Player Matchup

Sobek
Sobek
APerfectDuck
Sobek
Level 142
God Stats
2W - 0L
1,395 SR
Queue Stats
20W - 17L
1,191 Elo+
Party 2
Neith
Neith
BigMidnite
Neith
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 2
Olorun
Olorun
ElPolloDiablo99
Olorun
Level 128
God Stats
14W - 10L
1,612 SR
Queue Stats
291W - 205L
1,629 Elo+
Solo
Team Averages
Level 95
1,502 SR
1,440 Elo+

VS

Team Averages
Level 82
1,569 SR
1,413 Elo+
Fafnir
Fafnir
I Horn3 I
Fafnir
Level 129
God Stats
1W - 2L
1,528 SR
Queue Stats
17W - 27L
1,461 Elo+
Party 1
Neith
Neith
KingJuelz1426
Neith
Level 4
God Stats
2W - 3L
1,853 SR
Queue Stats
3W - 7L
1,410 Elo+
Party 1
Vulcan
Vulcan
LostMyLasagna
Vulcan
Level 114
God Stats
5W - 15L
1,326 SR
Queue Stats
48W - 74L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
10,561
754
6,853
18,206
24,336
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
15
3 / 0 / 7
9,733
695
9,074
8,458
3,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 1 / 6
11,122
794
11,444
13,061
5,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
I Horn3 I
Fafnir
13
1 / 5 / 1
8,647
618
9,300
13,909
13,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 3 / 0
8,878
634
11,149
11,022
4,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 5 / 1
8,430
602
10,958
8,308
3,447
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Neith
3
0
7
6.5
W
7
1
6
10
L
Fafnir
I Horn3 I
Fafnir
1
5
1
0.3
L
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,371
Damage
31,407
39,725
Taken
33,239
32,983
Mitigated
22,314
17,985
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,853
1,027
468
5,544
18,206
24,336
190
5,984
12,222
20,689
0
W
Neith
9,074
3,149
0
2,923
8,458
3,376
897
6,842
1,616
0
28,860
W
11,444
5,345
688
8,362
13,061
5,271
2,403
7,885
5,176
72,200
0
L
Fafnir
I Horn3 I
Fafnir
9,300
1,685
0
2,340
13,909
13,963
0
5,781
8,128
26,367
0
L
11,149
4,169
0
1,565
11,022
4,904
0
7,327
3,695
0
30,843
L
10,958
5,859
0
1,025
8,308
3,447
0
5,206
3,102
41,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,416
Gold Earned
25,955
174
Minions Killed
152
0
Camps Cleared
0
761,119
Distance Traveled
707,074
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,561
754
23
2
0
278,150
2
W
Neith
9,733
695
38
3
0
223,546
4
W
Olorun
11,122
794
113
8
0
259,423
1
L
Fafnir
8,647
618
31
2
0
234,168
2
L
Neith
8,878
634
57
4
0
234,645
1
L
Vulcan
8,430
602
64
5
0
238,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role