Player Matchup

Fafnir
Fafnir
Blue_Fire42
Fafnir
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,401 Elo+
Party 2
Hades
Hades
Cobbleztone
Hades
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,528 Elo+
Party 2
Merlin
Merlin
GiganticPohl
Merlin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,545 Elo+
Party 2
Pele
Pele
ToPxNarwhaL
Pele
Level 89
God Stats
2W - 3L
1,275 SR
Queue Stats
15W - 15L
1,440 Elo+
Party 2
Ishtar
Ishtar
phillyfan260
Ishtar
Level 69
God Stats
3W - 1L
1,077 SR
Queue Stats
16W - 12L
1,508 Elo+
Party 2
Team Averages
Level 77
1,370 SR
1,484 Elo+

VS

Team Averages
Level 44
1,544 SR
1,449 Elo+
Hades
Hades
ChooChoo__9
Hades
Level 64
God Stats
44W - 35L
1,564 SR
Queue Stats
72W - 75L
1,484 Elo+
Party 1
Athena
Athena
CrowZXY
Athena
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,389 Elo+
Solo
Cliodhna
Cliodhna
JRiig
Cliodhna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,478 Elo+
Party 1
Apollo
Apollo
Johnny_2kk
Apollo
Level 40
God Stats
4W - 1L
1,721 SR
Queue Stats
34W - 36L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
NoodleMan4415
Jing Wei
Level 38
God Stats
1W - 2L
1,436 SR
Queue Stats
30W - 28L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
3 / 1 / 9
9,862
519
9,370
16,640
22,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 0 / 2
10,019
527
15,068
19,702
11,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
14
2 / 5 / 5
9,032
475
10,060
12,233
5,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
9 / 1 / 7
10,468
551
17,753
17,643
7,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
16
1 / 0 / 5
9,279
488
12,752
10,838
4,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,575
504
13,377
16,812
12,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
CrowZXY
Athena
13
2 / 4 / 1
8,493
447
5,383
19,826
18,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
JRiig
Cliodhna
15
4 / 3 / 1
9,689
510
13,489
16,050
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Johnny_2kk
Apollo
15
1 / 4 / 2
9,285
489
8,234
16,619
7,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
NoodleMan4415
Jing Wei
14
0 / 4 / 0
8,260
435
7,053
18,821
6,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
19
Kills
7
7
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
3
1
9
7.5
L
0
4
0
0
W
4
0
2
5
L
Athena
CrowZXY
Athena
2
4
1
0.63
W
Merlin
2
5
5
0.9
L
Cliodhna
JRiig
Cliodhna
4
3
1
1.5
L
Apollo
Johnny_2kk
Apollo
1
4
2
0.5
L
Jing Wei
NoodleMan4415
Jing Wei
0
4
0
0
W
9
1
7
12.5
W
Ishtar
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,003
Damage
47,536
77,056
Taken
88,128
51,132
Mitigated
53,515
32,543
Healing
30,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
9,370
3,266
0
5,418
16,640
22,344
220
3,259
13,381
30,591
0
L
13,377
1,128
96
6,641
16,812
12,991
1,096
12,128
4,684
90,268
0
W
15,068
2,314
269
12,517
19,702
11,265
1,834
10,265
9,437
85,870
0
L
Athena
CrowZXY
Athena
5,383
1,638
39
3,294
19,826
18,408
0
8,266
11,560
25,314
0
W
Merlin
10,060
607
353
1,639
12,233
5,158
797
2,422
9,811
65,055
0
L
Cliodhna
JRiig
Cliodhna
13,489
1,601
0
5,494
16,050
7,543
0
6,448
9,602
18
75,386
L
Apollo
Johnny_2kk
Apollo
8,234
5,081
0
6,583
16,619
7,785
502
5,278
11,341
0
74,302
L
Jing Wei
NoodleMan4415
Jing Wei
7,053
6,108
0
8,390
18,821
6,788
0
2,378
16,443
0
69,306
W
17,753
4,450
0
5,445
17,643
7,767
0
1,935
15,708
0
94,947
W
Ishtar
12,752
7,477
0
6,902
10,838
4,598
852
897
9,941
0
88,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,660
Gold Earned
45,302
562
Minions Killed
538
0
Camps Cleared
0
1,781,084
Distance Traveled
1,682,851
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,862
519
25
1
0
356,074
5
L
Hades
9,575
504
157
8
0
285,050
2
W
Hades
10,019
527
157
8
0
340,370
2
L
Athena
8,493
447
38
2
0
343,824
2
W
Merlin
9,032
475
110
6
0
329,011
4
L
Cliodhna
9,689
510
111
6
0
403,266
4
L
Apollo
9,285
489
116
6
0
324,349
9
L
Jing Wei
8,260
435
116
6
0
326,362
4
W
Pele
10,468
551
125
7
0
409,392
0
W
Ishtar
9,279
488
145
8
0
346,237
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role