Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
SickSymbols
Hades
Level 123
God Stats
9W - 5L
1,453 SR
Queue Stats
276W - 252L
1,504 Elo+
Solo
Ravana
Ravana
Trag97
Ravana
Level 108
God Stats
7W - 2L
1,801 SR
Queue Stats
142W - 144L
1,495 Elo+
Party 2
Ymir
Ymir
p33p33pickle
Ymir
Level 68
God Stats
6W - 1L
1,646 SR
Queue Stats
15W - 19L
1,358 Elo+
Party 2
Vulcan
Vulcan
pepper0nipizza
Vulcan
Level 102
God Stats
13W - 6L
1,658 SR
Queue Stats
83W - 87L
1,459 Elo+
Party 2
Team Averages
Level 108
1,612 SR
1,463 Elo+

VS

Team Averages
Level 96
1,639 SR
1,468 Elo+
Loki
Loki
 
Loki
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CQuinnce
Morgan Le Fay
Level 88
God Stats
18W - 17L
1,578 SR
Queue Stats
99W - 136L
1,415 Elo+
Party 1
Hachiman
Hachiman
DoubleRedux
Hachiman
Level 62
God Stats
4W - 1L
1,924 SR
Queue Stats
11W - 17L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
PakaPakaBih
Baron Samedi
Level 111
God Stats
18W - 21L
1,510 SR
Queue Stats
503W - 511L
1,533 Elo+
Party 1
Cu Chulainn
Cu Chulainn
itselpollote115
Cu Chulainn
Level 104
God Stats
3W - 3L
1,683 SR
Queue Stats
361W - 406L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
15
1 / 5 / 3
9,266
488
10,234
15,738
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 2 / 4
10,840
571
13,775
17,458
13,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ravana
Trag97
Ravana
15
7 / 2 / 5
10,369
546
13,070
13,280
6,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 4
9,044
476
4,969
20,426
19,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 0 / 5
10,149
534
13,051
8,273
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
1 / 2 / 5
9,308
490
5,167
13,652
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
CQuinnce
Morgan Le Fay
14
2 / 5 / 1
9,037
476
11,689
13,373
5,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
DoubleRedux
Hachiman
16
2 / 1 / 7
10,245
539
12,752
13,472
6,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
PakaPakaBih
Baron Samedi
11
4 / 4 / 4
7,761
408
10,597
18,125
10,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
itselpollote115
Cu Chulainn
15
3 / 5 / 0
9,574
504
14,879
18,747
19,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
17
Kills
12
12
Deaths
17
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
5
3
0.5
L
Loki
 
Loki
1
2
5
1.75
L
Morgan Le Fay
CQuinnce
Morgan Le Fay
2
5
1
0.5
L
Hachiman
DoubleRedux
Hachiman
2
1
7
5.5
L
Baron Samedi
PakaPakaBih
Baron Samedi
4
4
4
1.5
W
3
2
4
2.5
W
Ravana
Trag97
Ravana
7
2
5
4.75
L
Cu Chulainn
itselpollote115
Cu Chulainn
3
5
0
0.6
W
2
3
4
1.33
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,099
Damage
55,084
75,175
Taken
77,369
49,897
Mitigated
47,028
21,403
Healing
28,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
10,234
6,781
0
5,575
15,738
6,857
651
4,304
11,356
0
75,977
L
Loki
 
Loki
5,167
1,100
0
6,786
13,652
5,378
0
2,928
10,724
0
71,901
L
Morgan Le Fay
CQuinnce
Morgan Le Fay
11,689
762
0
2,602
13,373
5,746
0
5,290
8,083
70,709
0
L
Hachiman
DoubleRedux
Hachiman
12,752
6,584
0
6,912
13,472
6,173
2,712
4,659
8,813
0
86,324
L
Baron Samedi
PakaPakaBih
Baron Samedi
10,597
1,582
1,873
6,568
18,125
10,307
0
7,809
10,316
35,029
0
W
13,775
1,611
0
7,626
17,458
13,611
1,878
1,345
16,085
79,656
0
W
Ravana
Trag97
Ravana
13,070
4,009
0
1,443
13,280
6,250
625
6,579
6,473
0
70,857
L
Cu Chulainn
itselpollote115
Cu Chulainn
14,879
4,749
0
3,600
18,747
19,424
0
11,109
7,638
0
71,987
W
4,969
1,745
0
3,086
20,426
19,352
0
6,991
13,339
27,038
0
W
13,051
2,574
417
3,256
8,273
3,827
284
3,450
4,552
74,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,668
Gold Earned
45,925
486
Minions Killed
579
0
Camps Cleared
0
1,821,240
Distance Traveled
1,775,749
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,266
488
109
6
0
320,101
5
L
Loki
9,308
490
133
7
0
427,683
7
L
Morgan Le Fay
9,037
476
128
7
0
362,364
3
L
Hachiman
10,245
539
152
8
0
349,925
3
L
Baron Samedi
7,761
408
52
3
0
326,281
6
W
Hades
10,840
571
148
8
0
336,862
8
W
Ravana
10,369
546
95
5
0
424,155
8
L
Cu Chulainn
9,574
504
114
6
0
309,496
4
W
Ymir
9,044
476
27
1
0
328,969
2
W
Vulcan
10,149
534
107
6
0
411,153
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role