Player Matchup

Aphrodite
Aphrodite
Charleet
Aphrodite
Level 160
God Stats
34W - 29L
1,625 SR
Queue Stats
153W - 141L
1,556 Elo+
Party 3
Neith
Neith
FxggxtSlayer
Neith
Level 3
God Stats
0W - 2L
1,489 SR
Queue Stats
0W - 2L
1,299 Elo+
Party 3
Amaterasu
Amaterasu
Karbell
Amaterasu
Level 28
God Stats
21W - 12L
1,587 SR
Queue Stats
40W - 33L
1,468 Elo+
Solo
Ares
Ares
Masters
Ares
Level 16
God Stats
0W - 1L
1,226 SR
Queue Stats
5W - 6L
1,329 Elo+
Party 2
Thanatos
Thanatos
Toastedpenguin
Thanatos
Level 88
God Stats
0W - 2L
1,269 SR
Queue Stats
8W - 17L
1,340 Elo+
Party 2
Team Averages
Level 59
1,439 SR
1,398 Elo+

VS

Team Averages
Level 77
1,485 SR
1,425 Elo+
Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dappio
Lancelot
Level 49
God Stats
9W - 7L
1,522 SR
Queue Stats
21W - 30L
1,392 Elo+
Party 1
Hercules
Hercules
TheOneNation
Hercules
Level 145
God Stats
1W - 0L
1,470 SR
Queue Stats
42W - 50L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
d20IHero
Kukulkan
Level 77
God Stats
2W - 0L
1,381 SR
Queue Stats
3W - 3L
1,398 Elo+
Party 1
Sol
Sol
llGuacaCanoell
Sol
Level 86
God Stats
2W - 2L
1,552 SR
Queue Stats
11W - 15L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Charleet
Aphrodite
18
1 / 2 / 8
10,922
683
16,405
17,955
15,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
0 / 5 / 2
10,076
630
9,068
15,076
9,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Karbell
Amaterasu
19
4 / 2 / 4
11,749
734
15,603
24,791
28,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Masters
Ares
16
1 / 5 / 5
10,410
651
5,751
23,671
34,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
19
7 / 6 / 1
12,168
761
10,269
17,396
10,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
5 / 1 / 9
12,521
783
17,999
14,911
7,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Dappio
Lancelot
17
2 / 3 / 6
10,743
671
11,582
14,658
8,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hercules
TheOneNation
Hercules
18
4 / 4 / 14
11,361
710
16,348
24,601
36,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
d20IHero
Kukulkan
18
3 / 4 / 10
11,886
743
13,818
10,482
5,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 1 / 8
12,534
783
19,593
13,967
7,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
13
Kills
20
20
Deaths
13
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
9
9.5
L
Aphrodite
Charleet
Aphrodite
1
2
8
2.5
W
Lancelot
Dappio
Lancelot
2
3
6
1.67
L
0
5
2
0.2
L
Amaterasu
Karbell
Amaterasu
4
2
4
3
L
Ares
Masters
Ares
1
5
5
0.7
W
Hercules
TheOneNation
Hercules
4
4
14
2.75
L
Thanatos
7
6
1
1.25
W
Kukulkan
d20IHero
Kukulkan
3
4
10
2
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,096
Damage
79,340
98,889
Taken
78,619
98,251
Mitigated
65,036
38,847
Healing
26,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,999
6,827
0
5,955
14,911
7,404
2,916
3,980
10,931
0
63,473
L
Aphrodite
Charleet
Aphrodite
16,405
1,758
8,153
10,779
17,955
15,548
423
6,037
11,523
51,119
0
W
Lancelot
Dappio
Lancelot
11,582
1,999
0
1,126
14,658
8,535
596
6,782
7,876
0
25,619
L
9,068
3,335
0
960
15,076
9,945
240
4,291
10,307
0
40,334
L
Amaterasu
Karbell
Amaterasu
15,603
4,960
1,224
6,652
24,791
28,065
643
10,027
14,266
3,499
38,668
L
Ares
Masters
Ares
5,751
203
0
2,720
23,671
34,077
0
7,350
15,842
16,723
0
W
Hercules
TheOneNation
Hercules
16,348
2,724
662
9,687
24,601
36,385
487
6,306
18,295
405
24,356
L
Thanatos
10,269
2,320
0
8,359
17,396
10,616
504
4,761
12,427
0
35,956
W
Kukulkan
d20IHero
Kukulkan
13,818
806
0
1,517
10,482
5,396
603
3,493
6,989
47,795
0
W
19,593
11,004
0
7,311
13,967
7,316
6,373
3,553
10,414
59,570
3,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,325
Gold Earned
59,045
272
Minions Killed
293
0
Camps Cleared
0
1,509,982
Distance Traveled
1,647,787
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,521
783
82
5
0
300,694
4
L
Aphrodite
10,922
683
64
4
0
304,382
2
W
Lancelot
10,743
671
22
1
0
399,207
0
L
Neith
10,076
630
78
5
0
275,883
0
L
Amaterasu
11,749
734
67
4
0
324,126
1
L
Ares
10,410
651
13
1
0
294,331
0
W
Hercules
11,361
710
14
1
0
339,739
3
L
Thanatos
12,168
761
50
3
0
311,260
5
W
Kukulkan
11,886
743
74
5
0
312,917
0
W
Sol
12,534
783
101
6
0
295,230
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role