Player Matchup

Xing Tian
Xing Tian
Melius Jc
Xing Tian
Level 115
God Stats
0W - 3L
1,452 SR
Queue Stats
78W - 94L
1,408 Elo+
Party 1
Ymir
Ymir
ROBERTOJUA
Ymir
Level 128
God Stats
3W - 1L
1,889 SR
Queue Stats
135W - 144L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
Thainet
Kukulkan
Level 14
God Stats
0W - 1L
1,304 SR
Queue Stats
14W - 19L
1,295 Elo+
Party 1
Danzaburou
Danzaburou
UhhBombz
Danzaburou
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 45L
1,325 Elo+
Party 2
Hercules
Hercules
bengiez
Hercules
Level 35
God Stats
6W - 9L
1,856 SR
Queue Stats
33W - 49L
1,370 Elo+
Party 2
Team Averages
Level 64
1,600 SR
1,363 Elo+

VS

Team Averages
Level 85
1,466 SR
1,437 Elo+
Mulan
Mulan
Ev1os
Mulan
Level 104
God Stats
1W - 0L
1,262 SR
Queue Stats
7W - 12L
1,321 Elo+
Party 4
Fenrir
Fenrir
Pacothebanana
Fenrir
Level 87
God Stats
4W - 1L
1,521 SR
Queue Stats
145W - 121L
1,568 Elo+
Party 3
Artio
Artio
Sunbringer01
Artio
Level 112
God Stats
2W - 1L
1,545 SR
Queue Stats
5W - 5L
1,375 Elo+
Party 4
Hachiman
Hachiman
TwiztedWhiteB0Y
Hachiman
Level 121
God Stats
4W - 3L
1,502 SR
Queue Stats
50W - 52L
1,422 Elo+
Party 4
Ra
Ra
leeguvledjundz
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Melius Jc
Xing Tian
12
0 / 2 / 1
7,347
490
7,886
12,136
9,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 7 / 0
6,833
456
6,071
15,631
7,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Thainet
Kukulkan
11
0 / 2 / 0
6,409
427
629
6,170
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
UhhBombz
Danzaburou
9
0 / 2 / 0
5,774
385
2,236
7,076
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
bengiez
Hercules
9
1 / 4 / 0
5,977
398
5,955
12,529
7,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ev1os
Mulan
14
2 / 2 / 4
8,021
535
9,961
15,416
8,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 0 / 6
8,398
560
6,992
11,892
5,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 11
7,975
532
4,663
14,207
10,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
13
1 / 0 / 4
7,508
501
5,274
7,960
2,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 3
9,797
653
11,889
6,792
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
16
17
Deaths
3
1
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Mulan
Ev1os
Mulan
2
2
4
2
L
Xing Tian
Melius Jc
Xing Tian
0
2
1
0.25
W
5
0
6
8
L
2
7
0
0.29
W
2
0
11
7.5
L
Kukulkan
Thainet
Kukulkan
0
2
0
0
W
Hachiman
1
0
4
3
L
Danzaburou
UhhBombz
Danzaburou
0
2
0
0
L
Hercules
bengiez
Hercules
1
4
0
0.25
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,777
Damage
38,779
53,542
Taken
56,267
28,682
Mitigated
29,561
9,428
Healing
25,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Ev1os
Mulan
9,961
1,618
0
5,911
15,416
8,096
641
6,931
8,003
34
59,180
L
Xing Tian
Melius Jc
Xing Tian
7,886
828
0
1,460
12,136
9,321
0
1,883
10,253
46,091
0
W
6,992
1,938
0
5,528
11,892
5,303
119
1,419
10,389
0
58,461
L
6,071
1,538
0
3,824
15,631
7,246
0
3,757
11,874
44,419
0
W
4,663
349
1,135
8,286
14,207
10,199
494
2,960
10,848
18,478
0
L
Kukulkan
Thainet
Kukulkan
629
144
0
1,030
6,170
2,321
252
2,966
3,204
39,483
0
W
Hachiman
5,274
2,659
0
2,057
7,960
2,674
3,478
554
7,266
0
48,371
L
Danzaburou
UhhBombz
Danzaburou
2,236
925
0
1,357
7,076
2,168
0
2,639
4,437
0
22,402
L
Hercules
bengiez
Hercules
5,955
1,770
0
1,757
12,529
7,626
0
5,341
7,188
0
25,623
W
11,889
1,645
524
2,144
6,792
3,289
1,967
2,074
4,591
94,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
41,699
334
Minions Killed
448
0
Camps Cleared
0
1,268,844
Distance Traveled
1,466,254
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,021
535
94
6
0
259,915
1
L
Xing Tian
7,347
490
97
6
0
249,895
1
W
Fenrir
8,398
560
96
6
0
296,428
4
L
Ymir
6,833
456
78
5
0
283,314
2
W
Artio
7,975
532
17
1
0
328,090
1
L
Kukulkan
6,409
427
73
5
0
224,369
0
W
Hachiman
7,508
501
85
6
0
281,186
0
L
Danzaburou
5,774
385
51
3
0
242,222
0
L
Hercules
5,977
398
35
2
0
269,044
0
W
Ra
9,797
653
156
10
0
300,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role