Player Matchup

Nox
Nox
Domination_zero
Nox
Level 158
God Stats
1W - 3L
1,175 SR
Queue Stats
359W - 271L
1,572 Elo+
Party 1
Ymir
Ymir
Thg_LoboSnipes
Ymir
Level 87
God Stats
50W - 29L
1,637 SR
Queue Stats
264W - 202L
1,574 Elo+
Party 1
Neith
Neith
zaammnn
Neith
Level 125
God Stats
15W - 7L
1,674 SR
Queue Stats
148W - 96L
1,586 Elo+
Party 1
Team Averages
Level 123
1,495 SR
1,578 Elo+

VS

Team Averages
Level 97
1,368 SR
1,374 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Moonwolf16
Bastet
Level 77
God Stats
0W - 2L
942 SR
Queue Stats
2W - 5L
1,119 Elo+
Solo
Chaac
Chaac
NotSoJollyGiant
Chaac
Level 88
God Stats
1W - 1L
1,661 SR
Queue Stats
7W - 7L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
9,304
716
10,147
6,524
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 0 / 6
9,605
739
3,987
10,560
12,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
zaammnn
Neith
14
3 / 0 / 8
9,168
705
8,680
9,970
7,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 0
7,816
601
7,730
10,313
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
Moonwolf16
Bastet
11
0 / 4 / 0
7,191
553
4,875
7,922
3,160
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
7,618
586
7,838
12,040
10,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
0
0
W
5
0
6
8
L
Bastet
Moonwolf16
Bastet
0
4
0
0
L
0
3
0
0
W
3
0
6
6
W
Neith
zaammnn
Neith
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,814
Damage
20,443
27,054
Taken
30,275
22,618
Mitigated
18,182
5,425
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,730
954
0
182
10,313
4,154
0
6,112
4,201
38,223
0
W
10,147
164
0
1,390
6,524
3,061
0
879
5,374
36,861
0
L
Bastet
Moonwolf16
Bastet
4,875
1,607
330
914
7,922
3,160
0
3,452
4,470
0
11,404
L
7,838
789
0
4,659
12,040
10,868
11
4,574
7,466
0
24,074
W
3,987
749
0
1,704
10,560
12,065
0
4,037
6,131
18,761
0
W
Neith
zaammnn
Neith
8,680
3,175
0
2,331
9,970
7,492
40
2,907
6,559
0
31,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,077
Gold Earned
22,625
144
Minions Killed
108
0
Camps Cleared
0
735,046
Distance Traveled
660,175
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,816
601
65
5
0
196,661
5
W
Nox
9,304
716
60
5
0
257,483
3
L
Bastet
7,191
553
8
1
0
223,062
0
L
Chaac
7,618
586
35
3
0
240,452
3
W
Ymir
9,605
739
24
2
0
241,448
3
W
Neith
9,168
705
60
5
0
236,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role