Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bonstein
Ah Puch
Level 130
God Stats
3W - 6L
1,389 SR
Queue Stats
77W - 87L
1,400 Elo+
Solo
Izanami
Izanami
RIGGERZ1
Izanami
Level 89
God Stats
12W - 11L
1,596 SR
Queue Stats
23W - 29L
1,429 Elo+
Party 1
Yemoja
Yemoja
SaiiyanStrawHat
Yemoja
Level 64
God Stats
8W - 9L
1,489 SR
Queue Stats
29W - 33L
1,469 Elo+
Party 1
Tyr
Tyr
merleef
Tyr
Level 139
God Stats
4W - 6L
1,488 SR
Queue Stats
181W - 185L
1,483 Elo+
Solo
Team Averages
Level 92
1,492 SR
1,456 Elo+

VS

Team Averages
Level 100
1,440 SR
1,387 Elo+
Bacchus
Bacchus
AmonCyrus
Bacchus
Level 60
God Stats
12W - 10L
1,474 SR
Queue Stats
53W - 59L
1,349 Elo+
Party 2
Gilgamesh
Gilgamesh
Berayozbek
Gilgamesh
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 48L
1,480 Elo+
Solo
King Arthur
King Arthur
Icevein
King Arthur
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 12L
1,201 Elo+
Solo
Artemis
Artemis
Pilli9rimm
Artemis
Level 90
God Stats
9W - 1L
1,608 SR
Queue Stats
244W - 251L
1,418 Elo+
Party 2
Tiamat
Tiamat
godplx
Tiamat
Level 160
God Stats
1W - 4L
1,118 SR
Queue Stats
333W - 350L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
7
0 / 1 / 0
3,570
595
1,565
4,183
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
Bonstein
Ah Puch
7
0 / 0 / 0
3,946
658
769
2,640
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
RIGGERZ1
Izanami
7
0 / 0 / 0
3,513
586
1,153
2,640
765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 0 / 0
3,874
646
962
1,968
779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyr
1
0 / 0 / 0
2,685
448
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AmonCyrus
Bacchus
6
0 / 0 / 0
3,782
630
953
3,567
2,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Berayozbek
Gilgamesh
6
0 / 0 / 0
3,773
629
1,273
4,732
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Icevein
King Arthur
7
1 / 0 / 0
4,336
723
1,453
3,476
1,721
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Pilli9rimm
Artemis
6
0 / 0 / 0
3,405
568
587
1,619
428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
godplx
Tiamat
7
0 / 0 / 0
4,024
671
1,420
2,582
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
1
0
0
W
Bacchus
AmonCyrus
Bacchus
0
0
0
0
W
Gilgamesh
Berayozbek
Gilgamesh
0
0
0
0
L
Ah Puch
Bonstein
Ah Puch
0
0
0
0
W
King Arthur
Icevein
King Arthur
1
0
0
1
W
Artemis
Pilli9rimm
Artemis
0
0
0
0
L
Izanami
RIGGERZ1
Izanami
0
0
0
0
L
0
0
0
0
W
Tiamat
godplx
Tiamat
0
0
0
0
L
Tyr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,449
Damage
5,686
11,431
Taken
15,976
3,795
Mitigated
7,100
5,321
Healing
6,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,565
245
0
1,074
4,183
1,269
0
0
4,183
0
17,182
W
Bacchus
AmonCyrus
Bacchus
953
99
0
1,733
3,567
2,110
0
486
3,081
10,047
1,699
W
Gilgamesh
Berayozbek
Gilgamesh
1,273
500
0
750
4,732
1,652
0
132
4,600
0
20,502
L
Ah Puch
Bonstein
Ah Puch
769
128
0
1,432
2,640
982
0
1,420
1,220
21,915
0
W
King Arthur
Icevein
King Arthur
1,453
103
0
1,000
3,476
1,721
0
0
3,476
0
17,337
W
Artemis
Pilli9rimm
Artemis
587
103
0
1,137
1,619
428
0
400
1,219
0
13,782
L
Izanami
RIGGERZ1
Izanami
1,153
683
0
966
2,640
765
0
455
2,185
0
24,431
L
962
99
1,197
652
1,968
779
0
392
1,576
10,190
0
W
Tiamat
godplx
Tiamat
1,420
151
0
1,444
2,582
1,189
0
713
1,869
22,542
0
L
Tyr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,588
Gold Earned
19,320
147
Minions Killed
180
0
Camps Cleared
0
460,515
Distance Traveled
632,552
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,570
595
32
5
0
128,656
0
W
Bacchus
3,782
630
23
4
0
130,229
0
W
Gilgamesh
3,773
629
42
7
0
153,112
0
L
Ah Puch
3,946
658
48
8
0
113,367
1
W
King Arthur
4,336
723
31
5
0
132,114
0
W
Artemis
3,405
568
33
6
0
111,043
2
L
Izanami
3,513
586
45
8
0
106,596
0
L
Yemoja
3,874
646
22
4
0
111,896
3
W
Tiamat
4,024
671
51
9
0
106,054
2
L
Tyr
2,685
448
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role