Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ELManolito
Anubis
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,438 Elo+
Party 1
Susano
Susano
Lamepollas300
Susano
Level 158
God Stats
17W - 5L
1,821 SR
Queue Stats
303W - 274L
1,544 Elo+
Party 1
Jormungandr
Jormungandr
MalditoConejo
Jormungandr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,424 Elo+
Party 1
Artemis
Artemis
PelonCaed01
Artemis
Level 63
God Stats
2W - 1L
1,573 SR
Queue Stats
27W - 35L
1,486 Elo+
Party 1
Team Averages
Level 76
1,579 SR
1,479 Elo+

VS

Team Averages
Level 61
1,521 SR
1,493 Elo+
Artemis
Artemis
 
Artemis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
DaddyStratos
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 60L
1,496 Elo+
Party 2
Da Ji
Da Ji
Ebreexy
Da Ji
Level 78
God Stats
8W - 8L
1,603 SR
Queue Stats
189W - 160L
1,518 Elo+
Party 2
Erlang Shen
Erlang Shen
EurenDainja
Erlang Shen
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 126L
1,456 Elo+
Party 2
Kuzenbo
Kuzenbo
exilebabyvomit
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
2 / 3 / 7
9,385
552
3,558
14,665
6,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
ELManolito
Anubis
14
1 / 3 / 1
8,804
518
3,908
7,846
3,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 1 / 2
11,226
660
16,501
12,887
5,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
MalditoConejo
Jormungandr
14
2 / 0 / 6
9,397
553
5,979
15,634
17,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
PelonCaed01
Artemis
15
2 / 1 / 2
9,509
559
9,660
8,996
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 3 / 1
7,399
435
5,358
8,420
3,668
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 2 / 1
8,634
508
5,928
8,566
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Ebreexy
Da Ji
14
7 / 4 / 1
8,911
524
10,375
14,420
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
EurenDainja
Erlang Shen
12
0 / 3 / 1
7,749
456
6,870
16,183
13,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 2
6,707
395
3,384
10,810
11,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
8
8
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
3
7
1.83
L
Artemis
 
Artemis
0
3
1
0.17
L
1
2
1
0.75
W
Anubis
ELManolito
Anubis
1
3
1
0.5
L
Da Ji
Ebreexy
Da Ji
7
4
1
1.88
L
Erlang Shen
EurenDainja
Erlang Shen
0
3
1
0.17
W
7
1
2
8
W
Jormungandr
MalditoConejo
Jormungandr
2
0
6
5
W
Artemis
PelonCaed01
Artemis
2
1
2
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,606
Damage
31,915
60,028
Taken
58,399
36,516
Mitigated
38,347
19,334
Healing
8,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,558
2,630
0
2,201
14,665
6,005
0
1,515
13,150
0
66,265
L
Artemis
 
Artemis
5,358
1,116
0
130
8,420
3,668
0
1,646
6,774
0
46,698
L
5,928
400
0
278
8,566
3,250
193
2,712
5,854
63,029
0
W
Anubis
ELManolito
Anubis
3,908
82
0
3,654
7,846
3,504
960
2,087
5,759
59,540
0
L
Da Ji
Ebreexy
Da Ji
10,375
3,502
0
500
14,420
6,726
0
2,090
12,320
0
72,544
L
Erlang Shen
EurenDainja
Erlang Shen
6,870
4,170
0
7,005
16,183
13,598
0
800
15,354
0
47,736
W
16,501
5,233
0
5,241
12,887
5,253
3,935
2,184
10,703
0
80,422
W
Jormungandr
MalditoConejo
Jormungandr
5,979
1,058
26
4,749
15,634
17,675
0
2,388
13,246
36,911
4,448
W
Artemis
PelonCaed01
Artemis
9,660
3,797
0
3,463
8,996
4,079
812
672
8,324
0
79,879
L
3,384
1,310
0
1,085
10,810
11,105
0
2,501
8,187
14,281
2,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,321
Gold Earned
39,400
553
Minions Killed
390
0
Camps Cleared
0
1,723,291
Distance Traveled
1,508,853
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,385
552
114
7
0
425,663
0
L
Artemis
7,399
435
85
5
0
304,137
8
L
He Bo
8,634
508
119
7
0
327,042
3
W
Anubis
8,804
518
108
6
0
309,316
1
L
Da Ji
8,911
524
93
5
0
352,553
1
L
Erlang Shen
7,749
456
76
4
0
302,282
0
W
Susano
11,226
660
148
9
0
350,365
2
W
Jormungandr
9,397
553
48
3
0
353,422
0
W
Artemis
9,509
559
135
8
0
284,525
5
L
Kuzenbo
6,707
395
17
1
0
222,839
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role