Player Matchup

Nu Wa
Nu Wa
ChrisBadley
Nu Wa
Level 125
God Stats
4W - 0L
1,524 SR
Queue Stats
293W - 171L
1,559 Elo+
Party 3
Hercules
Hercules
Flaowr
Hercules
Level 159
God Stats
1W - 0L
1,618 SR
Queue Stats
310W - 164L
1,660 Elo+
Party 3
Thor
Thor
Obey Bucky
Thor
Level 160
God Stats
12W - 10L
1,814 SR
Queue Stats
128W - 76L
1,685 Elo+
Party 3
Izanami
Izanami
Sip of Sunshine
Izanami
Level 38
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 8L
1,541 Elo+
Party 3
Ymir
Ymir
yeboichipsahoi9
Ymir
Level 139
God Stats
4W - 6L
1,547 SR
Queue Stats
384W - 314L
1,565 Elo+
Party 3
Team Averages
Level 124
1,600 SR
1,602 Elo+

VS

Team Averages
Level 78
1,509 SR
1,369 Elo+
Izanami
Izanami
ItsSkiip
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,239 Elo+
Party 2
King Arthur
King Arthur
MatttttaM
King Arthur
Level 142
God Stats
19W - 24L
1,549 SR
Queue Stats
272W - 254L
1,509 Elo+
Party 1
Hel
Hel
Zzikr
Hel
Level 147
God Stats
2W - 5L
1,522 SR
Queue Stats
250W - 236L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
camelmelts
Guan Yu
Level 69
God Stats
4W - 4L
1,475 SR
Queue Stats
31W - 39L
1,293 Elo+
Party 2
Thanatos
Thanatos
xWulfOfAkina
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,750
515
10,006
6,498
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Flaowr
Hercules
16
1 / 1 / 1
10,017
589
9,534
14,785
15,824
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
5 / 1 / 1
10,096
594
9,096
12,879
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 0
8,849
521
3,792
11,408
3,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 3
8,437
496
5,492
9,557
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ItsSkiip
Izanami
13
0 / 0 / 2
7,410
436
4,951
6,867
2,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
MatttttaM
King Arthur
15
4 / 1 / 0
9,583
564
14,239
20,368
23,698
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hel
Zzikr
Hel
13
0 / 4 / 3
8,122
478
5,932
15,409
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
camelmelts
Guan Yu
13
1 / 0 / 1
8,238
485
2,604
9,664
7,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
xWulfOfAkina
Thanatos
14
1 / 2 / 3
8,248
485
3,664
14,422
7,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
6
6
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
W
Hercules
Flaowr
Hercules
1
1
1
1.5
L
Izanami
ItsSkiip
Izanami
0
0
2
1
L
King Arthur
MatttttaM
King Arthur
4
1
0
4
W
5
1
1
5.5
W
0
2
0
0
L
Hel
Zzikr
Hel
0
4
3
0.38
L
Guan Yu
camelmelts
Guan Yu
1
0
1
1.5
L
Thanatos
xWulfOfAkina
Thanatos
1
2
3
1.25
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,920
Damage
31,390
55,127
Taken
66,730
36,376
Mitigated
46,169
22,851
Healing
34,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,006
3,592
0
2,615
6,498
2,503
118
3,486
3,012
74,822
0
W
Hercules
Flaowr
Hercules
9,534
3,383
0
7,243
14,785
15,824
0
0
14,785
9,965
66,680
L
Izanami
ItsSkiip
Izanami
4,951
3,119
0
4,208
6,867
2,347
1,596
2,761
4,106
0
61,763
L
King Arthur
MatttttaM
King Arthur
14,239
2,581
0
5,153
20,368
23,698
24
2,071
18,297
0
68,667
W
9,096
2,629
0
7,114
12,879
5,842
0
956
11,923
0
93,788
W
3,792
1,827
0
3,206
11,408
3,989
3,936
388
11,020
0
75,047
L
Hel
Zzikr
Hel
5,932
138
1,155
5,808
15,409
5,767
0
5,721
9,688
72,050
0
L
Guan Yu
camelmelts
Guan Yu
2,604
318
812
4,710
9,664
7,211
831
2,043
7,621
0
24,572
L
Thanatos
xWulfOfAkina
Thanatos
3,664
623
0
12,241
14,422
7,146
348
3,926
10,496
0
68,895
W
5,492
2,058
0
2,673
9,557
8,218
0
1,102
8,455
24,831
2,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,149
Gold Earned
41,601
583
Minions Killed
488
0
Camps Cleared
0
1,655,145
Distance Traveled
1,662,454
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,750
515
139
8
0
328,760
4
W
Hercules
10,017
589
141
8
0
293,795
2
L
Izanami
7,410
436
108
6
0
313,020
3
L
King Arthur
9,583
564
115
7
0
349,968
5
W
Thor
10,096
594
140
8
0
374,078
3
W
Izanami
8,849
521
132
8
0
305,563
0
L
Hel
8,122
478
125
7
0
333,219
3
L
Guan Yu
8,238
485
36
2
0
320,289
7
L
Thanatos
8,248
485
104
6
0
345,958
1
W
Ymir
8,437
496
31
2
0
352,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role