Player Matchup

Kumbhakarna
Kumbhakarna
Ephideon
Kumbhakarna
Level 109
God Stats
125W - 53L
1,689 SR
Queue Stats
307W - 143L
1,685 Elo+
Party 2
Ymir
Ymir
SPOTlife3
Ymir
Level 56
God Stats
33W - 21L
1,574 SR
Queue Stats
98W - 64L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
ScoopDePoo
Ah Puch
Level 110
God Stats
8W - 2L
1,810 SR
Queue Stats
21W - 17L
1,496 Elo+
Solo
Tyr
Tyr
TF91x Ezio
Tyr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
248W - 150L
1,612 Elo+
Party 2
Izanami
Izanami
YoloMcSwagin378
Izanami
Level 43
God Stats
11W - 1L
1,828 SR
Queue Stats
232W - 102L
1,588 Elo+
Party 2
Team Averages
Level 77
1,680 SR
1,583 Elo+

VS

Team Averages
Level 87
1,693 SR
1,626 Elo+
Cu Chulainn
Cu Chulainn
DeadxMemories-
Cu Chulainn
Level 47
God Stats
25W - 20L
1,604 SR
Queue Stats
173W - 97L
1,673 Elo+
Party 1
Artio
Artio
HaterForHire
Artio
Level 106
God Stats
5W - 5L
1,591 SR
Queue Stats
298W - 190L
1,657 Elo+
Party 1
Persephone
Persephone
Sinner-II
Persephone
Level 108
God Stats
2W - 1L
1,816 SR
Queue Stats
219W - 108L
1,680 Elo+
Party 1
Zeus
Zeus
ZashbyGaming
Zeus
Level 128
God Stats
0W - 1L
1,871 SR
Queue Stats
38W - 50L
1,461 Elo+
Solo
Chiron
Chiron
ohwutduh
Chiron
Level 46
God Stats
4W - 3L
1,581 SR
Queue Stats
201W - 110L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ephideon
Kumbhakarna
17
4 / 1 / 7
12,635
1,149
6,696
16,270
23,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
17
2 / 1 / 9
11,030
1,003
6,774
13,004
14,438
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
ScoopDePoo
Ah Puch
17
2 / 1 / 10
10,996
1,000
12,985
10,069
5,256
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 2 / 7
10,953
996
10,688
18,860
19,466
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 0 / 7
10,602
964
11,234
12,173
5,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

241

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DeadxMemories-
Cu Chulainn
16
0 / 4 / 3
10,055
914
16,615
14,275
15,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
1 / 1 / 4
11,437
1,040
5,775
14,615
22,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Sinner-II
Persephone
16
1 / 0 / 4
11,538
1,049
16,738
6,187
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 5 / 2
10,111
919
12,206
10,512
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
ohwutduh
Chiron
16
3 / 2 / 1
10,865
988
13,191
5,342
2,886
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
12
Kills
5
5
Deaths
12
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DeadxMemories-
Cu Chulainn
0
4
3
0.38
W
Kumbhakarna
Ephideon
Kumbhakarna
4
1
7
7.5
L
1
1
4
3
W
Ymir
2
1
9
6.5
W
Ah Puch
ScoopDePoo
Ah Puch
2
1
10
7
L
Persephone
Sinner-II
Persephone
1
0
4
3
W
3
2
7
3.25
W
1
0
7
4.5
L
0
5
2
0.2
L
Chiron
ohwutduh
Chiron
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,377
Damage
64,525
70,376
Taken
50,931
68,408
Mitigated
49,535
9,898
Healing
11,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DeadxMemories-
Cu Chulainn
16,615
1,331
0
818
14,275
15,325
0
6,953
7,322
0
32,737
W
Kumbhakarna
Ephideon
Kumbhakarna
6,696
680
0
1,607
16,270
23,379
0
7,711
8,559
18,935
0
L
5,775
601
2,085
4,358
14,615
22,288
0
8,034
6,581
11,003
0
W
Ymir
6,774
938
559
775
13,004
14,438
0
6,863
6,141
22,939
0
W
Ah Puch
ScoopDePoo
Ah Puch
12,985
1,037
313
3,209
10,069
5,256
0
2,631
7,438
41,059
0
L
Persephone
Sinner-II
Persephone
16,738
1,064
0
1,087
6,187
3,386
0
3,961
2,226
55,640
0
W
10,688
2,019
0
1,040
18,860
19,466
0
11,418
7,442
0
18,532
W
11,234
7,939
0
2,395
12,173
5,869
0
6,096
6,077
0
43,277
L
12,206
654
0
1,237
10,512
5,650
0
5,056
5,456
28,581
0
L
Chiron
ohwutduh
Chiron
13,191
5,921
1,376
641
5,342
2,886
0
2,451
2,891
0
26,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,216
Gold Earned
54,006
230
Minions Killed
228
11
Camps Cleared
5
1,117,010
Distance Traveled
975,361
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,055
914
32
3
1
215,787
0
W
Kumbhakarna
12,635
1,149
13
1
0
241,952
1
L
Artio
11,437
1,040
12
1
1
208,013
0
W
Ymir
11,030
1,003
39
4
1
222,302
0
W
Ah Puch
10,996
1,000
65
6
1
196,555
0
L
Persephone
11,538
1,049
89
8
1
196,321
0
W
Tyr
10,953
996
21
2
2
257,847
1
W
Izanami
10,602
964
92
8
7
198,354
2
L
Zeus
10,111
919
58
5
2
173,285
1
L
Chiron
10,865
988
37
3
0
181,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role