Player Matchup

Hel
Hel
CaptiveGrunt 61
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,285 Elo+
Party 1
Set
Set
SRG Magic SC
Set
Level 123
God Stats
0W - 1L
1,299 SR
Queue Stats
46W - 52L
1,411 Elo+
Party 1
Yemoja
Yemoja
SubAnimis
Yemoja
Level 134
God Stats
1W - 1L
1,741 SR
Queue Stats
62W - 95L
1,332 Elo+
Party 1
Team Averages
Level 94
1,513 SR
1,343 Elo+

VS

Team Averages
Level 71
1,603 SR
1,675 Elo+
Shiva
Shiva
DigimonTCG
Shiva
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 6L
1,771 Elo+
Party 2
Zeus
Zeus
MorinHydrate
Zeus
Level 48
God Stats
26W - 20L
1,551 SR
Queue Stats
140W - 119L
1,501 Elo+
Solo
Skadi
Skadi
PK Catalyst
Skadi
Level 160
God Stats
16W - 5L
1,759 SR
Queue Stats
654W - 284L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,211
621
3,155
9,306
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
4 / 3 / 0
7,535
754
6,132
9,098
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SubAnimis
Yemoja
10
0 / 4 / 2
6,502
650
2,572
12,449
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
7 / 1 / 6
8,329
833
10,908
10,964
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 2 / 8
7,824
782
5,425
5,099
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 1 / 10
8,345
835
10,427
6,887
2,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
13
13
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Shiva
7
1
6
10
W
3
2
8
3.5
W
3
1
10
8
L
4
3
0
1.33
L
Yemoja
SubAnimis
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,859
Damage
26,760
30,853
Taken
22,950
18,111
Mitigated
14,056
6,334
Healing
3,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,155
595
1,185
1,897
9,306
3,484
0
1,202
7,725
11,270
0
W
Shiva
10,908
1,824
50
2,015
10,964
9,703
0
2,975
7,989
0
19,362
W
5,425
723
0
1,092
5,099
1,653
744
956
4,143
17,665
0
W
10,427
4,515
0
310
6,887
2,700
2,216
1,818
5,069
0
41,156
L
6,132
2,701
0
915
9,098
5,625
0
1,803
7,066
0
28,277
L
Yemoja
SubAnimis
Yemoja
2,572
783
779
1,558
12,449
9,002
0
2,456
9,686
9,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,248
Gold Earned
24,498
83
Minions Killed
119
0
Camps Cleared
0
492,280
Distance Traveled
535,042
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,211
621
15
2
0
149,923
0
W
Shiva
8,329
833
21
2
0
182,643
3
W
Zeus
7,824
782
34
3
0
165,892
0
W
Skadi
8,345
835
64
6
0
186,507
1
L
Set
7,535
754
54
5
0
182,638
1
L
Yemoja
6,502
650
14
1
0
159,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role