11,597
4,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Mersiv
Ishtar
9
1 / 1 / 0
5,682
568
5,747
5,971
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
MoeChetta
Ravana
8
0 / 3 / 1
5,048
505
2,525
7,166
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
VVobble
Amaterasu
11
0 / 1 / 0
5,660
566
2,651
9,858
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
12
Kills
2
2
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
2
2
W
Loki
 
Loki
2
0
5
4.5
L
Charybdis
 
Charybdis
0
3
0
0
L
Athena
 
Athena
1
4
1
0.38
W
Ah Muzen Cab
Flamicken
Ah Muzen Cab
2
1
1
2.5
L
Ishtar
Mersiv
Ishtar
1
1
0
1
L
Ravana
MoeChetta
Ravana
0
3
1
0.17
L
Amaterasu
VVobble
Amaterasu
0
1
0
0
W
Ymir
3
1
5
5.5
W
Scylla
pudgepug
Scylla
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,953
Damage
18,643
33,813
Taken
43,219
18,130
Mitigated
18,338
14,016
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,700
2,928
0
4,977
7,678
6,826
0
50
7,628
0
48,050
W
Loki
 
Loki
4,510
1,468
0
3,444
7,175
2,297
0
524
6,651
0
37,515
L
Charybdis
 
Charybdis
4,903
2,504
0
3,158
8,627
2,679
459
2,387
6,240
0
36,855
L
Athena
 
Athena
2,817
1,250
796
1,661
11,597
4,973
0
4,135
7,462
15,586
481
W
Ah Muzen Cab
Flamicken
Ah Muzen Cab
5,721
3,411
0
2,291
7,002
2,541
0
540
6,462
0
47,037
L
Ishtar
Mersiv
Ishtar
5,747
3,600
0
3,427
5,971
2,311
0
3,142
2,829
0
41,468
L
Ravana
MoeChetta
Ravana
2,525
626
0
1,074
7,166
2,727
0
1,218
5,948
0
37,958
L
Amaterasu
VVobble
Amaterasu
2,651
1,509
0
5,932
9,858
5,648
0
307
9,551
0
41,244
W
Ymir
4,713
2,171
0
2,304
8,156
5,191
0
1,101
7,055
13,426
0
W
Scylla
pudgepug
Scylla
6,309
1,178
0
1,000
3,802
1,275
0
742
3,060
42,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,408
Gold Earned
26,639
349
Minions Killed
333
0
Camps Cleared
0
1,082,192
Distance Traveled
1,053,720
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,675
668
98
10
0
202,328
5
W
Loki
6,026
603
74
7
0
253,892
3
L
Charybdis
5,302
530
79
8
0
186,330
2
L
Athena
4,947
495
33
3
0
211,207
3
W
Ah Muzen Cab
6,704
670
92
9
0
204,703
2
L
Ishtar
5,682
568
83
8
0
191,133
3
L
Ravana
5,048
505
61
6
0
224,122
3
L
Amaterasu
5,660
566
77
8
0
240,928
3
W
Ymir
5,798
580
18
2
0
211,084
4
W
Scylla
6,205
621
67
7
0
210,185
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role