Player Matchup

Artio
Artio
Itz-_-Alexthekid
Artio
Level 129
God Stats
1W - 5L
1,332 SR
Queue Stats
87W - 118L
1,441 Elo+
Party 2
Merlin
Merlin
Itz-_-Lildawg
Merlin
Level 123
God Stats
11W - 22L
1,394 SR
Queue Stats
47W - 85L
1,350 Elo+
Party 2
Ishtar
Ishtar
brandendidit
Ishtar
Level 63
God Stats
0W - 4L
1,266 SR
Queue Stats
12W - 27L
1,347 Elo+
Party 2
Tyr
Tyr
misterD02
Tyr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 41L
1,363 Elo+
Party 2
Fenrir
Fenrir
tennedge
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,380 Elo+
Party 2
Team Averages
Level 78
1,398 SR
1,376 Elo+

VS

Team Averages
Level 62
1,535 SR
1,525 Elo+
Ganesha
Ganesha
Aeonius
Ganesha
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,585 Elo+
Party 1
Chiron
Chiron
Daft__Duke
Chiron
Level 151
God Stats
25W - 31L
1,473 SR
Queue Stats
33W - 38L
1,486 Elo+
Solo
Amaterasu
Amaterasu
Napafsi
Amaterasu
Level 84
God Stats
1W - 0L
1,704 SR
Queue Stats
7W - 4L
1,618 Elo+
Party 1
Kukulkan
Kukulkan
NewMoonSage
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,435 Elo+
Solo
Hun Batz
Hun Batz
WxnkDemonKitchen
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,860
679
6,889
28,578
37,824
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 3 / 1
11,812
738
19,341
10,803
5,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
17
1 / 6 / 2
10,379
649
11,815
21,057
10,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 7 / 4
9,330
583
9,718
21,917
27,548
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
tennedge
Fenrir
16
1 / 10 / 2
9,643
603
11,813
24,316
10,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aeonius
Ganesha
19
0 / 1 / 20
12,636
790
8,904
21,589
28,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
Daft__Duke
Chiron
20
6 / 3 / 10
12,565
785
20,800
19,083
10,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Amaterasu
Napafsi
Amaterasu
20
10 / 1 / 13
13,046
815
24,121
24,423
26,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
NewMoonSage
Kukulkan
20
11 / 0 / 11
13,365
835
25,179
9,110
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
3 / 2 / 10
11,850
741
13,977
15,590
7,683
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
94
7
Kills
30
30
Deaths
7
11
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aeonius
Ganesha
0
1
20
10
W
Chiron
Daft__Duke
Chiron
6
3
10
3.67
L
2
4
2
0.75
L
3
3
1
1.17
W
Amaterasu
Napafsi
Amaterasu
10
1
13
16.5
W
Kukulkan
NewMoonSage
Kukulkan
11
0
11
16.5
W
3
2
10
4
L
Ishtar
1
6
2
0.33
L
0
7
4
0.29
L
Fenrir
tennedge
Fenrir
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,576
Damage
92,981
106,671
Taken
89,795
91,695
Mitigated
78,932
12,761
Healing
26,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aeonius
Ganesha
8,904
1,110
0
4,008
21,589
28,837
567
4,092
17,497
31,143
0
W
Chiron
Daft__Duke
Chiron
20,800
10,903
1,926
5,627
19,083
10,496
4,132
8,472
10,611
0
79,613
L
6,889
1,565
2,137
3,918
28,578
37,824
168
9,604
18,441
14,115
0
L
19,341
297
0
1,261
10,803
5,161
0
873
9,890
66,527
0
W
Amaterasu
Napafsi
Amaterasu
24,121
10,938
709
10,767
24,423
26,683
2,175
4,311
20,112
0
53,393
W
Kukulkan
NewMoonSage
Kukulkan
25,179
1,430
0
1,818
9,110
5,233
390
4,535
4,575
59,929
0
W
13,977
4,814
0
1,455
15,590
7,683
2,851
4,820
10,770
0
39,056
L
Ishtar
11,815
7,617
0
1,792
21,057
10,576
0
7,521
13,339
0
48,275
L
9,718
651
0
1,886
21,917
27,548
0
9,320
12,128
0
21,522
L
Fenrir
tennedge
Fenrir
11,813
3,525
0
1,767
24,316
10,586
36
6,072
18,108
0
30,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,024
Gold Earned
63,462
260
Minions Killed
354
0
Camps Cleared
0
1,358,276
Distance Traveled
1,727,693
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,636
790
23
1
0
340,480
3
W
Chiron
12,565
785
114
7
0
295,088
2
L
Artio
10,860
679
4
0
0
274,863
0
L
Merlin
11,812
738
108
7
0
291,262
1
W
Amaterasu
13,046
815
67
4
0
358,948
0
W
Kukulkan
13,365
835
99
6
0
342,372
2
W
Hun Batz
11,850
741
51
3
0
390,805
1
L
Ishtar
10,379
649
95
6
0
237,192
0
L
Tyr
9,330
583
21
1
0
291,194
0
L
Fenrir
9,643
603
32
2
0
263,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role