Player Matchup

Maui
Maui
 
Maui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
BarrelPrince739
Susano
Level 138
God Stats
6W - 7L
1,532 SR
Queue Stats
197W - 176L
1,544 Elo+
Solo
Neith
Neith
DEUSoAUCTOR
Neith
Level 81
God Stats
5W - 6L
1,501 SR
Queue Stats
46W - 71L
1,386 Elo+
Party 1
Hercules
Hercules
Oozn
Hercules
Level 28
God Stats
5W - 1L
1,885 SR
Queue Stats
74W - 92L
1,411 Elo+
Solo
Janus
Janus
RachAlGhul
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,374 Elo+
Solo
Team Averages
Level 74
1,584 SR
1,443 Elo+

VS

Team Averages
Level 109
1,493 SR
1,443 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
T-A-B-0-0--
Zeus
Level 125
God Stats
10W - 6L
1,466 SR
Queue Stats
25W - 30L
1,479 Elo+
Party 2
Terra
Terra
Zentopia-
Terra
Level 108
God Stats
0W - 4L
1,498 SR
Queue Stats
66W - 74L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
lDONTLOSE--
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
1 / 1 / 9
8,073
807
3,596
6,083
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 1 / 2
8,608
861
8,135
6,789
2,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
4 / 2 / 3
8,522
852
6,112
5,028
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Oozn
Hercules
14
1 / 2 / 4
7,493
749
1,950
7,910
4,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
13
2 / 2 / 2
7,150
715
3,719
5,361
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 2 / 1
7,756
776
4,011
5,929
2,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
14
2 / 3 / 3
7,661
766
6,235
10,129
9,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
3 / 3 / 3
8,311
831
6,524
5,441
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Zentopia-
Terra
13
0 / 2 / 3
7,054
705
4,268
7,004
3,678
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
lDONTLOSE--
Kukulkan
14
1 / 3 / 2
7,665
767
3,487
5,364
2,358
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
13
Kills
8
8
Deaths
13
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
9
5.5
L
Medusa
 
Medusa
2
2
1
1.25
L
Cthulhu
 
Cthulhu
2
3
3
1.17
W
5
1
2
6
W
4
2
3
2.75
W
Hercules
Oozn
Hercules
1
2
4
1.5
W
Janus
2
2
2
1.5
L
3
3
3
1.5
L
Terra
Zentopia-
Terra
0
2
3
0.75
L
Kukulkan
lDONTLOSE--
Kukulkan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,512
Damage
24,525
31,171
Taken
33,867
16,310
Mitigated
20,781
5,299
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,596
1,317
0
1,038
6,083
4,614
0
3,674
2,276
13,107
0
L
Medusa
 
Medusa
4,011
922
0
803
5,929
2,726
0
210
5,674
0
32,925
L
Cthulhu
 
Cthulhu
6,235
454
211
1,644
10,129
9,881
0
4,114
5,871
21,958
0
W
8,135
1,358
0
130
6,789
2,945
0
3,818
2,883
0
26,207
W
6,112
2,689
0
1,063
5,028
1,877
1,124
2,512
2,419
0
33,253
W
Hercules
Oozn
Hercules
1,950
301
0
2,322
7,910
4,581
802
6,346
1,392
0
17,690
W
Janus
3,719
654
0
746
5,361
2,293
0
3,424
1,687
18,376
0
L
6,524
676
0
539
5,441
2,138
0
1,338
4,065
28,100
0
L
Terra
Zentopia-
Terra
4,268
97
936
854
7,004
3,678
0
882
6,040
16,829
0
L
Kukulkan
lDONTLOSE--
Kukulkan
3,487
285
0
318
5,364
2,358
0
771
4,554
21,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,846
Gold Earned
38,447
209
Minions Killed
219
0
Camps Cleared
0
1,074,617
Distance Traveled
1,014,341
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,073
807
18
2
0
215,749
0
L
Medusa
7,756
776
65
7
0
189,349
1
L
Cthulhu
7,661
766
36
4
0
194,742
1
W
Susano
8,608
861
59
6
0
249,342
2
W
Neith
8,522
852
65
7
0
205,640
3
W
Hercules
7,493
749
31
3
0
214,132
0
W
Janus
7,150
715
36
4
0
189,754
0
L
Zeus
8,311
831
43
4
0
192,679
5
L
Terra
7,054
705
28
3
0
233,622
3
L
Kukulkan
7,665
767
47
5
0
203,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role