Player Matchup

Shiva
Shiva
 
Shiva
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
C0Okiez
Anubis
Level 101
God Stats
11W - 3L
1,778 SR
Queue Stats
62W - 43L
1,568 Elo+
Party 1
Bakasura
Bakasura
SigfriedZx
Bakasura
Level 147
God Stats
4W - 3L
1,545 SR
Queue Stats
199W - 204L
1,492 Elo+
Solo
Izanami
Izanami
SquashBrova
Izanami
Level 121
God Stats
12W - 13L
1,530 SR
Queue Stats
182W - 173L
1,516 Elo+
Solo
Cerberus
Cerberus
XxWaWiSxX
Cerberus
Level 117
God Stats
38W - 23L
1,636 SR
Queue Stats
343W - 344L
1,560 Elo+
Solo
Team Averages
Level 128
1,598 SR
1,527 Elo+

VS

Team Averages
Level 132
1,557 SR
1,495 Elo+
Sylvanus
Sylvanus
BesZerkROgue057
Sylvanus
Level 148
God Stats
0W - 4L
1,306 SR
Queue Stats
48W - 55L
1,516 Elo+
Party 2
Loki
Loki
Chowgio
Loki
Level 109
God Stats
3W - 2L
1,756 SR
Queue Stats
29W - 37L
1,469 Elo+
Party 2
Odin
Odin
Extendo Bean
Odin
Level 129
God Stats
2W - 3L
1,683 SR
Queue Stats
74W - 74L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
Gibby1694
Heimdallr
Level 119
God Stats
1W - 4L
1,467 SR
Queue Stats
32W - 37L
1,480 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LORDxOFxMTxDEW
Morgan Le Fay
Level 156
God Stats
3W - 5L
1,576 SR
Queue Stats
410W - 446L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
17
3 / 1 / 16
9,789
753
7,288
9,936
10,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
C0Okiez
Anubis
18
11 / 3 / 6
11,000
846
14,673
8,740
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
SigfriedZx
Bakasura
17
1 / 1 / 11
9,918
763
13,722
14,627
9,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
SquashBrova
Izanami
18
5 / 1 / 12
10,345
796
13,267
9,591
4,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
XxWaWiSxX
Cerberus
17
3 / 2 / 8
9,676
744
10,802
19,085
17,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
0 / 6 / 6
8,404
646
5,347
18,375
15,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
Chowgio
Loki
16
3 / 3 / 0
9,109
701
10,834
11,897
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 6 / 4
9,489
730
7,915
14,008
5,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Gibby1694
Heimdallr
15
0 / 4 / 6
8,765
674
8,357
14,151
5,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
LORDxOFxMTxDEW
Morgan Le Fay
17
2 / 4 / 2
9,302
716
12,786
9,750
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
23
Kills
8
8
Deaths
23
53
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
1
16
11
L
Sylvanus
0
6
6
0.5
W
Anubis
C0Okiez
Anubis
11
3
6
4.67
L
Loki
Chowgio
Loki
3
3
0
1
L
3
6
4
0.83
L
Heimdallr
Gibby1694
Heimdallr
0
4
6
0.75
L
Morgan Le Fay
LORDxOFxMTxDEW
Morgan Le Fay
2
4
2
0.75
W
Bakasura
SigfriedZx
Bakasura
1
1
11
6.5
W
Izanami
SquashBrova
Izanami
5
1
12
11
W
Cerberus
XxWaWiSxX
Cerberus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,752
Damage
45,239
61,979
Taken
68,181
46,841
Mitigated
36,494
12,657
Healing
14,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
7,288
1,158
990
1,118
9,936
10,719
779
3,223
6,713
1,189
17,349
L
Sylvanus
5,347
1,352
4,060
5,442
18,375
15,451
239
6,740
9,544
16,521
0
W
Anubis
C0Okiez
Anubis
14,673
393
0
3,144
8,740
4,951
1,275
1,540
7,200
44,430
0
L
Loki
Chowgio
Loki
10,834
2,259
0
350
11,897
4,927
0
4,776
6,802
0
34,361
L
7,915
1,080
0
518
14,008
5,858
0
6,049
7,156
0
31,135
L
Heimdallr
Gibby1694
Heimdallr
8,357
3,567
0
3,531
14,151
5,942
515
5,424
8,521
0
37,021
L
Morgan Le Fay
LORDxOFxMTxDEW
Morgan Le Fay
12,786
1,452
0
1,087
9,750
4,316
879
3,006
5,918
46,696
0
W
Bakasura
SigfriedZx
Bakasura
13,722
7,787
0
3,186
14,627
9,585
0
4,614
10,013
0
35,941
W
Izanami
SquashBrova
Izanami
13,267
8,471
0
1,553
9,591
4,341
2,138
3,027
6,564
0
38,286
W
Cerberus
XxWaWiSxX
Cerberus
10,802
364
0
2,666
19,085
17,245
17
5,729
13,356
31,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,728
Gold Earned
45,069
303
Minions Killed
265
0
Camps Cleared
0
1,387,684
Distance Traveled
1,275,573
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,789
753
24
2
0
256,660
8
L
Sylvanus
8,404
646
27
2
0
234,652
1
W
Anubis
11,000
846
69
5
0
247,119
3
L
Loki
9,109
701
50
4
0
294,887
3
L
Odin
9,489
730
54
4
0
254,352
0
L
Heimdallr
8,765
674
56
4
0
231,439
0
L
Morgan Le Fay
9,302
716
78
6
0
260,243
3
W
Bakasura
9,918
763
82
6
0
346,454
1
W
Izanami
10,345
796
65
5
0
227,740
1
W
Cerberus
9,676
744
63
5
0
309,711
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role