Player Matchup

Raijin
Raijin
IDubbTheeLunch
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,457 Elo+
Party 1
Izanami
Izanami
ImSeija
Izanami
Level 2
God Stats
1W - 6L
1,515 SR
Queue Stats
1W - 6L
1,544 Elo+
Party 2
Maui
Maui
Omori_Sunny-
Maui
Level 62
God Stats
4W - 4L
1,669 SR
Queue Stats
170W - 103L
1,580 Elo+
Party 2
Loki
Loki
SolSeeker85
Loki
Level 109
God Stats
0W - 2L
1,269 SR
Queue Stats
17W - 22L
1,425 Elo+
Party 1
Guan Yu
Guan Yu
TabsX_-
Guan Yu
Level 88
God Stats
4W - 4L
1,479 SR
Queue Stats
364W - 326L
1,555 Elo+
Party 2
Team Averages
Level 74
1,486 SR
1,512 Elo+

VS

Team Averages
Level 96
1,664 SR
1,602 Elo+
Ymir
Ymir
Kalayyo
Ymir
Level 42
God Stats
3W - 2L
1,535 SR
Queue Stats
12W - 13L
1,478 Elo+
Party 3
Nu Wa
Nu Wa
j12-s-lilbro
Nu Wa
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 72L
1,574 Elo+
Party 3
Danzaburou
Danzaburou
j12j04youngrod
Danzaburou
Level 120
God Stats
28W - 18L
1,643 SR
Queue Stats
142W - 118L
1,556 Elo+
Party 3
Chaac
Chaac
rezraptor
Chaac
Level 160
God Stats
21W - 17L
1,627 SR
Queue Stats
389W - 345L
1,648 Elo+
Party 4
Awilix
Awilix
ιzgяєєd
Awilix
Level 47
God Stats
6W - 1L
2,014 SR
Queue Stats
57W - 26L
1,752 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,077
467
3,141
5,126
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
ImSeija
Izanami
12
0 / 5 / 2
6,838
526
3,962
11,023
3,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 2
6,541
503
3,236
7,804
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
4 / 4 / 1
7,346
565
4,568
9,657
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
TabsX_-
Guan Yu
13
0 / 1 / 1
7,304
562
4,969
10,051
11,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kalayyo
Ymir
9
0 / 1 / 5
6,029
464
2,167
6,539
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 3
6,834
526
4,986
5,557
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
j12j04youngrod
Danzaburou
13
3 / 1 / 4
7,748
596
7,326
8,815
3,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
rezraptor
Chaac
13
0 / 1 / 1
6,887
530
5,021
8,567
5,124
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
13
9 / 0 / 1
8,047
619
8,495
7,087
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
13
13
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
L
Izanami
ImSeija
Izanami
0
5
2
0.2
W
Ymir
Kalayyo
Ymir
0
1
5
2.5
L
2
1
2
3
L
4
4
1
1.13
L
Guan Yu
TabsX_-
Guan Yu
0
1
1
0.5
W
1
4
3
0.63
W
Danzaburou
j12j04youngrod
Danzaburou
3
1
4
5
W
Chaac
rezraptor
Chaac
0
1
1
0.5
W
Awilix
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,876
Damage
27,995
43,661
Taken
36,565
26,185
Mitigated
16,687
13,472
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,141
61
0
307
5,126
1,884
0
1,569
3,557
37,758
0
L
Izanami
ImSeija
Izanami
3,962
3,305
0
3,511
11,023
3,674
0
1,020
10,003
0
60,098
W
Ymir
Kalayyo
Ymir
2,167
396
103
1,722
6,539
3,985
0
2,561
3,978
15,703
2,339
L
3,236
1,090
0
1,970
7,804
5,997
0
2,161
5,643
23,510
0
L
4,568
984
0
3,490
9,657
3,147
0
1,192
8,465
0
43,759
L
Guan Yu
TabsX_-
Guan Yu
4,969
1,312
128
4,066
10,051
11,483
362
1,124
8,927
0
56,221
W
4,986
894
0
385
5,557
1,907
0
1,548
4,009
54,169
0
W
Danzaburou
j12j04youngrod
Danzaburou
7,326
3,093
0
5,949
8,815
3,034
720
1,069
7,746
0
60,235
W
Chaac
rezraptor
Chaac
5,021
1,213
0
2,258
8,567
5,124
0
133
7,874
0
54,103
W
Awilix
8,495
3,330
0
634
7,087
2,637
0
1,066
5,988
0
57,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
35,545
415
Minions Killed
388
0
Camps Cleared
0
1,185,759
Distance Traveled
1,331,484
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,077
467
76
6
0
183,705
6
L
Izanami
6,838
526
122
9
0
219,960
2
W
Ymir
6,029
464
39
3
0
252,997
3
L
Maui
6,541
503
39
3
0
268,847
0
L
Loki
7,346
565
78
6
0
260,035
5
L
Guan Yu
7,304
562
100
8
0
253,212
5
W
Nu Wa
6,834
526
88
7
0
252,500
2
W
Danzaburou
7,748
596
96
7
0
244,240
1
W
Chaac
6,887
530
81
6
0
259,163
1
W
Awilix
8,047
619
84
6
0
322,584
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role