Player Matchup

Guan Yu
Guan Yu
Backtag
Guan Yu
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
17W - 14L
1,129 Elo+
Party 1
Mercury
Mercury
JJRexx
Mercury
Level 153
God Stats
5W - 1L
1,676 SR
Queue Stats
166W - 155L
1,593 Elo+
Party 1
He Bo
He Bo
LC10United
He Bo
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,129 Elo+
Party 1
Nike
Nike
YumYum08
Nike
Level 4
God Stats
2W - 1L
1,333 SR
Queue Stats
8W - 9L
1,135 Elo+
Party 1
Danzaburou
Danzaburou
kenshinRoku
Danzaburou
Level 111
God Stats
2W - 3L
1,408 SR
Queue Stats
190W - 208L
1,348 Elo+
Solo
Team Averages
Level 60
1,483 SR
1,267 Elo+

VS

Team Averages
Level 60
1,597 SR
1,395 Elo+
Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
LjDaCreepa
Anhur
Level 63
God Stats
1W - 2L
1,461 SR
Queue Stats
175W - 215L
1,407 Elo+
Solo
Da Ji
Da Ji
OPBat
Da Ji
Level 68
God Stats
3W - 1L
1,857 SR
Queue Stats
193W - 259L
1,316 Elo+
Party 2
Atlas
Atlas
migs016
Atlas
Level 37
God Stats
8W - 5L
1,667 SR
Queue Stats
71W - 94L
1,410 Elo+
Solo
Guan Yu
Guan Yu
riqueyt
Guan Yu
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 131L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Backtag
Guan Yu
13
4 / 3 / 7
7,456
466
7,380
13,113
5,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
JJRexx
Mercury
16
15 / 1 / 3
10,138
634
17,577
11,988
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
13
0 / 0 / 10
7,621
476
5,383
6,054
2,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
12
1 / 4 / 2
7,338
459
3,693
12,898
6,084
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
kenshinRoku
Danzaburou
14
2 / 1 / 4
8,554
535
5,375
12,336
4,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 6 / 1
7,440
465
7,301
9,946
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
13
3 / 4 / 0
8,179
511
3,946
11,286
3,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
OPBat
Da Ji
12
3 / 5 / 1
7,802
488
5,645
14,402
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
migs016
Atlas
12
1 / 4 / 4
8,249
516
7,509
12,829
11,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
riqueyt
Guan Yu
13
2 / 3 / 2
8,184
512
8,223
11,653
14,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
22
Kills
9
9
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
6
1
0.08
W
Guan Yu
Backtag
Guan Yu
4
3
7
2.5
W
Mercury
JJRexx
Mercury
15
1
3
16.5
W
He Bo
0
0
10
5
L
Anhur
3
4
0
0.75
L
Da Ji
OPBat
Da Ji
3
5
1
0.7
W
Nike
1
4
2
0.5
W
Danzaburou
kenshinRoku
Danzaburou
2
1
4
4
L
Atlas
migs016
Atlas
1
4
4
0.75
L
Guan Yu
riqueyt
Guan Yu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,408
Damage
32,624
56,389
Taken
60,116
23,912
Mitigated
39,271
13,071
Healing
14,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,301
322
296
912
9,946
3,452
750
2,850
7,096
56,949
0
W
Guan Yu
Backtag
Guan Yu
7,380
951
484
1,898
13,113
5,908
544
4,926
8,187
0
28,316
W
Mercury
JJRexx
Mercury
17,577
13,651
0
888
11,988
4,982
225
3,057
8,712
0
77,284
W
He Bo
5,383
818
70
2,135
6,054
2,469
112
3,516
2,538
36,288
0
L
Anhur
3,946
2,511
0
4,053
11,286
3,578
748
286
11,000
0
50,569
L
Da Ji
OPBat
Da Ji
5,645
843
0
4,122
14,402
5,886
0
534
13,868
0
51,756
W
Nike
3,693
787
0
1,144
12,898
6,084
1,085
403
11,744
0
32,563
W
Danzaburou
kenshinRoku
Danzaburou
5,375
2,152
0
6,452
12,336
4,469
0
2,302
10,034
0
78,742
L
Atlas
migs016
Atlas
7,509
3,359
0
2,339
12,829
11,582
0
1,713
11,116
30,491
1,927
L
Guan Yu
riqueyt
Guan Yu
8,223
714
152
2,810
11,653
14,773
121
0
11,653
0
39,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,107
Gold Earned
39,854
363
Minions Killed
365
0
Camps Cleared
0
1,603,067
Distance Traveled
1,512,303
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,440
465
99
6
0
271,298
2
W
Guan Yu
7,456
466
41
3
0
321,202
5
W
Mercury
10,138
634
113
7
0
400,528
1
W
He Bo
7,621
476
48
3
0
300,571
1
L
Anhur
8,179
511
96
6
0
275,942
5
L
Da Ji
7,802
488
77
5
0
315,087
2
W
Nike
7,338
459
43
3
0
304,107
0
W
Danzaburou
8,554
535
118
7
0
276,659
6
L
Atlas
8,249
516
28
2
0
321,462
4
L
Guan Yu
8,184
512
65
4
0
328,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role