Player Matchup

Vulcan
Vulcan
AZ-goodwillfond
Vulcan
Level 137
God Stats
1W - 1L
1,397 SR
Queue Stats
153W - 216L
1,440 Elo+
Party 1
Achilles
Achilles
Az-Alexx
Achilles
Level 106
God Stats
1W - 8L
1,354 SR
Queue Stats
65W - 124L
1,414 Elo+
Party 1
Nemesis
Nemesis
Az-Caro
Nemesis
Level 127
God Stats
3W - 2L
1,736 SR
Queue Stats
64W - 126L
1,438 Elo+
Party 1
Fafnir
Fafnir
Az-Redacted
Fafnir
Level 108
God Stats
4W - 1L
1,863 SR
Queue Stats
73W - 123L
1,407 Elo+
Party 1
Medusa
Medusa
Az-Rosette
Medusa
Level 85
God Stats
2W - 2L
1,131 SR
Queue Stats
67W - 122L
1,446 Elo+
Party 1
Team Averages
Level 113
1,496 SR
1,429 Elo+

VS

Team Averages
Level 118
1,559 SR
1,514 Elo+
Da Ji
Da Ji
 
Da Ji
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
AceKamquarter
Khepri
Level 155
God Stats
9W - 7L
1,519 SR
Queue Stats
459W - 447L
1,542 Elo+
Party 3
Rama
Rama
DudesKissin
Rama
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,616 Elo+
Party 2
Izanami
Izanami
Francotoro18
Izanami
Level 108
God Stats
7W - 4L
1,732 SR
Queue Stats
642W - 679L
1,362 Elo+
Solo
Ra
Ra
raginglulz
Ra
Level 143
God Stats
17W - 20L
1,546 SR
Queue Stats
227W - 221L
1,548 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,546
546
5,064
7,219
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Az-Alexx
Achilles
11
1 / 2 / 5
6,729
561
6,677
8,927
6,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Az-Caro
Nemesis
11
7 / 2 / 5
7,530
628
8,120
9,255
3,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
10
0 / 1 / 8
6,489
541
2,981
10,425
9,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Az-Rosette
Medusa
11
4 / 0 / 1
6,826
569
8,849
6,064
2,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 3 / 0
6,487
541
3,226
10,299
3,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 2
5,656
471
4,631
7,770
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,491
458
4,752
10,622
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
Francotoro18
Izanami
8
1 / 5 / 3
5,651
471
4,960
9,348
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 4
6,028
502
6,795
6,525
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
6
7
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
3
0
1.33
W
3
2
1
1.75
L
1
1
2
2
W
Achilles
Az-Alexx
Achilles
1
2
5
1.75
W
Nemesis
Az-Caro
Nemesis
7
2
5
4.75
W
Fafnir
0
1
8
4
W
Medusa
Az-Rosette
Medusa
4
0
1
4.5
L
0
4
0
0
L
Izanami
Francotoro18
Izanami
1
5
3
0.5
L
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,691
Damage
24,364
41,890
Taken
44,564
24,789
Mitigated
19,926
10,668
Healing
12,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,226
978
0
3,072
10,299
3,950
0
1,586
8,540
0
31,658
W
5,064
1,488
0
1,347
7,219
3,084
26
1,782
5,437
46,000
0
L
4,631
621
0
1,484
7,770
6,417
0
2,139
5,587
15,853
780
W
Achilles
Az-Alexx
Achilles
6,677
2,237
0
3,007
8,927
6,035
628
1,868
7,059
0
33,690
W
Nemesis
Az-Caro
Nemesis
8,120
3,590
0
1,094
9,255
3,621
144
2,635
6,620
0
49,537
W
Fafnir
2,981
439
446
4,614
10,425
9,958
0
3,565
6,860
12,693
0
W
Medusa
Az-Rosette
Medusa
8,849
4,846
0
160
6,064
2,091
1,911
1,424
4,640
0
49,366
L
4,752
3,763
0
3,195
10,622
3,218
0
623
9,999
0
39,770
L
Izanami
Francotoro18
Izanami
4,960
4,046
0
1,321
9,348
3,421
205
1,125
7,792
0
28,154
L
6,795
555
700
2,246
6,525
2,920
0
2,572
3,953
45,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
29,313
320
Minions Killed
293
0
Camps Cleared
0
1,148,237
Distance Traveled
1,079,655
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,487
541
58
5
0
235,818
1
W
Vulcan
6,546
546
76
6
0
220,217
1
L
Khepri
5,656
471
18
2
0
235,615
3
W
Achilles
6,729
561
47
4
0
225,940
0
W
Nemesis
7,530
628
90
8
0
263,693
0
W
Fafnir
6,489
541
21
2
0
224,386
0
W
Medusa
6,826
569
86
7
0
214,001
0
L
Rama
5,491
458
76
6
0
208,210
4
L
Izanami
5,651
471
49
4
0
152,331
1
L
Ra
6,028
502
92
8
0
247,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role