Player Matchup

Horus
Horus
Karmaaz1
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,400 Elo+
Solo
Hou Yi
Hou Yi
TextbookSubset
Hou Yi
Level 127
God Stats
0W - 1L
1,451 SR
Queue Stats
34W - 50L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
UnloadingDan2
Sun Wukong
Level 31
God Stats
4W - 4L
1,553 SR
Queue Stats
37W - 51L
1,462 Elo+
Party 2
Thanatos
Thanatos
Watzonz
Thanatos
Level 128
God Stats
3W - 3L
1,489 SR
Queue Stats
107W - 112L
1,515 Elo+
Solo
Thoth
Thoth
WolfPackPython
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,339 Elo+
Party 2
Team Averages
Level 66
1,499 SR
1,425 Elo+

VS

Team Averages
Level 118
1,365 SR
1,492 Elo+
Ganesha
Ganesha
AnimateAnt8
Ganesha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 42L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fall3nSV
Morgan Le Fay
Level 106
God Stats
2W - 3L
1,307 SR
Queue Stats
131W - 148L
1,527 Elo+
Party 1
Ishtar
Ishtar
JDUNN3206
Ishtar
Level 144
God Stats
2W - 2L
1,372 SR
Queue Stats
230W - 265L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KupoKel
Tsukuyomi
Level 92
God Stats
7W - 7L
1,475 SR
Queue Stats
711W - 743L
1,495 Elo+
Solo
Guan Yu
Guan Yu
Mak0s0ldier
Guan Yu
Level 146
God Stats
2W - 2L
1,169 SR
Queue Stats
242W - 260L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Karmaaz1
Horus
16
1 / 4 / 5
9,717
648
5,076
23,137
24,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 5
9,365
624
19,088
16,807
7,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
UnloadingDan2
Sun Wukong
15
2 / 7 / 4
9,581
639
12,263
20,595
12,406
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Watzonz
Thanatos
17
3 / 6 / 3
10,050
670
10,750
18,048
7,773
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
2 / 6 / 5
9,946
663
13,763
15,077
5,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AnimateAnt8
Ganesha
18
0 / 2 / 24
11,244
750
13,557
28,965
35,974
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
Fall3nSV
Morgan Le Fay
20
8 / 2 / 15
11,815
788
22,528
13,325
8,828
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
JDUNN3206
Ishtar
19
5 / 1 / 18
12,087
806
17,276
13,554
7,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
KupoKel
Tsukuyomi
18
11 / 4 / 13
11,757
784
29,733
18,608
10,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Mak0s0ldier
Guan Yu
16
3 / 2 / 15
10,236
682
4,225
17,966
19,361
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
112
9
Kills
27
27
Deaths
11
22
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AnimateAnt8
Ganesha
0
2
24
6
W
Morgan Le Fay
Fall3nSV
Morgan Le Fay
8
2
15
7.75
W
Ishtar
JDUNN3206
Ishtar
5
1
18
14
L
Horus
Karmaaz1
Horus
1
4
5
0.88
W
Tsukuyomi
KupoKel
Tsukuyomi
11
4
13
4.38
W
Guan Yu
Mak0s0ldier
Guan Yu
3
2
15
5.25
L
1
4
5
0.88
L
Sun Wukong
UnloadingDan2
Sun Wukong
2
7
4
0.57
L
Thanatos
Watzonz
Thanatos
3
6
3
0.75
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,940
Damage
87,319
93,664
Taken
92,418
57,352
Mitigated
82,610
34,507
Healing
43,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AnimateAnt8
Ganesha
13,557
780
2,466
10,454
28,965
35,974
898
3,975
24,990
23,392
0
W
Morgan Le Fay
Fall3nSV
Morgan Le Fay
22,528
2,989
1,049
1,218
13,325
8,828
1,655
1,829
11,496
39,261
0
W
Ishtar
JDUNN3206
Ishtar
17,276
10,439
3,715
2,267
13,554
7,751
4,151
2,854
10,700
0
48,074
L
Horus
Karmaaz1
Horus
5,076
2,275
3,259
7,161
23,137
24,629
0
8,022
15,115
0
10,772
W
Tsukuyomi
KupoKel
Tsukuyomi
29,733
4,778
264
670
18,608
10,696
918
2,299
16,309
0
49,527
W
Guan Yu
Mak0s0ldier
Guan Yu
4,225
1,206
14,576
6,532
17,966
19,361
901
2,806
15,160
579
7,419
L
19,088
9,124
1,968
4,341
16,807
7,490
0
7,913
8,894
0
45,520
L
Sun Wukong
UnloadingDan2
Sun Wukong
12,263
2,506
1,289
3,120
20,595
12,406
0
6,996
13,599
0
19,397
L
Thanatos
Watzonz
Thanatos
10,750
814
1,903
9,760
18,048
7,773
0
8,351
9,697
0
24,704
L
13,763
1,199
545
1,161
15,077
5,054
0
4,940
10,137
23,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,659
Gold Earned
57,139
135
Minions Killed
148
0
Camps Cleared
0
1,275,944
Distance Traveled
1,318,871
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,244
750
0
0
0
255,892
1
W
Morgan Le Fay
11,815
788
43
3
0
281,946
0
W
Ishtar
12,087
806
62
4
0
240,205
0
L
Horus
9,717
648
7
0
0
280,647
2
W
Tsukuyomi
11,757
784
33
2
0
288,819
3
W
Guan Yu
10,236
682
10
1
0
252,009
0
L
Hou Yi
9,365
624
59
4
0
236,798
2
L
Sun Wukong
9,581
639
17
1
0
234,791
0
L
Thanatos
10,050
670
29
2
0
279,202
7
L
Thoth
9,946
663
23
2
0
244,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role